Is it just me or has
video game music lost a lot of its magic over the years?
Not exact matches
Of course you can re-download all your Amazon purchases (books, apps,
music,
videos, etc) since they will be in the cloud but you'll
lose all your customizations, such as
game progress, bookmarks, side - loaded apps, pictures, and other documents.
Potential banana skins abound From simple things like Amazon's patent for reselling ebook licences (bound to have an impact on ebook sales especially of lead titles if it were ever to be put into practice) or like discovering that despite having a great product your brand just doesn't resonate with consumers beyond your core audience and hence you
lose a bundle of cash trying to sell them tablets or realizing that your main competitor is not the rival publisher of literary novels or commercial non-fiction but a
game in which trajectory considerations are a more important aspect of gameplay than would normally be considered cool and various
music video fads from Gangnam Style to Harlem Shake.
Although 2016 will be remembered as a year that the world
lost so much, for me one positive thing that I can say about this year was that it was an incredible year for
video game music.
With more than eight million Zumba Fitness
video games sold worldwide, players everywhere are
losing themselves in the
music with a fun, effective workout that offers «exercise in disguise.»
Video game music feels like a
lost art these days.
Harmonix, the developers behind most of the
music video games of the last decade, will be
losing their main owner some time soon after a financial announcement yesterday.