Chances are that a year ago not too many people thought the iPhone could become
a viable mobile gaming platform.
Not exact matches
Mobile gaming has developed beyond time - wasters like Snake and has become a
viable platform for interesting game design opportunities and for independent developers.
In many ways Artdink - a novice in the mecha action genre, don't forget - proved that the PSP was a
viable gaming platform for
mobile suits to stomp around on.