The previous title in the series, Star Wars Battlefront II was released on October 31st, 2005 and featured class based infantry and
vehicle combat across the many worlds of the Star Wars universe.
Not exact matches
«Battling solo or in teams, players will engage in diverse
combat complete with ground, air and sea
vehicles across a gamespace unlike anything ever in Call of Duty.
Battling solo or in teams, players will engage in diverse
combat complete with ground, air, and sea
vehicles across a gamespace unlike anything ever in Call of Duty.
There will also be a balance pass for
combat across the board, especially to improve
vehicle health and bolter damage.
Both structurally and mechanically, however, you're looking at a confident leap over what the series has done before and as it darts between
combat, shooting,
vehicles and platforming, you can't help but appreciate that the breadth of possibilities in creative play have effectively made it
across to the more traditional «game» part of the package.