Sentences with phrase «video creation by»

Get ready for the Michigan — Florida State Elite 8 matchup in LA by peeping this hype video creation by MGoFish's Stephen Osentoski:
Take a look at the latest hype video creation by Luke D'Mello highlighting the upcoming Michigan — Texas A&M showdown: «You...
Take a look at this hype video creation by John Peters ahead of Saturday's primetime Wisconsin — Michigan matchup: Michigan vs. Wisconsin • • «The...
Less than 24 - hours until kickoff and this «Bo to Harbaugh» hype video creation by 247sports» Isiah Hole will definitely get amped up.

Not exact matches

On the creation side, GoPro's media group manager, Bradford Schmidt, persuaded Woodman to acquire a leading digital - video software company, CineForm, in early 2011, right around the time GoPro released a rig that allows users to shoot in 3 - D by calibrating two cameras to shoot simultaneously and create layered 3 - D files.
Any news related to video games is likely to be connected to Facebook's new content creation platform, powered by Facebook Live and geared toward professional gamers.
Thin, flexible screens such as the one showcased by LG could allow the creation of newspapers that change daily, display video like a tablet computer, but that can still be rolled up and put in your pocket.
New York — March 8, 2018 — Weber Shandwick, one of the world's leading global communications and engagement firms, and SellersEaston Media, a content creation company led by Pattie Sellers and Nina Easton, today announced that they will donate a percentage of proceeds from their «VoiceUp» video series to Vital Voices, a renowned non-profit organization that empowers women leaders around the world.
The Astorino campaign slammed Team Cuomo, (which, according to Erie County Democratic Chairman Jeremy Zellner, collaborated on the creation of this ad) for doctoring the photo, and then upped the ante by releasing a video this morning of Sean Astorino telling the governor it «wasn't very nice» of him to alter a photo of what was a treasured father - and - son moment.
2018-04-08 17:36 Spare parts management: software for the creation of spare parts catalogue, sales catalogue, electronic parts catalogs and spare parts, consultation over The Sims 2 is a 2004 strategic life simulation video game developed by Maxis and published by Electronic Arts.
Presented by top British music video director and horror fan Corin Hardy (director of videos for among others, appropriately, The Horrors and The Prodigy), we dig deep into the vaults to bring out the classics and unleash the newest creepy - creations.
SlideTalk also hides away from the author all aspects and decisions linked to video creation and video publishing, by automatically creating the video and posting it on YouTube for you.
Starting with the presentation of cognitive learning theories and how they can be applied in instructional video design, and followed up by resources including best practices for the creation of such videos, descriptions of software tools, and guidelines for video design and development, Obsidian Learning's free eBook Transforming Learning: Using Video For Cognitive, Emotional, And Social Engagement provides a thoughtful, well - researched roadmap for using video to greatest effect for instructional purpvideo design, and followed up by resources including best practices for the creation of such videos, descriptions of software tools, and guidelines for video design and development, Obsidian Learning's free eBook Transforming Learning: Using Video For Cognitive, Emotional, And Social Engagement provides a thoughtful, well - researched roadmap for using video to greatest effect for instructional purpvideo design and development, Obsidian Learning's free eBook Transforming Learning: Using Video For Cognitive, Emotional, And Social Engagement provides a thoughtful, well - researched roadmap for using video to greatest effect for instructional purpVideo For Cognitive, Emotional, And Social Engagement provides a thoughtful, well - researched roadmap for using video to greatest effect for instructional purpvideo to greatest effect for instructional purposes.
It celebrates the Turner Prize by encouraging young people to explore contemporary artists, offering stimulus for young people's creation of art using film, animation and video installations.
The Senior Learning Systems and Technologies Specialist is responsible for developing e-learning programs, instructional videos and electronic performance support tools and support the use of content creation tools (rapid courseware development, video creation) by colleagues in Global Education.
Lessons are differentiated by colour: purple = lower ability blue = middle ability yellow = higher ability These resources provide opportunities to: - explore and analyse music posters - explore and analyse music videos - explore representation - explore and analyse the creation of synergy - explore music genre conventions - explore intertextuality - recap institutions - explore Dyer's star theory
By offering two different products: «Wave», which is for the creation of marketing videos and «Studio», which is for HTML5 and video animation.
