With a few lone exceptions,
the very idea of a sequel appears to directly contravene Pixar's constant push for originality.
Not exact matches
Magic Mike's
sequel has a massive problem from the start and that is that the
very idea of it contradicts Soderbergh's original film.
The
idea of «obviously» envisioning a comedy as part
of a trilogy is a little bizarre, since there are
very,
very few examples
of successful comedy trilogies and there's nothing in the original Hangover that looks like they're really setting things up for a
sequel
WHY: 2002's «My Big Fat Greek Wedding» is the kind
of indie success story that you rarely hear about any more, but it's also
very much a product
of its time, which is why it strikes me as odd that Universal thought a
sequel no one wanted was a good
idea.
There are two moments in the film that did make me laugh out loud: the first is when Jonah Hill, trying to fit in at a poetry slam, does a
very funny parody
of a bad live - mic poem; the second is in the final credits, when the filmmakers take the meta - notion
of the film as a
sequel about
sequels to such an extreme that the
idea became funny again.
Such is the case with Nick Stoller's Neighbors 2: Sorority Rising, which handily overcomes all
of the aforementioned stumbling blocks and delivers a
very funny
sequel that presents several throwback jokes that fans will appreciate while also forging ahead with a few new themes,
ideas, and gags that show some legitimate creativity on the part
of the filmmakers.
That said, there's still something undeniably funny about the
very idea of turning to dust — especially when we know that Parker is probably going to be resurrected in time for the forthcoming Spider - Man
sequel.
The
very suggestion
of making a
sequel to Ridley Scott's seminal sci - fi noir Blade Runner was a bad enough
idea to send most self - respecting film aficionados into a conniption fit, as Harrison Ford seemed determined to resurrect all
of his most beloved characters and do his best to destroy their legacy one by one.
The basic meaning
of written paragraphs would be clear and unambiguous from the
very first lines, and the
sequel should disclose the basic
idea to a greater extent.
In my opinion, making a direct
sequel to Breath
of the Wild might not be the best
idea, as the game itself stands alone
very well on its own, and offers a lot
of content to leave the majority
of people satisfied.
Despite its
sequel status it brings plenty
of new
ideas to the table, the majority
of which work
very well, and some are truly inspired.
The teaser trailer already gives the title a
very different look from Borderlands and its
sequel, but I'm more interested in seeing how the developers will take advantage
of the new hardware and make something that takes the
ideas from their previous games further.