Sentences with phrase «very cinematic game»

In my opinion, some games benefit from being more cinematic (most console games like Uncharted, which is a very cinematic game).

Not exact matches

This is also something that really would work with RDR2, as the original game was very cinematic and story based.
Debuting in 1996 with the very first Tomb Raider game for PC, Playstation and the now forgotten Sega Saturn, Lara Croft, though shakily animated in early 3 - D rendering, has long stood the female equivalent to the predominantly male adventurer / archeologist figure throughout the video game and cinematic world.
I just loved the real cinematic effects that the game had on the PSP, accentuated with a very crisp set of environments and characters.
The initial character stories are nice, offering an opportunity to adjust to new characters with a bit of light - hearted backstory in preparation for the cinematic story experience launching in June — though the stories in the game are actually very short, lasting between three to five fights each.
As really one of the first cinematic game makers that we had, someone that really understood in a very «Sergio Leone» kind of spaghetti western way of making film, in a game.
Baker also touched on series creator Hideo Kojima: «I don't know what's going on at Konami, but I love Kojima, and I love him as a dude, I respect him as a game maker, as really one of the first cinematic game makers that we had, someone that really understood in a very Sergio Leone spaghetti western way of making film in a game, and for giving us one of the greatest video game characters ever in the multiple iterations of Snake.»
Luckily for them, what does come before these scenes is well done, such that the entertainment value is sufficiently met to make Slevin a very worthwhile thriller for those that love the stylish cinematic maneuverings of a well - orchestrated confidence game.
He thought that juxtaposing the all - American iconography of Mickey Mouse with a dark scripted tale would be cinematic gold, or at least deeply weird.So with the help of an extremely small Canon camera and some very game actors and crew, the director began shooting a movie guerrilla - style.»
Even when no one cared about stories in their games, even when the standards for a good narrative in this industry were ridiculously low, the Metal Gear games were doing things with their cinematic cutscenes and their elaborate narratives that very few other games were.
Many people claim the Order is a cinematic game, if im not mistaken, Ryse is very similar to the Order is it not?
A Metal Gear game is always very heavy on the cinematics.
But Uncharted changed my opinion with a very direct cinematic approach and brilliant set pieces that set a standard of quality for the games that followed in the trilogy.
Quantum Break is a very cinematic experience that will be intertwined with a Television program — not much is known just yet beyond that the game will be an Xbox One title.
I'm sure that Death Stranding is meant to be psychological horror, but even after a good seven minute cinematic trailer from The Game Awards last night, it just looks like very well produced incomprehensible nonsense.
Here is the catch, watching the video below, game play looks very similar to Call of Duty (Modern Warfare Series) in mechanics of weapons, graphics (even though this is a next - gen game), cinematics and combat.
But, short of a very cinematic trailer, we didn't really see much relevant in - game scenery.
From a screenwriting prospective the game offers little dramatic structure that could be transferred to a film, compared to a game like Uncharted for example, which offers a very cinematic narrative within the actual game.
The story unfolds over a series of very Call of Duty - reminiscent briefings, a few in - game cinematics and through in - game events as well.
Back before we had wide screen deluxe cinematic experiences in the palm of our hand, mobile games used to involve very simple ideas delivered in a very simple format.
The initial character stories are nice, offering an opportunity to adjust to new characters with a bit of light - hearted backstory in preparation for the cinematic story experience launching in June — though the stories in the game are actually very short, lasting between three to five fights each.
In fact, with very little experience you can pull off some of the most cinematic and deadly moves in the game, with many of the super moves of the game being tied to a handful of simple inputs.
Beautifully presented by both pre-rendered and in - game cinematics, the story of Bayonetta is very well presented and dare I say one of the best looking games on the Nintendo Wii - U at the moment.
The original game featured very cinematic, unique attacks per character — Sonic would transform into Super Sonic and blaze his way up the track, AiAi would leap into his Monkey Ball, joined by his monkey friends, and Beat would abandon his car to skate up the track in style.
Hit the jump for more details on SWTOR character companions, the MMO aspects of the game, as well as a very special cinematic trailer released during E3 that will blow your socks off!
Major props need to go to Yoshiaki Kusuda, who directed the cinematic action sequences and choreographed fight scenes in the game, which are very intense and fun to watch.
Each of the game's areas has a distinctive visual theme to it, and the transitions between gameplay and story cinematics are very smooth.
New for this edition are Director's Commentaries for the in - game cinematics, a photo mode similar to the one in inFamous: Second Son, and an excellent Making Of documentary, although the latter is also available on YouTube for free and is embedded above this very paragraph.
I was very pleased with the entire story and the elements of game where cinematics melded with gameplay without changing anything between.
The semi-gloss coat is very effective at reducing glare, so in - game cinematics are never interrupted by a mirror reflection of your own mug.
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