Video of A Discussion with Wendy Kopp Teach For America, the creation of which Kopp proposed in 1989 as part of her undergraduate senior thesis, is building the movement to eliminate educational inequity in the United States by enlisting the nation's most promising future leaders in the effort.
The concepts offered by the 4C's are as applicable to other edtech - based and creative endeavors, as they are to video creation.
Watch this brief video to learn more — then read a case study from the Center for Teaching Quality about the school's creation, backed by a reform - minded union.
The advent of Web 2.0 technologies has rapidly expanded the pedagogical possibilities (O'Reilly, 2005) by moving slideware onto the Internet (i.e., Google Present) and allowing the creation of large online libraries of user - generated video (i.e., YouTube, TeacherTube, NextVista, et al.).
The company's latest video covers Alpina's history, starting with its creation by Burkard Bovensiepen.
The plot of Metro: Last Light was written by Dmitry Glukhovsky, acclaimed author of the novel Metro 2033, which inspired the creation of both video games.
The creation of the video itself doesn't have a lot of value — Google makes it incredibly easy to make these videos yourself — so the value we bring to the Platform Videos we produce for our authors is through the distribution of them to our social networks and video channels, which by and large, receive more traffic (and therefore more «views») than an individual author's chvideos yourself — so the value we bring to the Platform Videos we produce for our authors is through the distribution of them to our social networks and video channels, which by and large, receive more traffic (and therefore more «views») than an individual author's chVideos we produce for our authors is through the distribution of them to our social networks and video channels, which by and large, receive more traffic (and therefore more «views») than an individual author's channel.
Finally, Flixtime is a video creation service that is similar to Animoto and Stupeflix but you can create 60 - second videos by adding images, video clips, and audio.
Turn your passion into a thriving Business you can run from Home - or - from anywhere in the World if you love Traveling!Whether you are looking to turn your passions and talents into a business, replace a job you hate or travel indefinitely, supported by a location independent business, this book will provide you with an abundance of ideas on how to do just that!Both online and local / offline options are covered as well as the use of platforms like: * Youtube * Podcasting * Kindle Publishing * Course Creation * eCommerce * Blogto broaden your reach and create additional income streams in your niche of choice.Looking to turn your house or car into an income stream?You will find many ideas here, some you probably never considered... PLEASE NOTE: this short little book does NOT provide detailed business plans or blueprints although a few general tactics are shared to get you started and relevant training resources are linked.The book does provide: * a list of 597 Ideas - a number of good training resources to help you with the next steps - an extensive list of platforms for both eCommerce and Freelancing business options - basic tips for niche selection, branding and further resources for marketing.If you want to find out how to start a small business from home, this book will give you many ideas on how you can turn your passions and talents into a profitable business.The 597 Business Ideas are grouped into the following skill groups to make the search easier: * Administrative * Arts & Crafts * Beauty * Car Skills & Use your Car * Computers * Consulting & Coaching * Cooking & Baking * Design * Electronics * Fashion * Finance * Fitness & Weight Loss * Foreign Language * Gardening * Handyman * Your Home * Humor / Comedy * Kids * Marketing * Movies * Music & Audio * Organizing * People Skills * Pets * Photo & Video * Reading * Dating & Relationships * Sports * Teaching * Travel * Web Skills * Writing * Misc.Ready to start a home based business, doing something you love?Then scroll up and hit the BUY Button - see you there...; --RRB-
Copyright in all photographs, video, and related materials created by the participant («Expedition Materials») will belong to the participant upon creation.
The update will encourage the creation of gaming communities by giving every game a «Game Hub» where players can share screenshots and videos as well as start discussions.
The videos, by Anita Sarkeesian, originally needed $ 6,000 for their creation but crushed their goal...
We've seen people re-create a number of classic video games with LittleBigPlanet's robust content creation tools such as Contra, Tetris, and Gradius, but this awesome production by Bra2008 pays homage IGF 2010 multi-award winner and XBLA Summer of Arcade release Limbo.
