Edge flicker due to lack of Antialiasing options; flicker and tearing due to lack of
vertical sync option.
Not exact matches
Instead, we've used GLBenchmark Pro 2.1 which has an «offscreen» rendering
option which is not limited by the
vertical sync (V -
sync).
Reviewed on GeForce GTX 970, Intel i5 - 3570K @ 3.40 GHz, 16 GB RAM Graphics
options Borderless fullscreen,
vertical sync, frame rate lock, model detail, texture filtering, shadows, lighting, SSAO, effects Remappable controls Keyboard and mouse only, but gamepad users can choose between four different control schemes Gamepad support Yes Other Native 4K support On my GTX 970 (4 GB) review PC, the game maintains a solid 60 fps on «extra high» settings at 1080p.
There will be several graphics settings to change for the advanced users, from basic
options like full screen,
vertical sync, and resolution, to more advanced adjustments like quality settings for motion blur, mirrors, reflection, static and dynamic geometry.