I'm
a very visual person so I need pictures.
Being
the very visual person that I am, I'm finding it hard to sleep well in there so far because it's so uncomfortable for me.
I'm
a very visual person.
I'm
a very visual person, and I like to live with things for a while before I jump into them these days.
I'm
a very visual person, so I need to see images of items or styles in use before I can really image them in my space.
«I'm
a very visual person, and I wanted a resume that honed in on how I prefer to digest data and that also showcased my own creativity.
I've always been
a very visual person, especially when writing motions.
«I've always been
a very visual person.
I'm
a very visual person and I have to do them hard copy — saving trees is not an option.
I am
a very visual person so the cover art is what grabs me first.
I am personally
a very visual person anyway.
I am
a very visual person.
I'm
a very visual person and always looking for new ideas....
If you're a regular visitor to TVFGI you probably already know that I'm
a very visual person.
I'm
a very visual person but I also put colors and prints together by how they communicate with each other, depending on my mood.
Anyways, I'm
a very visual person and like making product collages for clothes and beauty products so I thought I'd create a little mock - up of our master bedroom!
I'm
a very visual person, so when designing my home office I knew I wanted a pin board.
I've always been
a very visual person and thanks to my photographic memory, I've been able to use it in my advantage at school, when visiting new cities, when experiencing something completely new... My eyes are my tools as much as my hands are!
I am
a very visual person, so these social media outlets have really given me something tangible to aim for.
I'm
a very visual person.
«I'm
a very visual person, so being able to see how things are organized helps me keep it all together,» she says.
I am
a very visual person, so there isn't a lot of colors to choose from.
As a photographer, I am
a very visual person and helping to create a profile that reflects the couple (or single person) looking to adopt is very satisfying.
I love Pinterest because I'm
a very visual person and if I can go and look at pictures it's much more likely to get made.
I'm
a very visual person so even though I find my fave recipes here and a few other sites, I refer to Laura's hippressurecooking site often for the basic instructions or time charts.
We are
very visual people and in the marketing world where I did work for a little bit, we learned that people don't really read so as much as we tell you to put content out there, we like to scan.
Not exact matches
It know it will always be hard to describe what exactly you do or exactly who you are, but form the blog and your creative environment and your definitions and words and
visuals and job description and personal profile to you (not the other way around), and don't worry about
people misunderstanding or misreading or thinking it is something else or expecting something more or less, that will always happen and that
very thing, in fact, proves to be the greatest opportunity to learn to communicate better and more clearly (at least for me).
Contrary to conventional wisdom, Bavelier's lab had found that
people born deaf do not show better - than - average
visual skills across the board; instead, they have
very specific skills, including the ability to monitor their peripheral field.
What the study's authors discovered was each
person's brain wave responses to the
visual stimuli were unique enough to identify them by —
very much like fingerprints or DNA.
I'm a
very visual and tactile
person, which is why I channel my creativity towards fashion since I like mixing and...
Most
people are
very visual and as
people browse profiles, they begin to ignore
people they've looked at in the past.
The site has
very simple search features that enable you to search for
people on the basis of gender, age, popularity, new members and even through a
visual gallery.
With an Antonionian awareness of the relationship between space and
people, filmmaker Michael Winterbottomâ $ ™ s
visual text initially opens with a nice aerial shot of the wasteland plains, but for the rest of the picture the director summons up
very little effort in modifying the look of his locations.
Using a first
person perspective it does a great job of replicating the high speed, high risk nature of running for your damn life but the lacklustre
visuals, wobbly voice acting and repetitive nature of the genre get tiresome
very quickly.
While I can see some
people favoring a more «retro» art style for this game, I think the modern style of
visuals suits it
very well.
I think this is a film for
people that do nt like art cinema Its all
very visual and cut skillfully with requisite tied up in a bow ending but it has little of the wit of the much superrior «Read my lips» Which this is
very much a companion piece as for the acting Marion does needy again and Matthias doe lovable brute... no stetch then its a decent film and you almost want to visit waterworld ooops own goal for Greenpeace
His mise en scène is
very sober, with deliberate pacing, no music, and muted cinematography in blue and gray hues, with things moving in and out of frame, in and out of focus... In a not so specific way, this made me think of M. Night Shyamalan's
visual style; the fact that the film is about how
people deal with grief, like many of the «Sixth Sense» director's films, only furthered this impression.
They have always been an effective way of making a point in a
very visual way that anyone can understand, from the religious murals of the Renaissance to the political murals of the deep South and Northern Ireland; large scale art doesn't just decorate blank walls, it gets
people looking up and taking notice.
For
people with autism and other related disabilities, this more
visual way of communicating could be
very helpful.
People who spend hours online browsing the web tend to be
very visual and most probably you are one too.
It's
very interesting to examine what kind of
visual information
people pick up on when they see a cover.
I know tons of
people dumber than I do it, but it's
very visual and I can't reason in a
visual mode, or remember it.
Since the viewing distance for 7 inch Tablets is around 12 inches their displays are not quite «Retina Displays» but they are still
very sharp and close to the
visual resolution limit for most
people (who also don't have 20/20 Vision).
It creates a
very strong
visual trigger that gets
people excited about looking at your books.
«I'm a
very tactile and
visual person,» Wiltsie says.
1) Breed ID based purely on looks is unreliable — as most
people aren't rally
very good at
visual breed ID of mixed breed dogs.
If you are a
visual person and want to see for yourself how to administer cat medication, here is a
very useful YouTube video demonstrating how to give your cat liquid medicine.
For
people who like to mix business with pleasure, the relatively close proximity of the Sunshine Coast Airport is a big plus with The Coolum Beach Retreat offering superb conference facilities for up to 50
people, plus a range of the
very latest presentation and audio
visual equipment.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube
visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be
very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first
person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first
person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
While Modern Warefare 2 was indeed quite a
visual feat, Surface 1 & 2 were some of the
very first instances of snow transgression in the first
person perspective we saw.