Not exact matches
Brain waves usually are monitored in hospitals or research labs, but I'm in a conference room at a
company called Emotiv, where a few dozen scientists have developed the gear and software that quite literally read my mind, allowing me to play a sort of
video game with nothing but sheer
thought.
We talked to a
video game company founder who said he
thought about moving to Silicon Valley, but he and his wife decided they'd rather raise their kids in their hometown of Cleveland.
Some analysts are predicting a crash in the
video game industry sometime this gen.. If a crash does happen, which
company do you
think would survive it?
Sadly, the Korean
company and the Carrier hasn't yet announced about detail specs and features, but we
think it's also has full access to Google Mobile service, such as GMail, YouTube, Google Plus and Android Play market to download more app, widget,
games,
video and more.
I
think Mr. Market continues to significantly undervalue these shares simply because he is tired, tired of waiting for the rollout of Ragnarok II, the sequel to Ragnarok, a massive multiplayer online
video game that still generates income for the
company.
But I
think a lot of
companies who wanted to create
video games in Poland started receiving money from the European Union for the R&D, creating projects.
Pacini said that while he
thinks Nintendo is an «awesome
company,» he didn't like how working for the
video game giant meant he was obliged to work solely on
games for its hardware.
On this topic, I'll end with a
thought: If you have to sign a contract of employment with a
company with strict conditions to create
videos of their
games whether it's a review or a
game play
video, doesn't that compromise your integrity to tell the truth about those
games or lose access to them?
You might
think that being a
gamer would give you a leg up for a job at Nintendo, one of the world's leading
video game companies.
«Yamauchi was one to always say, «Nintendo is a
company for entertainment, and it shouldn't be for anything else,» and he didn't necessarily
think that entertainment equals
video games,» Iwata said.
He wasn't perfect, but he was the ONLY major
video game company head I can
think of, who was actually a developer and
gamer himself.
As seen in the still above (taken from Natal's introduction
video from last year's E3), the
company is clearly
thinking outside just
games.
Even the cheesiest arrangements totally work on a fake pad and table http://www.youtube.com/watch?v=f9K7QZl2Lzg Still, I really enjoyed the article on a
company I don't like, and I
think video games could use more of this reportage on the recent past.
One could only assume that Sega
thought the Master System would be able to gain more traction in retail outlets through a toy
company (somewhat similar to Nintendo's initial branding of their Famicom as an «Entertainment System,» not a
video game console).
When I saw the cultural impact, I
thought «this is really something I want to do», so I worked for a few more years and made enough money to go to a business school that allowed me to send my CV as a Business Major to some
video game companies.»
«This might be one or two
games, or one title as a
game - as - a-service, but also - and I
think this is more important as an entertainment
company - to put it beyond
video games and look at it in 360 - degrees,» says Hoerdt.
«Square Enix is an amazing
company, whether you work for one of its studios or publishing arms, or if you're
thinking of joining, this
company has given me the opportunity to grow and do what I love to do best, work in [a] creative and ridiculously talented
company at the heart of the
video game industry.»
Well, the marketing departments at the
video game companies seem to
think so.
We all know the PlayStation 4 and Xbox One are coming out this November, so you'd
think other
video game companies that don't have a new system coming out this year would want to stay away from that month and avoid getting lost in the shuffle.
And partway through the show, listen in as we ask whether we should continue to consider Nintendo a
video game company, or start to
think of them as an entertainment
company instead.
Capcom is looking past the opportunity to make money and is focusing on the enjoyment of the
game by fans and I
think more
video game companies should adopt this way of
thought.
By now, many of the people who
thought they'd be dead are probably at best retired or worst long gone, and the
company would have likely outlasted all the analysts and pretty much anyone currently working in the
video game industry.
I love
video games and want good things to happen to the industry, but I don't
think the industry deserves special protection when every other
company that sells a product faces the same issue.
It's certainly a case of «New Year, New Me» for our beloved Kojima, who has finally cast away the tyranny of his oppressive owners, Konami, the
company, who for some reason
think its okay to squander the efforts and creative vision of one of the most prolific
game developers in the history of well,
video games.
All your standard Mario desert themed elements are there like quicksands, pyramid, a drab beige colour scheme that makes me
think video game companies assume Egypt and the pyramids always looked the way they do now...
I
think Nintendo's just ignoring us now simply because they want to show that they're a
company that isn't easily swayed from their position - that is, their absolute domination the
video game industry.
Pirated
Thoughts covers issues like
video game creators trying to sue the makers of cheating software; TV shows fighting to protect the naming rights of a fictional burger bar; and multinational
companies trying to protect their brands by making borderline - ludicrous trademark attempts.
The CEO of Take - Two Interactive, the
company that owns Rockstar and 2K
Games, spoke recently during an earnings call and shared his
thoughts on the success of Battle Royale in
video games.