Sentences with phrase «vehicles in game so»

In the past, gaming headset manufacturers wanted to accentuate weapons and vehicles in game so they over-extended the bass response for gaming headsets.

Not exact matches

According to a police report, she said 14 - year - old Nikolas had refused to go to school that day, so she took away his Xbox «privileges» and stashed the computer game system in her vehicle.
O love this game bu the issues are there that war for cybertron didn't have but this game also fixed problems so let's see what they did wrong: less game modes, no coop campaign, no vehicle abilities, and escalations feels like it was improved in some areas but also went down in others.
look every game on ps4 so far has fell very short of expectations in graphics watchdogs customer reviews are not positive gaphics and vehicle physics are its downfall??
Regardless, players are able to bring items, weapons, and vehicles found only in the DLC over to the main game as to compensate for this missing feature (one of the reasons why the title update was so large).
A last - minute vehicle or pit strategy adjustment could be the difference between a win or loss, so we're looking forward to seeing how well this works in - game.
The game offers a good selection of camera views so you can choose several in car views or a behind the vehicle view when driving.
I respect the fact Slightly Mad are aiming to provide the most authentic race - driver experience possible, but in a time where so many racing games feature high - end supercars, it's the road vehicles I long for as of late.
So at a time when the majority of vehicles sold in the US are crossovers, SUVs or pickups, not passenger cars, Nissan needs to keep improving its game.
The IONIQ electric is a game changer, however, because it is the first «larger» vehicle to succeed in the last ten years, and did so well that it was the overall winner.
There are various private lodges in the Reserve, most of them offering vehicle safaris and bush walks so be sure to check out either the Buffalo Ridge Safari Lodge or the Impodimo Game Lodge.
Boosting, or Firebursting as the game calls it, essentially makes your vehicle gradually gain heat, catching on fire and so on, allowing you to get a boost of speed in the process.
Giving team mates ammo, healing them, spotting enemies and marking them, repairing vehicles, blowing up objectives, keeping the enemy suppressed via the improved suppression system which blurs their vision and so much more nets you beautiful points that unlock various gadgets and upgrades for the four different classes in the game, each of which is designed to be used in unison with each.
Like, when I want to drive a car, I want to drive this car, so it's in part offering that beautiful dream vehicle, and then some parts of it was wanting a game to be fun.
- vehicles can be rebuilt into three different styles - you have the ability to recode vehicle chips so it appears that way in the game - the piece that contains the RFID chip pops right off if you want to use it somewhere else - levels on display at E3 were Oz, Scooby - Doo and Portal 2 - Batman wants to arrest Dorothy's Scarecrow in a case of mistaken identity - GLaDOS promises a naïve Gandalf cake - Scooby - Doo's Fred doesn't understand why it's weird his aunt lives in the scariest looking house on the block - Scooby - Doo's world has a different type of shading and texture to it to match the old 60's cartoons - other worlds include Back to the Future, The Simpsons, Doctor Who, Lego Chima, and mor - game comes with the portal, the Batmobile, Gandalf, Batman, and Wildstyle
You'll need cash to buy new cars and the like, and you'll need good vehicles to perform well in races, so there's always that hook of pushing to get bigger and better rides (like we've seen in countless racing games in the past).
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAY off subject, but i hope Eat Sleep Play makes twisted metal like old times with the codes in the game like napalm and ice and infinite specials and so and so and a ton of weapons and vehicles to unlock since in this current day games do nt have codes anymore
According to a press release, the book will go in depth on the aesthetics of Halo 4, including a look at the «characters, weapons, vehicles and environments» that make the new Halo game so appealing.
Players have used the Warthog to climb mountains, splatter Grunts and crash in an infinite amount of always amusing ways over the years in Halo, so it should be fun to see how the vehicle handles in an actual driving game for once (hint: poorly).
Namely, that turning a player loose in a city — especially an armed player who can drive vehicles — is invariably going to be a game about a psychopath, so you have to somehow acknowledge it.
Several European and American auto makers have been included in this installment of the game, so it's likely you can find the car you drive and see how it performs against other vehicles.
But different vehicles and play styles are better suited to certain roles and opportunities than others, and so it'll be up to you to work together as a team to decide out who should attack and who should defend in each of the unique game modes.
After previously playing BF3 for a few months, I realised that I wasn't the biggest proponent of vehicle use in the game and I favoured the assault class more so than the engineer, support or recon classes that others do.
