That's how the vast,
vast majority of indie developers handle criticism.
However, it can not be denied that
the vast majority of indie developers really did want self - publishing, for obvious reasons, and really, they are the lifeblood of the industry.
As the data shows,
the vast majority of indie authors are choosing not to spend money on ISBNs for their ebooks, and that number is growing year over year.
The truth is
the vast majority of indie authors who release print books see no real sales from those books.
If you are like
the vast majority of indie authors that struggle and sell little to no copies, no narrator will do a royalty share with you.
This is what
the vast majority of indie authors do.
The vast majority of indie writers are also very lazy, they won't even spend the $ 99 for an ISBN number so their books will be included in market data.
I think
the vast majority of indie titles are horrible and should be purged from existence.
The vast majority of indie authors turn to print - on - demand services when it's time to take their book public
The vast majority of indie authors don't contribute anything good to the literary world and often incur the ire of many of the greatest writers of our time.
The vast majority of indie writers I know sell their titles for way, way cheaper than the big publishing houses do, because they've discovered that selling a novel for $ 2.99, $ 3.99, or $ 4.99 is going to get them way more sales than trying to sell at $ 12.99 or up.
And Peter Debruge of Variety finds it «much funnier than
the vast majority of indie comedies.»
Not exact matches
The more reviews you get, the less likely it is that you got your friends and family to all come rate your stuff (which is one
of the myths floating around about
indie authors... in fact the
vast majority of reviews I've received have been from people I don't actually know).
The
vast majority of titles are from smaller publishers and
indie authors.
Considering traditionally published books account for the
vast majority of sales, it means that
indie authors are rarely, if at all ever considering purchasing their own ISBN's.
From what I understand the
vast majority of the ebooks that are discounted are from
indie authors and not major publishers.
The
vast majority of my ebook purchases are done either via Barnes and Noble (even though B&N has been said to be tottering for months now, and I have massive issues with their customer service, and especially their poor Mac support), or via Kobo (to support their partnership with
indie bookstores, especially because I like giving Third Place Books some
of my money, too).
Even the
indie authors who only make enough to pay the electric bill (but not the mortgage) are making more money than the
vast majority of authors who pursue the traditional path.
The
vast majority of the books available are from
indie authors who self - publish on Amazon and opt their books into the Lending Library.
This is the main reason why 59 %
of Romance and Erotica books are published by
indie authors, the
vast majority who are women.
The
vast majority of titles enrolled in Unlimited are
indie authors.
The
vast majority of titles are from Amazon's own imprints and
indie authors.
When you also include the uncategorized authors, the
vast majority of whom are also self - published, the true
indie share in each market lies somewhere between 30 % — 40 %.
The
vast majority of content are from
indie authors, mixed in with a few big franchises such as Hunger Games and Harry Potter.
How will new
indie authors, be able to make money selling e-books if the
vast majority of people are buying print again?
But tell me this: As there are
indie books with better editing, writing, sales rank, reputation and gross sales than the
vast majority of «professional» books... why are you so determined to throw mud on All
indie books?
If you continue looking at the rest
of the titles in the Top 100, you find that the
vast majority of them are either small press or
indie published books.
The
vast majority of other trade - published authors have to do almost as much
of their own marketing as do
indie authors.
The
vast majority of titles in Kindle Unlimited are provided by
indie authors.
Currently, DRM is still employed by the
vast majority of authors and publishers,
indie and otherwise, and authors remain nervous, at best, about the idea
of offering their books without some form
of digital safeguards.
She published traditionally with Kensington Publishing in 2008 and has now joined the
vast majority of authors in the
Indie world.
The
vast,
vast,
vast,
vast,
vast majority of printed books, even though in the
indie publishing community, a print book is almost defined as a POD product.
In my experience, what most
indie authors require is actually a combination
of line, copy, and general editing1, not least because the cost
of the several editing passes a big publishing house would do (general / developmental edit, line edit, copyedit) can add up to several thousand dollars, a prohibitive cost for the
vast majority of indies.
Publishing sales trends have now applied to
indie press work, and a
vast majority of established writers are moving some backlist or all
of their work to their own publishing press.
But the real truth is that that
vast majority of authors will sell poorly, whether
indie published or traditionally published.
Publishing sales trends have now applied to
indie press work, and a
vast majority of established writers are moving some backlist or all
of their work to their own press.
When including uncategorized authors, the
vast majority of whom are self - published, the true
indie share in each market lies somewhere between 30 % -40 %, the study shows.
Without the ability to advertise beyond word -
of - mouth and viral campaigns, the
vast majority of Xbox Live
Indie developers rely on the star rating system to draw players to their games.
Now don't start comparing Waltz
of the Wizard with Robo recall or Dead and Burried.And
vast majority of free demos on Steam, are produced by
indie devs.
The eShop is a much glossier version
of the 3DS original, and it's well - stocked: the
vast majority of retail games are also available as downloads (full - priced, sadly), while promising and prominently - featured
indie games like Little Inferno and Chasing Aurora offer lower - priced experiences.
Sure, some
indie devs work closely with Microsoft, Nintendo and Sony make it inside the show floor, but the
vast majority of them are either relegated to small kiosks well off the beaten path, Devolver's parking lot or nowhere at all.