This ultimately was the creation of a variety of rating systems that were created voluntarily by video game console manufacturers and video game developers.
If you would like to learn more about the history of and war on Video Game Violence, you can watch an excellent documentary here: The Creation of the ESRB by The Gaming Historian.
Get an in - depth look at the creation of Mighty No. 9 — and an unprecedented peek into the typically ultra-secretive Japanese game development industry — with three 30 - minute documentary episodes produced by the wizards at 2 Player Productions (the same team behind our pitch video and the amazing Double Fine Adventure documentary)!
It also has one of the most detailed character creation kits in any video game, allowing you to make your hero by building him pixel by pixel, yes that does mean you can make Link and simply play it as a Zelda title.
As reported by Do News, half of that figure will be invested in the creation of game content and video content creators.
Exclusive Video Games Live: LEVEL 6 «Making of» Documentary Video featuring the creation and story of every song as told by the composers and / or people who worked on it!
Following from the recent Behind The Scene video regarding the character creation from the enchanting universe of Ni no Kuni II: Revenant Kingdom, Bandai Namco Entertainment can unveil a new Behind The Scene video of the unique music composition made by the famous Joe Hisaishi!
His previous creations like Noby Noby Boy and, more famously, Katamari Damacy and We Love Katamari have lodged themselves hard into the creative consciousness of video games by this point in time and space.
Here's something truly surprising, though — Night Trap would also directly inspire the development of a virtual pet PC game — a game that would catalyze the creation of a huge web community, a thriving video game subculture populated mostly by women.
Back in June I was approached by Will Rodriguez of IzonOrlando.com regarding the creation of an Internet - based game - related video show, and after a summer of pre-production and co-host auditions, we're finally approaching the big debut.
VIDEO 1: An exclusive first ever reveal of the game's Campaign Creation mode by Dan Tudge and Tim Schwalk.
The «Teach with Portals» initiative was introduced by the game's company Vault to schools as a way to teach students the excitement of puzzle solving and creation with a video game.
Sitting on a gridded bench by Superstudio, the radical Italian architecture firm, is an iPad looping a video by the Venezuelan painter Eugenio Espinosa, performing with a gridded fabric; a painting of repeated amoeboid forms by Claude Viallat, the grand man of the French movement Supports / Surfaces, continues the play between repetition and creation.
The list goes on with Andrew Cornell Robinson (described by Stout as «a challenger of authority and systems such as corporations, government and is very much obsessed with exposing the plight of lower middle classes»), Eric Gottshall, Vincent Tiley, Phoenix Lindsey - Hall (last seen raking in $ 10,000 for the creation shown in the video up top), and more.
The exhibition features renderings, models, photographs, and video footage tracing the creation of some of New York's most loved public artworks from the last 5 decades by such artists as Red Grooms, Christo and Jeanne - Claude, and Kara Walker.
During the 1980's, Longo has very successfully directed several music videos for major hits of famous bands, such as New Order's «Bizarre Love Triangle», Megadeth's «Peace Sells» and «The One I Love» by R.E.M, and was also involved in creation of the front covers of Glenn Branca's The Ascension from 1981 and The Replacements» 1985 album Tim, inspiring the other authors of similar content.
Featuring an extensive interview with Douglas Gordon on the process of making his 2016 film I had nowhere to go: Portrait of a displaced person, this video, produced by Berlin Art Link, includes clips of Jonas Mekas and revealing anecdotes about the creation of the film.
Spanning sculpture, video - as - readymade, readymades - as - sculpture, photography and a site - specific sculpture / installation, the show brought together works that address collaboration by using the fertile metaphor of the garden, touching upon the urgency of creation and the making of new bonds in an arid and stilted atmosphere:
Participants in these «do it yourself» workshops have designed and stitched felt creations objects by following an instruction manual and by watching a series of fun video tutorials.
Committed to cultivating conversations by a multiplicity of voices to create an open and inclusive space for dialogue and engagement with art, the gallery has invited artists, small presses, libraries, and organizations to collaborate in the creation of this exhibition to interrogate the concept of family across various selections of printed matter, film, video, and photography.
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