The first big change I noticed was how much better the graphics looked, with this being the first Halo game brought out specifically for the Xbox One and (possibly) PC, rather than the rest which originated on the 360 etc, within the 9 hour sitting of playing through the campaign in a co-op game I did notice a few glitches, one of my team mates fell through the map, it randomly decided to teleport us forward past 2 vehicles when we were searching a map for Easter eggs but other than that the game was flawless, the 13 hour download time was worth the wait (I'm assuming this was due to the Microsoft servers, I started downloading at 18:30 on the 26th and when I checked my Xbox at 07:40 am the following morning it was at 93 percent, my connection is 152mbps so as you can imagine I was rather annoyed and surprised how long it had taken, after playing the game for all of 30 minutes I had completely forgotten about the length of time this had taken, I'll let 343 off with it as they have done such a good job with Halo 5.
On the other hand, the Wii game had twelve drivers: we had to widen the tracks so the vehicles wouldn't be packed in like sardines and could catch up easily enough.
The game places an emphasis on fun and playability, so the same basic control scheme is used to operate every vehicle in the game — if you've played a FPS before, then you can drive the vehicles as they use the de facto standard WASD control scheme.
One of the neatest things about Saints Row 3 is the ability to «acquire» almost any vehicle in the game and customize it so that it looks like a cartoon version of a car in The Fast and the Furious: Tokyo Drift.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Autonomous vehicles are already a reality, so it's obviously possible to do it in a video game
Another good thing to take note of is Avalanche Studios made the recent, underappreciated Mad Max game, so you can bet the vehicle combat in RAGE 2 won't be an afterthought.
We have worked on many racing games before but for this project we needed to get even better speed and performance from mobile and desktop so developed the engine from the ground up in HTML5, Pixi.js and Spine for vehicle animations.
Our design keywords are local multiplayer and new interfaces but we are not bound to a genre so you can expect to get challenged in everything from, party games, platformers, action / adventure, puzzle games or vehicle simulation.
Using only the PS controller (or a compatible wheel setup, if you have one) to drive your vehicle of choice, the game immediately puts you in your 1st race so you get to figure out the controls on the fly... I came in last place.
«To be honest, in an MMORPG you want your vehicle, your character, to stand out and be noticed by everybody else, so for me that's something that's essential for this type of game.
Furthermore, the game would feature in - game voice chat and was supposed to allow players to play their music from their hard drives in their in - game vehicles, so that other players who owned the same song would also be able to listen to it in real - time.
Slamming into other vehicles in a city - wide game of tag, attempting to tailgate an AI controlled car while smashing the opposition aside, capture the flag, king of the hill style control points car fights, there are so many new and different ways to play that even those tired of the typical game modes will find an alternative that will keep them entertained.
At one point, the game locked on me, necessitating a reload, because when I was told «destroy the enemy vehicles,» I destroyed the first enemy vehicle in a way that the game evidently hadn't expected, so I had to go back and do it again in the one and only way that the game allowed.
I am actually backer number 1030 lol, never did I imagine back then that it would become this popular so it makes it extra fun to have that badge:D Well, the hull plate you can place on your vehicles with that number shown in game.
Back in 2006 I joined a few Modders to do some props for a Half - Life 2 MOD, this was my very first contact with the game industry, I was so mesmerized by how a few tweaks in a box could transform that primitive shape into a creature, vehicle, character or anything else you can imagine.
Usually in racing games more powerful vehicles convey their feedback with a rumble, the rumble lets you know the wheels are spinning loosing traction, on the simulation mode the line between riding round a corner at high speed and seeing yourself flailing from your bike is a slim one so this rumble is all the more important.
As you'll see in the video, the game clearly tries to work on the humour of the game with quirky sound effects, and comical vehicles, but that alone won't make me purchase this so called «Burnout» game.
Riding stars and attaching to fast - moving vehicles with a grappling hook are awesome things to do in games — but in real life, doing so probably means death...
Helipads and plane hangars are very few in the game so you will have to do some exploring to get these air vehicles.
The Doctor Who Level Pack is the best extra level so far, and the TARDIS is one of the more interesting vehicles in the game.
Currently there are over 350 different planes and over 70 different armored vehicles in the game, so you have more than enough choices for your optimal field vehicle.
-- CREDO calls State Dept's EIS on Keystone XL «coward's logic» in statement: «The State Department's environmental assessment is a vehicle for the White House to test the waters to see if the public will buy its false and cynical argument that the Canadian Tar Sands are going to get burned anyway, and so the government's chief climate scientist's assertion that Keystone XL will spell «game over» for the climate may be true but is essentially irrelevant,» said Becky Bond, political director at CREDO.
There are lots of points to consider when letting sporting rights: what game is to be pursued; are there any buildings; is rent to be paid; if there is to be a break clause; who is to control vermin; where will vehicles park so as not to cause problem; how many guns can use the sporting rights; where can guns stand (not in the kitchen garden!)
Creative use of the daily routine and providing opportunities for them to participate in non-competitive play, games and activities, which enhance self - discovery and self - expression is the vehicle for doing so.
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