Sentences with phrase «very normal the players»

These days it is very normal the players» play time is linked to the contract....
«The difficulty is to bring top - level players in because you pay a huge amount of money for very normal players at the moment.

Not exact matches

A normal team will give maximum of ONE player freedom to roam the pitch, Arsenal will give like 3 on a typical day, THAT is a disaster waiting to happen, especially against very well organized side.
Part of the advantage of a deep class, like at iOL, is that a team can get very good players later in the draft than you might expect to find them in a normal year (e.g. OG Colby Gossett, App State).
He's mature and a normal guy and I think he's going to be a very important player for us in the next few years.
Approximately 35 hours of play were devoted to the single - player mode across Normal, Easy, and Very Easy difficulties, and the game was completed.
- two new circuits: Pac - Man Stadium and Namco Circuit - photo frames were added to the right side of the screen - when you hit an opponent with an item, a big picture of them appear on the screen - get a visible warning anytime someone has thrown an item at you - selection of recommended courses (6 of the 12 available in the game), ranked by difficulty: Easy, Normal, Hard, Very Hard - all 12 courses (+ their mirrored version) are still available by pressing the Mario button - three Trial Karts - players with BaNa Passport get new special items such as Bowser's shell, Triple Green Shells, and more - players with BaNa Passport get 50 Mario coins if you chose to keep playing - get a special kart (Lightning Champ) and 12 items (Red Shell, Green Shell, Banana, Hammer, Paper Mushroom, Mega Mushroom, POW Block, and more) when you register with a Bana Passport - jump by pressing the Mario button - Mario coins to collect during races - new default item configuration - removal of the Team Play mode
Playing on normal was a constant barrage of cheers, then I went to check out the Very Hard difficulty and I only noticed at most two other players showing up to cheer at.
The main single player campaign is very much a grind which does not encourage mass amounts of replayability and isn't too engaging so it is recommended to play the game in short bursts and the problem with this is it may force people to spend more money than normal.
On the very hardest difficulty, we strip away most of the «gamey» visual helpers for the hardcore that really want to test themselves... But don't worry — the «normal» difficulty offers up plenty of challenge and depth, while remaining very satisfying and accessible for most players.
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