When an open world survival game such as H1Z1 is released I feel discouraged when playing for a few hours, only to realize that I am playing
a very unfinished game with little to no polish whatsoever.
Not exact matches
It's true that it's a relatively small indie studio, that it's a project with a
very specific vision and that has really new features that are also great, but the final result has more the look of an
unfinished beta than a totally finished
game.
I would call this a
very polishing albiet an
unfinished game, but worth a look and I
very much hope for a sequel to wrap up the captivating story.
Very few amongst the sea of commenters asking «How could an
unfinished game sell out?
I think it's
very poor to allow an
unfinished game like PUBG to compete this year, don't get me wrong I know it's beloved but it's still in early access.
Occasionally the
game can look lovely thanks to some solid lighting, and the performance is generally
very solid, but overall there's a grainy look to the environment, a lack of detail in the trees and foliage and generally just a feeling that it's
unfinished.
This has led to the
game being called «
unfinished» but Capcom aims to address these complaints
very soon, first with the Street Fighter 5 story mode.
But the one thing that hurt The Phantom Pain on a
very fundamental level was the fact that
game was, in no vague terms, simply an
unfinished game.
Nothing smooths over ill - will towards an
unfinished game like free content for that
very same
game.
There is some absolute dross making it through and people getting pissed off
very,
very quickly with «
unfinished games».
Working on a rushed development schedule and attempting to develop for two
very different platforms simultaneously, Sonic Team developed an
unfinished, poorly designed
game loaded down with glitches and an inane, melodramatic story.
I'm hoping for discounts on more Vita
games & waiting on
Unfinished Swan for a discount... tried the demo &
very interested... did a level of Sound Shapes Vita & will get further into that as well...
While the
game was
very charming and enjoyable to play, it still felt
unfinished and incredibly tedious.
Padding the
game with
unfinished content and obsessing over modeling the visuals of the rest of them to the point of ignoring innovations in other
very important areas (like the above mentioned accurate modeling of bumps on the tracks, etc) that affect gameplay and aren't just pretty... even the damage modeling in GT was lazily thrown together when it was introduced in GT5.
It's still technically an
unfinished, in - progress, Early Access
game on Xbox One, but by picking it up on the cheap here (and it's
very cheap for such a popular new
game) you're granted access to the final version and all the updates and new maps along the way.
Overall the
game plays in a fun way but feels
very unfinished with a lot of the basic combat mechanics working well but being rather hard to figure out what there actually doing.
I'm
very much looking forward to this
game as I was a big fan of The
Unfinished Swan.
If you haven't had a chance to experience either Journey or The
Unfinished Swan, we hope you'll take this opportunity to pick up both
games and share in these two
very personal visions of what
games can be.
Terrible AI that reduced non playable characters to lobotomized bullet sponges,
unfinished half - baked mechanics and just an overall lack of fun factor all added up
very quickly in the eyes of fans and Halo 5 quickly became what is largely regarded as the least favorite among the main - line
games.
As someone who's written a blog post about this on the internet as a backer (screaming into the void is an apt description), I'd feel a lot better if a.) Double Fine didn't have a long and storied history of this (Brutal Legend got dropped and then had lawsuits filed over this
very type of behavior, and most of Double Fine's
games are pretty
unfinished), and b.) Double Fine hadn't just completed a Kickstarter for another
game a week and a half before announcing this.
The
game had a
very rough start - in Capcom's rush to get the latest Street Fighter title out the door in time for the eSports scene to pick up on it in 2016, they ended up releasing a woefully
unfinished game.