Sentences with phrase «video game artists who»

Established in 2004, the annual ITP art exhibit honors video game artists who continue to push the interactive entertainment art form forward.
Naru Omori is a veteran video game artist who has spent pretty much his entire career at Capcom, both in the company's Japanese and North American studios.
Naru Omori is a veteran video game artist who has spent pretty much his entire career at Capcom, both in the company's Japanese and North American studios.

Not exact matches

Game developer Tyler Hurd, who created a reactive VR music video experience around Future Islands» synthpop ditty «Old Friend» for the HTC Vive, is one of a new wave of digital artists who are being tapped to expand the content side of the VR market.
I am an artist, video gamer and a cosplay enthusiast looking for someone who is into video games anime art music and cosplay.
EAD's roots lie in the Creative Department, which was the team of artists and designers who — when Nintendo first moved into video games — devised said staple characters and brands.
Paloma Dawkins is a cartoon artist who makes video games, and buddy, those video games are wild.
Celebrating three decades of intense side - scrolling action and exploration, video game music record label GameChops has released a tribute to Metroid in celebration of its 30th anniversary with an original track titled «Elysian Sky» by electronic artist Varien, who's best known for his work on The Wailing Dead, Furious 7, and Monstercat.
Mr. Matsushita is best known as the legendary artist who created cover art for hundreds of issues of Famitsu, Japan's longest - running and most highly respected video game magazine.
For anyone who wants to contribute above and beyond the call, we have a selection of premium rewards ranging from a download of the full documentary series in splendid 1080p HD video with bonus footage, to unique posters, original concept art, and even a mini painting of yourself done by the game's artist!
We're after a talented, professional and ambitious environment artist who carries a burning desire to make their mark on video games by -LSB-...]
For those that don't know: Dead End Thrills is run by a former games industry artist and writer who has a knack for capturing the beauty in a video game.
Brenda Romero is a BAFTA award - winning game designer, artist and Fulbright scholar who entered the video game industry in 1981.
Artist based in Alert Bay, British Columbia who has been making video games professionally for nearly 10 years, and not - so - professionally for a number of years before that.
Traditional hand - painted art is something of a rarity in video games, so we have to commend Milestone for utilising an artist who not only has a huge following in Italy for their work but also a clear passion for the motorsport their game represents.
Nathan Lovato is a professional game artist who teaches game art to hundreds of people by providing awesome training videos on his youtube channel for free.
The Artists - Seeing Farther (Peter Mishara & Christina Piovesan / Topic.com & CBC - VIDEO)» [SIMON»S NOTE - this is a 5 part series of very high - production mini documentaries - all available, scroll down, described like this: «Meet «The Artists,» the video - game designers, developers, and programmers who revolutionized the way we experience American entertainment and storytelling.&rVIDEO)» [SIMON»S NOTE - this is a 5 part series of very high - production mini documentaries - all available, scroll down, described like this: «Meet «The Artists,» the video - game designers, developers, and programmers who revolutionized the way we experience American entertainment and storytelling.&rvideo - game designers, developers, and programmers who revolutionized the way we experience American entertainment and storytelling.»
Contributing to Monaco's Gentleman's Private Collection are game cover artists including the rapper Mega Ran, Video Games Live guest performer Flute Link aka Laura Intravia, and ocarinist Cris Gale, who previously performed on the score to the iOS app HORN.
To celebrate the series» 30th anniversary, here's another great history video from YouTube's Gaijillionaire, which explores Phantasy Star's 8 - bit origins, how the departure of programmer Yuji Naka and artist Rieko Kodama (who were both put onto a small platform game project called Sonic the Hedgehog) resulted in a very different Phantasy Star III, and lots more besides.
The team consists of designers and artists from all around the world, and people who have worked on everything that video game fans hold dear like Diablo III, L.A. Noire, Valkyrie Chronicles, and Final Fantasy games.
Mexican artist Oscar Nodal (who was featured, among others in the 2016 GAME VIDEO / ART.
It's the first - ever outdoor Experiment, and we've got it all: cartoons curated by Hooliganship, a giant game of Twister, multimedia artists the Video Hippos, Master of Ceremonies Jimmy Joe Roche, Wham City's «Ultimate Reality,» and a surprise guest who'll get you to dust off those old moves.»
Cory Arcangel is an artist who works in a variety of different mediums, including drawing, print, video, performance, and video game modifications.
«I've been doing this very cooperatively with LACMA, so the artists are artists that Michael likes and the works are ones he likes,» said Berggruen, who became a museum trustee in 2008 with encouragement from friends like Broad and video game mogul Bobby Kotick.
They were showing an image from Judgement, a delirious game by video artist (and our April 2011 cover guy) Brody Condon, who based the action on a Flemish masterpiece, Hans Memling's The Last Judgment (1467 - 71), adding a dose of Bosch for good measure.
The program consists of 12 videos — ranging from 1972's Marcel Duchamp and John Cage, which documents a chess game between the two smartypants artists, to 2006's Winter in Miami 2005, a stirring tribute to her husband, the influential artist Nam June Paik, who died in 2006.
Focuses on the personal fine art creations of commercial artists who work at Vivarious Visions, a video game company located in Menands.
Windows showcases seven artists born around 1980 who had early experiences of beauty and art making in the digital realm, whether playing video games or using computer software programs like Microsoft Paint and CorelDraw to begin to explore art making.
He could have been speaking of Taylor McKimens, a largely self - taught artist who, like many today, learned to draw from comic books, video games, and illustrations on cereal boxes.
Cory Arcangel is a Brooklyn - based fine artist (b. 1978, Buffalo, NY) who makes work in a wide range of media, including composition, video, modified video games, performance, and the Internet.
Some of our notable entertainment and media attorneys are: John Quinn, General Counsel of the Academy of Motion Picture Arts and Sciences, who has also represented entertainment and media clients in a number of high profile cases; Kathleen Sullivan, the former Dean of Stanford Law School, First Amendment scholar, and nationally renowned appellate advocate, who heads the firm's appellate practice group; Bob Raskopf, an expert in the sports, entertainment and media bars in New York, who is perhaps best known for his work on behalf of professional sports leagues and teams, newspapers and publishers; Claude Stern, who has represented a broad array of leading software developers, videogame manufacturers, online publishers and other media clients in all forms of intellectual property litigation, including copyright, patent, trade secret, trademark, and licensing disputes; Bruce Van Dalsem, who has tried and resolved disputes for studios, producers and performing artists in the film, television, music and finance businesses, securing a top five verdict in California based on the misappropriation of a film library; Gary Gans, an expert litigator in motion picture financing, production and distribution disputes, as well as copyright and idea theft cases, who has been named in 2012 by The Hollywood Reporter as one of America's «Top Entertainment Attorneys;» Jeff McFarland, who has litigated entertainment related cases for more than 20 years, including cases involving motion picture and television series profits, video game licenses, idea theft and the «seven year rule;» and Michael Williams, who represents a satellite exhibitor and other media clients in trademark, copyright, patent, antitrust and other commercial litigation.
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