Sentences with phrase «very slow fire»

Not exact matches

I first heard the term «hire slow, fire fast» from Chuck Sekeres, the founder of a very successful company, Physicians Weight Loss Centers.
«A low frequency cell will tolerate a slow input and still be able to fire — but a high frequency cell requires a very rapid input and rejects slow input,» says Burger.
In the past, people had known that individual neurons go through phases of being more or less active, but with this probe they saw for the first time that all the neurons in a given column cycled together between firing very rapidly then firing at a much slower rate, similar to coordinated cycles in sleep.
A Kapha person has a very slow metabolism and is made of water while pita is fire and digestive juices are high.
Clocking in at a good 2 1/2 hours, Catching Fire takes its time catching fire, but it is rather a slow burn, building to a very stressful finFire takes its time catching fire, but it is rather a slow burn, building to a very stressful finfire, but it is rather a slow burn, building to a very stressful finale.
Very busy sites also throw the Fire into a bit of tizzy, with pinch - to - zoom slowing or hanging momentarily.
Now before you trip over yourself to buy one, know that the Fire has a very slow quad - core processor, just 8 GB of memory, a monophonic speaker, a VGA - quality front - facing camera, a 2 - megapixel rear - facing camera that records 720p video, and a single - band 802.11 b / g / n Wi - Fi adapter that can connect only to crowded 2.4 GHz networks.
Amazon's colour tablet, which has been out for a year and selling very well in the US, has been slow to arrive in the UK, though we are now getting the Fire HD.
Now, I'm not entirely sure whether this is to the benefit of the community, because it's all very confusing stuff, but the gist of it is that suppressing fire will slow lethal grenade resupplying when within range of a crate, and nullify them totally when not, but lethal grenades will resupply more rapidly, provided you're within range of a crate.
The weapons in the game are also a bit different that what you see in most shooters, ranging from a very slow moving blaster to a disruptor (a quick firing rail gun).
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was Slow attack, long range, costly, applies slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was slow to enemies - Fire: Fast attack, short range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was slow - Speed: Fastest creep in the game, but also one of the weakest - Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep was bad?
Now please don't get excited, this is a Sniper Rifle that sits in your primary slot but it is very slot to fire, and very slow to reload.
The main reason why very few new nuclear power stations opened around the world after the mid-1980s was cheap natural gas (plus double - digit interest rates, which favoured quick - to - build gas - fired power stations against slower - to - build nuclear and coal), not Three Mile Island and Chernobyl.
IoPhic alarms are very effective at detecting fast flaming fires and also respond very quickly to slow smoldering fires — up to 87 percent faster * than the maximum allowable alarm limit.
Should something go wrong, flame resistant decorations will at the very least slow the spread of fire.
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