Sentences with phrase «very challenging gameplay»

There's certainly a large amount of value here and some very challenging gameplay which makes Yoshi's Woolly World one of the must have titles for the Nintendo Wii U and one that I can not recommend enough.

Not exact matches

The Amazing Spider - Man tries very hard to emulate Batman Arkham City, but despite solid controls, especially the well - designed Web Rush, and a good amount of single - player gameplay, the open - world concept doesn't offer much else in the form of any kind of really challenging gameplay and engaging side - mission variety as its obvious inspiration, the award - winning Batman Arkham City.
It's a very challenging game, but the gameplay is so well crafted that it becomes more and more natural while you master it.
It could be harder on the investigation - gameplay side of it, making it far from perfect but it's still a very insteresting game to play to have a nice, quiet time, just not as a hardcore challenge of any sorts..
Tough racetracks and quick losses lend themselves very well to short bursts of gameplay, but in a world where Jet Car Stunts 2 exists, alongside other, more polished challenging games, it simply doesn't hold up.
Its great aesthetic as well as its deep, challenging yet rewarding gameplay will very easily make you spend countless hours without even realizing the passing of time.
It had that bad - translation charm and very accesible gameplay, yet it was also very challenging for even the best gamers.
Unleashing a variety of magic spells and attacks in order to thin out the horde of enemies is super-satisfying as the gameplay is tight, intuitive, and gets very challenging.
The gameplay is very challenging but enjoyable, and while there are some limits to character movement and firing angles, it's not something that will ruin the game for you.
FEATURES RECAP PS4 & SwitchTM · Complete in - game redesign (PS4 & Switch ™): Experience the best Let's Sing ever made with optimised performance including polished animations and improved speech recognition · Up to date track list: Exclusively chosen tracklist with 30 international top chart hits — extend your experience at any time with new DLC's in the online store (PS4 & Switch ™) · New rewarding gameplay elements: Climb up the leaderboards, collect avatars and unlock music certification records from bronze up to diamond (PS4 & Switch ™) · Four challenging game modes: Compete against your friends in diverse game modes including the complete new «Mix Tape «mode (PS4 & Switch ™) · Companion Microphone app (PS4): The Let's Sing Microphone app helps you to access the game easily and fast via your Android or iOS Smartphone or simply use an official SingStar microphone or a headset · Debut on Nintendo Switch ™: Have a blast with the very first Karaoke game for the Nintendo Switch ™!
Gameplay can be very challenging, due in large part to the control scheme.
In the meantime the normal gameplay offers a pretty big challenge in a very fun simple format, so check out Knife Hit and its new armaments today on the App store.
So judging Pac - Man on writing would be irrelevant and similarly judging Walking Dead Season 1 & 2 on anything not related to writing / presentation is not really relevant, even if that means the game has very basic gameplay fun / challenge if any at all.
All in all Spheroids has some very tried and tested gameplay that when it works holds up extremely well, however a few minor technical issues and lack of challenge stop this from fully embracing the arcade roots that this game could benefit from.
In a preview of Super Mario Bros. 3 Nintendo Power gave it very high marks in the following categories: graphics, audio, gameplay, challenge and enjoyability.
It's very entertaining, once its intuitive controls and simple game mechanics give rise to a challenging and memorable gameplay.
It takes a very simple set of mechanics and adds in a series of levels that all introduce new, tricky ideas into the gameplay, creating a challenging game that seems easy to play from the outside but incredibly difficult to master.
The gameplay is very intuitive and challenging.
I won't deny that the gameplay is relatively simple and repetitive, but that's part of what I loved about it: missions were very similar with just enough differences that using what you knew in a new set of circumstances became a fun challenge.
The challenging but fair gameplay and the excellent course designer are coming back, but what is exciting is the very extensive list of improvements and new features that will be include.
The gameplay itself is very reminiscent of games like Pilot Wings and the multitude of games which included a flying challenge.
The gameplay style didn't really mesh with the Kirby that I know and love, and the game wasn't very challenging.
