Replayability stems from the unpredictability of race, elimination and free - for - all event types in single player and local multiplayer, a frenetic battle mode and season mode in online multiplayer, alongside a reasonable quota of tracks for race and elimination event types and arena environments in free - for - all and battle mode, while unlockable
vehicle customisation items partially make up for there only being 12 vehicles.
Not exact matches
Whilst Automatron aimed to please in terms of companion
customisation, and Wasteland Workshop with a massive influx of settlement construction options, Far Harbor looks to me like it is designed to cover everything, offering new weapons, new characters, new settlements, and new workshop
items as well as an actual moving
vehicle to ferry the player to and from the new land mass.
Players will be given the opportunity to earn in game
items for free and there will also be the chance to purchase in - game gear,
vehicles,
items and
customisations that will enhance your character's playing styles.
Players will be able to continue their hacker journey with several hours of additional mission content including new co-op challenges and difficulty levels, outfits,
vehicles and lots of
customisation items.