The Mass Effect franchise is a behemoth
in video game entertainment; a series that has reshaped the way players think about gaming and its immersive possibilities.
The logo change also represents the start of a new chapter in the company's evolution — a turning point ushering in an even greater era
of video game entertainment after a decade of lessons learned.
Youth's reliance
on video game entertainment has always been a concern, the evolution in gaming as seen recently with Pokemon Go players dying from carelessness, illustrates how dangerously obsessed a culture can become with gaming.
With reasonable success with the original Xbox, Microsoft had established that they could produce a video game console that could
provide video game entertainment.
Konami Digital Entertainment B.V. has announced an exclusive «Jamais Vu» mission for its eagerly - awaited METAL GEAR SOLID V: GROUND ZEROES title for Microsoft's Xbox One ® and Xbox 360
® video game entertainment systems.
We deliver premier, cross-generational console and digital titles around the world, pushing our creative limits to foster innovation
in video game entertainment.
Perhaps there are some people who like the queasy feeling of taking down kid - sized monsters and space monsters in
their video game entertainment.
Atari, one of the world's most recognized publishers and producers of
video game entertainment, today unveiled its new corporate strategy as an interactive entertainment production company.
The Gundam phenomenon has kept its influence in full force be it in the form of anime or
video game entertainment.
The series will feature passionate entrepreneurs willing to risk everything to push the boundaries of digital culture and
video game entertainment.
From the arcade to the smart phone,
video game entertainment has evolved and only grown more enmeshed in our daily life.
is a set of minigames designed specifically to engage any woman in
video games entertainment.
Relic Entertainment: Director, Technology: «Relic Entertainment is a leading worldwide developer of
video game entertainment and a subsidiary of THQ publishing.
'' [The PlayStation 2] is not the future of
video game entertainment, it is the future of entertainment, period,» said Kazuo Hirai, president of Sony Computer Entertainment of America, in Los Angeles yesterday.
HK: As
a video game entertainment company, we can't ignore the success that Nintendo is having with their platforms, and we want to challenge ourselves to release titles for the most popular platform that is out there.
The idea of designing a «family» game isn't new to our industry, as a matter of fact, it's one of the oldest cornerstones of
video game entertainment.