After a few levels, you will encounter a boss that makes for a refreshing change to the gameplay, you have to use tactics and strategy on some bosses but most are engaging if not a slightly repetitive but still, the challenge makes the boss fights very enjoyable indeed.
One of the releases is going to be initially an iPad 2 only release with some very cool fancy 3D shader graphics coupled with an awesome gameplay mechanic, lots of fun challenging levels and some of the most atmospheric audio I think we've had on the iOS device so far.
Conceptually it did test very well with kids, but like anyone that has played Sports Champions through all of the cups could tell you we tried to make sure that the gameplay was not only very accessible for casuals and kids, but rewards more advanced players with a real challenge on harder settings.
It is a very hard game to master but once you get a hold on it the challenging gameplay is really fun.
Plus, the gameplay is tight and challenging, the graphics are very pleasing, and the music is fantastic, there is nothing to complain about.
The gameplay challenge can be tough but also very vast and diverse when it comes to exploration.
The graphics may take getting used to if you missed the whole Mode - 7 era, but the gameplay is very fast and challenging, with smooth controls that work well on both Classic and GameCube controllers.
10 Second Ninja X is the quintessential indie platform game, featuring a challenging yet fair gameplay experience that's very easy to learn but much harder to master.
Throw in a a bunch of enemy types (the meteor showers being my favorite), lots of power - ups, several different gameplay modes, various challenges, and leaderboards galore and you have a very intelligent and fun reworking of one of gaming's less popular old classics.
Again, these will be very handy for combat and investigation purposes, especially the larger list of Riddler challenges which adds a considerable amount of extra gameplay for the completionists.
It's a very simple gameplay concept, but most puzzles are creative, varied well, mildly challenging, and fun to solve.
While working with Razer Hydra and DK2 was certainly better than having no VR hardware at all, the limited tracking area of DK2, and the very imprecise tracking of Razer Hydra made developing and playtesting the actual gameplay quite a challenge.
The combination of permanently jumping chicks, line drawing on the whole arena and the timing factor was resulting in a very dynamic gameplay, generating new situations and challenges every time you play.
This interesting system creates some very unique puzzle and gameplay challenges.
Its deep track editor and sharer manages to continuously provide new challenges, while its extremely precise gameplay makes it a very competitive game, both for local and online play.
The gameplay is very challenging, but fun as you battle to win the advantage in the grapple positions.
The gameplay mechanics in Do Not Fall are simple to understand and the difficulty is constantly increasing and very challenging to master.
Slithering along using an intuitive control scheme, mixed with the game's unique physics, creates a very satisfying gameplay experience as you maneuver your way through tough and challenging obstacles (like a real snake would!).
The gameplay in SYZYGY is very simple, but very challenging, with you attempting to time spacebar presses as... Read More
The gameplay focuses solely on searching for the colossi and fighting them in epic, very challenging duels.
Sure, Dark Souls 3 isn't that different from previous entries in the series and maybe not even all that challenging, but when a tried gameplay formula is executed to these levels of excellence, there's very little to complain.
Known for its deceptively challenging gameplay, DuckTales is a considered to be a cult - classic title among the gaming community, and as the announcement trailer states, a very influential one among several developers.
The gameplay features stealth challenges and timed based puzzles as you explore the world through the viewpoint of very small, little girl.
It has more complexity than the previous 2 games, it has that good old arcade feel to it (it looks and sounds very similar like the original arcade version of the game), the gameplay is fun and challenging, the framerate is also good, the enemies are finally designed in a way they should have been done even in the 2600 version, and Mario finally has the appropriate and familiar look.
The gameplay is very straightforward, but it is also utterly addictive and satisfyingly challenging.
The good: incredibly detailed ships, damage models, and challenging gameplay modes, very competent AI, and a low flat price with no «in game purchases».
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