Sentences with phrase «very okay game»

Cars 3 is a very okay game.
Skyrim is a very okay game.

Not exact matches

ST — Okay, this is probably the trickiest of them all... having said that, we still have Giroud (VERY capable striker, IMHO), Walcott (he can be a 20 - goal player when fit), Welbeck (needs to come back healthy and fit, and given a run of a few games), and Alexis (can play through the middle easily).
Okay Giroud is very much miss than hit nowadays especially as he doesn't vary his game beyond what he does already making him and Arsenal very predictable but Benzema might be just the same.
I thought people here were debating about two or three seasons back why he should be our top striker.When I thought the Monaco match was the icing on the cake to show how average he was it seems just like Wenger we» will never learn our lesson.Now people our okay with him being a super sub which is debatable.Giroud was a super sub in games last season because he wasn't played when he was supposed to.He's not your ideal super sub because he very hardly creates but rather requires people to create for him.Most of the time super subs are the one's who tend to create the chances and open up spaces in the opposition defence.West ham are ready to pay and hence we should demand more from them.We can then use the money from his sale on far better players.Given the same seasons, time and chances a lot of average strikers can do better than what he did.This is because Arsenal create a lot of chances and it just needs someone who can finish.Goodbye!.
Arsenal 2 - 0 West Brom — Got very lucky in this game with the officials, okay performance, and win against a mid-table side.
We would have noticed all wenger's tactical flaws against sunderland if we had loose / draw the game, we were 1 nil up and mr wenger was very okay he introduced the second sub around 80 ′ he left Carzola to keep fumbling.
Okay, storyline-wise, I won't argue, this game is very poor.
Okay, perhaps we're being a bit unfair — Warcraft definitely had its moments, even if it was kind of a mess overall, and The Angry Birds Movie was a bonafide box office hit — but the fact remains that on the whole, audiences have had very good reason to be skeptical about video game movies for a very long time.
One night, somewhere out there, we left with barely any gas — that was Myra's favorite game, and she assured me we were okay but very nearly closely we weren't.
Critically the game has been fairing okay with mostly middling critiques that tend to emphasis the fact that not only is is made up of a check - list of standard open - world mechanics, the kind that you see absolutely everywhere but that it's also very repetitive, both of which are entirely fair criticisms.
The theme is very scatological, and that took a while for me to be okay with, but don't let it get in the way of enjoying this game because there's a lot to dig into.
The voice acting is okay, but sounds very out of place in a game that's part of a series with at least two installments that had their own unique approaches to language and character voices.
Okay, look, most of us (and by «us» I mean those fortunate enough to have been born in the SNES golden era and some very hip gamer kids) we all know the Secret of Mana is one of the greatest JRPGs of...
Nor does it stand up very well as its own game: the handling is okay but the graphics are lackluster, the content minimal and the options one expects in a PC title nonexistent.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
If games didn't take so long to complete, this would be okay, but considering that games can take up to an hour depending on how quickly other players make their moves, this can be very frustrating.
Okay story, okay battle system, very disappointing game areas (did they purposely make the backdrops as dull as possiOkay story, okay battle system, very disappointing game areas (did they purposely make the backdrops as dull as possiokay battle system, very disappointing game areas (did they purposely make the backdrops as dull as possible?
Let me be clear: Record of Agarest War is only an okay video game bordering dangerously close to not very good.
A very pale comparison to its own predecessor of 2010, but still an okay game overall.
It's okay not to be very good at a game and it's okay to be accepting of your ineptitude.
To add insult to the already frustrating injury, the songs in the game, while okay at best, are completely ruined by the incredibly obnoxious sound effects your characters make every time you slash a ball (mostly being very high pitched yells), making you think twice before replaying any of the levels.
Rudymical is very easy to summarise: it's a rhythm game in which 90 % of the time you're slashing balls (called Boing - Boings here) and 10 % of time jumping over some fireballs, all to the sound of an okay - ish at best 16 - bit tune.
Okay, so it's very clear that the Fitbit Ionic is the best device for fitness, and its excellent battery life is a game - changer.
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