But Nintendo showed a very large abundance of collectable AR cards to be used with the game in unlocking lots of characters, enemies and weapons from
a very wide range of games.
Not exact matches
The mechanics
of the
game are unique and once you get the hang
of them become
very fun with a
wide range of options
ranging from stealth to full out assault.
But a sure sign
of the technological times was the
wide,
wide range of additional responses — from «My eCoach» to «the Geometer's Sketchpad» and the «The Phonics
Game» — with
very few «I don't know's» scattered between.
While I'm still
very surprised it's not a Japanese pop star being utilized, I imagine this is primarily for the American audience, finding someone that is both pretty and has a
wide range of listeners who will flock to the
game.
The Wii U excels at «split - screen» play, and offers a
wide range of local multiplayer
games such as Mario Kart, to Smash Bros, to Super Mario 3D World, there's a plethora
of multiplayer
games that translate
very well into four player gaming.
We make our
games easier because the age
range of RPG players is
very wide.
The approach has paid off; as you previously mentioned we have gone on to release a number
of very successful
games on a
wide range of platforms.
The most challenging aspect
of developing this
game is that because ONE PIECE has numerous existing fans that hold a
wide range of emotional attachments to the series, it is
very challenging to satisfy everyone, but we approached the development
of this
game with the intention
of providing a fun experience for as many fans as possible while treasuring the appeals
of the original series.
I found that the world
of Gamindustri was easy on the eye, with the 3D models for the characters (both CPU and enemy)
very easy on the eye — with a
wide range of colours making the
game really standout.
We found that there were
very few unique fighting
games coming for the Wii, and we've got a
wide range of developers with a true passion for the genre in - house, so we decided to create our own!
Despite having a
wide range of graphics options available, it's
very difficult to configure the
game to run smoothly.