(Although, I must say, I live in
a very urban place and we have wild turkeys in our neighborhood.
Not exact matches
It is strongest in precisely the sorts of
places one might expect — rural locations more than
urban; southern and midwestern regions more than in the rest of the country; and among Catholics and
very sectarian groups (such as Jehovah's Witnesses) more than in any sector of Protestantism.
The group has a strong sense of being in a particular
place,
urban America, and at a particular time; born in the twenties, just old enough [usually] to get into World War II, products of the affluent society,
very conscious of being white.
While thousands of
places across the nation offer training and professional development for educators, The Teaching Studio is one of
very few based in a practicing, successful,
urban school.
The first six opportunity areas we picked are
very different
places — some coastal, some more rural and some more
urban.
What
urban explorers do is just damn cool, risking capture and physical dangers in
very cool
places.
By the year 2000 feral and homeless dogs (as opposed to dogs who had homes and had strayed) were down to a miniscule number in most
places, and continued to be a problem only in a few large
urban areas and a few
very rural areas.
Cape Town is one of those
very few special
places where you find a thriving
urban area nestled into jaw - dropping natural beauty.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is
very important, because players can climb high and see destinations they want to visit - you can
place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of
urban legends and myths makes Miyamoto really happy
Speaking of the local buildings, he said: «Here, typically Spanish living styles, with flat - roofed houses white or brightly coloured, blend with the need to want to represent, at least hypothetically, the
urban sprawl of the great European capital, with modern tourist residences, impersonal and
very similar to each other built in the middle of unspoiled
places or at the
very tourist beach resorts.
Being one of the
very first creations of James «Athenian» Stuart, and certainly one of the
places where his language was expressed in the most uncompromising way, the imposing
urban house of the 1st Earl Spencer is the perfect
place where to understand the essential characteristic of Stuart's new «antique style».
Especially in dense
urban settings, dry areas, and
places with high manufacturing or agricultural activity, that is
very good news for people and the environment.
I personally was out there gathering information and documents regarding raw Oceanfront property (with permits in
place for Hotel Casino and Resort), Acreage for agriculture development (Puerto Rico is blessed with
very Fertile Soil), some shopping centers in
urban areas and 2 private islands that a broker wants me to help him market here in the States.
Pile up,
place side - by - side and sit back and watch as your
very own
urban jungle bursts into life.