Sentences with phrase «video game companies think»

Not exact matches

Brain waves usually are monitored in hospitals or research labs, but I'm in a conference room at a company called Emotiv, where a few dozen scientists have developed the gear and software that quite literally read my mind, allowing me to play a sort of video game with nothing but sheer thought.
We talked to a video game company founder who said he thought about moving to Silicon Valley, but he and his wife decided they'd rather raise their kids in their hometown of Cleveland.
Some analysts are predicting a crash in the video game industry sometime this gen.. If a crash does happen, which company do you think would survive it?
Sadly, the Korean company and the Carrier hasn't yet announced about detail specs and features, but we think it's also has full access to Google Mobile service, such as GMail, YouTube, Google Plus and Android Play market to download more app, widget, games, video and more.
I think Mr. Market continues to significantly undervalue these shares simply because he is tired, tired of waiting for the rollout of Ragnarok II, the sequel to Ragnarok, a massive multiplayer online video game that still generates income for the company.
But I think a lot of companies who wanted to create video games in Poland started receiving money from the European Union for the R&D, creating projects.
Pacini said that while he thinks Nintendo is an «awesome company,» he didn't like how working for the video game giant meant he was obliged to work solely on games for its hardware.
On this topic, I'll end with a thought: If you have to sign a contract of employment with a company with strict conditions to create videos of their games whether it's a review or a game play video, doesn't that compromise your integrity to tell the truth about those games or lose access to them?
You might think that being a gamer would give you a leg up for a job at Nintendo, one of the world's leading video game companies.
«Yamauchi was one to always say, «Nintendo is a company for entertainment, and it shouldn't be for anything else,» and he didn't necessarily think that entertainment equals video games,» Iwata said.
He wasn't perfect, but he was the ONLY major video game company head I can think of, who was actually a developer and gamer himself.
As seen in the still above (taken from Natal's introduction video from last year's E3), the company is clearly thinking outside just games.
Even the cheesiest arrangements totally work on a fake pad and table http://www.youtube.com/watch?v=f9K7QZl2Lzg Still, I really enjoyed the article on a company I don't like, and I think video games could use more of this reportage on the recent past.
One could only assume that Sega thought the Master System would be able to gain more traction in retail outlets through a toy company (somewhat similar to Nintendo's initial branding of their Famicom as an «Entertainment System,» not a video game console).
When I saw the cultural impact, I thought «this is really something I want to do», so I worked for a few more years and made enough money to go to a business school that allowed me to send my CV as a Business Major to some video game companies
«This might be one or two games, or one title as a game - as - a-service, but also - and I think this is more important as an entertainment company - to put it beyond video games and look at it in 360 - degrees,» says Hoerdt.
«Square Enix is an amazing company, whether you work for one of its studios or publishing arms, or if you're thinking of joining, this company has given me the opportunity to grow and do what I love to do best, work in [a] creative and ridiculously talented company at the heart of the video game industry.»
Well, the marketing departments at the video game companies seem to think so.
We all know the PlayStation 4 and Xbox One are coming out this November, so you'd think other video game companies that don't have a new system coming out this year would want to stay away from that month and avoid getting lost in the shuffle.
And partway through the show, listen in as we ask whether we should continue to consider Nintendo a video game company, or start to think of them as an entertainment company instead.
Capcom is looking past the opportunity to make money and is focusing on the enjoyment of the game by fans and I think more video game companies should adopt this way of thought.
By now, many of the people who thought they'd be dead are probably at best retired or worst long gone, and the company would have likely outlasted all the analysts and pretty much anyone currently working in the video game industry.
I love video games and want good things to happen to the industry, but I don't think the industry deserves special protection when every other company that sells a product faces the same issue.
It's certainly a case of «New Year, New Me» for our beloved Kojima, who has finally cast away the tyranny of his oppressive owners, Konami, the company, who for some reason think its okay to squander the efforts and creative vision of one of the most prolific game developers in the history of well, video games.
All your standard Mario desert themed elements are there like quicksands, pyramid, a drab beige colour scheme that makes me think video game companies assume Egypt and the pyramids always looked the way they do now...
I think Nintendo's just ignoring us now simply because they want to show that they're a company that isn't easily swayed from their position - that is, their absolute domination the video game industry.
Pirated Thoughts covers issues like video game creators trying to sue the makers of cheating software; TV shows fighting to protect the naming rights of a fictional burger bar; and multinational companies trying to protect their brands by making borderline - ludicrous trademark attempts.
The CEO of Take - Two Interactive, the company that owns Rockstar and 2K Games, spoke recently during an earnings call and shared his thoughts on the success of Battle Royale in video games.
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