Sentences with phrase «very arcadey»

Both of which are very arcadey and not at all simulation racers.
But this could be RAGE's weakest aspect as the off - roading seems to lack a sense of speed and the vehicles lean toward a very arcadey handling model hat just doesn't quite fit right with the rest of the game.

Not exact matches

The combat on the ground is very floaty and arcadey in a Dynasty Warriors kind of way, as are the various glides, ziplines, and bounces off of awnings Avil can use to navigate levels vertically and horizontally.
Hall of Meat returns and takes on an even more arcadey feel along with the ability to hit random passers by, and certain things are now more over the top which has given the game a very slight Tony Hawks feeling.
The 16 - bit iteration of the game dropped the running commentary and reverted back to the simple, arcadey action of the very first Joe Montana sports title.
There's a drag racing mode that includes shifting, and even upgrading your bike, but, those are very simple «This makes you faster» or «this makes you have more gas» also — what kinda arcadey racing game makes you get gas?
With physics set to the lowest and semi-automatic weight transfer in place MXGP is very forgiving, creating a more arcadey feel, but it's when you've got full control and the physics ramped up to realistic where MXGP's handling model shines — the bike constantly shifts, jumps, jerks and bucks as it powers through dirt and sand, creating the sensation that you're always on the very edge of control.
When you add in the game's dodge mechanic, the combat takes on an arcadey, Dark Souls - lite (very) type of feel.
The old school power - up system has an arcadey feel that very few current games can re-create.
While the game is cartoony, arcadey and seemingly on the light - hearted side of the artistic spectrum, it highlights a very real and serious issue.
This game is very entertaining, thanks to the music, sound effects and the fast arcadey gameplay.
A capable arcadey mech sim lurks at the very core of the package, replete with in - depth customisation and immediate action.
Players fly through the maps at relatively high speed, and the gunplay feels very «arcadey» rather than fine - tuned in shooters such as Battlefield or Modern Warfare.
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