Not exact matches
The whole game is based on the VR
control scheme of tethering; these
controls are
very simple to pick - up and play with as your head is basically a cursor and the only button used on the DualShock 4 is the X button to select the thing that you are looking at.
Whether you're taking off or arriving the game uses a
very simple type of
control scheme that allows for easy navigation and quick to learn
controls, that's not to say easy by any stretch of the imagination.
This
simple control scheme is smooth and
very appealing.
Like all of the few good games made for the Kinect, Fruit Ninja Kinect uses a
very simple motion
control scheme: Slash your arm in the direction that you want to slice the fruit, and you'll be successful.
In this instance, the game takes on the approach of a button - mashing affair, thereby making the
control scheme very simple and easy to figure out.
Either way, the
control scheme is
very simple and easy to pick up and play right away.
It's also
very easy to play having a
simple control scheme that keeps things flowing and for turn based combat its fast paced which is great.
iO is the latter — a
simple physics - based puzzle platformer that, thanks to its large selection of puzzles and
very basic
control scheme, manages to keep your attention for a lot longer than you think it might.