Sentences with phrase «video game strategy»

The jobs perfect applicant will be responsible for editorial facets of video games and other related materials, such as video game strategy guides and websites.
StrategyWiki contains collaborative video game strategy guides for both Nintendo games and games unrelated to Nintendo.
Prima Games is a publisher of video game strategy guides founded in 1990 and based in California.
Apple's expertise and experience, coupled with an aggressive video game strategy for the device, will create all sorts of interesting new opportunities for us.»
While Riot Games is a key part of Tencent's global video game strategy, it's but one piece of the pie.

Not exact matches

Having founded a video game company, and with major investments in an eyewear company, Piqué is increasingly involved in business strategy himself; in 2017 he underwent an executive program at Harvard Business School, and he says he hopes to run Barça in the future, after he finally retires from football, probably in a few years» time.
Her research focuses on innovation and strategy in high technology industries such as smartphones, video games, pharmaceuticals, biotechnology, electric vehicles, and renewable energies.
David Wesley, author of «Innovation and Marketing in the Video Game Industry,» believes Microsoft is headed in the right direction with its refocused Xbox One strategy.
Still, the PC enthusiast segment, comprised mainly of video game players and amateur or semi-professional photographers and videographers, is a key target of AMD CEO Lisa Su's new strategy.
Not surprisingly, «Lord Business» later moved on to more advanced, empire - building strategy video games, such as Civilization, where he would «lose himself for hours on end.»
Chile had spent days before the match coming up with strategies to stop him — even resorting to looking for clues in the FIFA video game.
In that piece, Nancy linked to a video created by Gatorade's media agency in which it explained the strategy behind the game (research showed that teen athletes believed water was adequately hydrating) and in which it crowed about how successful the game has been in countering that (entirely true) belief.
Such work might include, for example, studies to understand the causes of and potential preventive strategies for gun violence, including scrutiny of any association between video games, media images, and violence, as well as the collection of more comprehensive data on firearm - related deaths.
Problematic video game use isn't all that different from other types of addictive behavior, such as alcohol or drug abuse, which can be spurred by poor coping strategies.
Problematic video game use isn't all that different from other types of addictive behavior, such as alcohol or drug abuse, which can be spurred by poor coping strategies, Hilgard said.
Researchers have tried to make computers learn video games by simply optimizing for points, but computers get stuck on games like Breakout or Space Invaders, where long, complicated strategies are often required to score big.
Most video - game - playing AIs use reinforcement learning to develop a strategy, relying on feedback like game points to tell them when they are playing well.
The studies» results show that video games can be either detrimental or beneficial to the brain's spatial memory system depending not only on the navigation strategy players use but also on the video game genre they choose.
Basak explained that strategy - based video games include, not only real - time strategy games, such as «Rise of Nations,» which was used in her research, but also computer adaptations of strategy board games such as «Settlers of Catan,» a favorite among physicists and mathematicians; «Ticket to Ride,» for geography lovers; and especially the classic strategy game of chess — all played with a time constraint.
Strategy - based video games have shown some promise in improving brain function in older adults, suggesting the games might provide a defensive measure against dementia and Alzheimer's, said a brain researcher at a March 15 Neuroscience & Society event co-sponsored by AAAS and the Dana Foundation.
This event's three experts spoke about video game addiction, the connection between violent video games and aggression, and the possible benefits of strategy - based video games for older adults.
Schizophrenia patients were asked to play a video game that involves moving a rocket using their own mental strategy.
Leisure activities that are mentally challenging also protect the memory, such as bridge, crossword puzzles, chess, and real - time - strategy video games.
I play all sorts of video games, but I tend to enjoy RPGs and turn - based strategy the most.
Repack — Direct Link — FREE DOWNLOAD — CRACKED Age of Empires III is a real - time strategy video game Description: Age of Empires 3 Complete It is on our unique portal you can Battleship game free download full version for pc.
A Brand - new Villain for the Batman Univers: Sin Tzu, cunning master of strategy and martial arts, makes history as the first Batman character to debut in a video game.
The game features a comprehensive poker school in which the player can receive tips and strategies from Daniel Negreanu (2004 ESPN Player of the Year, World Poker Tour Player of the Year) who will teach everything from the fundamentals of Hold»em to advanced tournament strategies through full motion video, voiceovers and dynamic in - game features.
Ghostbusters: The Video Game, despite some gameplay issues, features a good variety of situations with a lot of strategy linked to different kinds of weapons and enemies that requires a special attack to be beaten.
A beautiful stripped - back strategy game that ditches many of the genres bells and whistles in order to focus on the action, it offers an appealingly new perspective on one of the oldest genres in video games.
When it comes to video game crossovers no franchise can quite match the variety of Monolith Soft's 2012 strategy RPG Project X Zone for the Nintendo 3DS.
Game description: Lock's Quest is a real - time strategy video game developed by 5th Cell and published by Game description: Lock's Quest is a real - time strategy video game developed by 5th Cell and published by game developed by 5th Cell and published by THQ.
Video game developer stillalive studios and remote control productions GmbH (RCP), Europe's leading game production house, have announced they are partnering with Michael Bay's 451 Media Group to develop the forthcoming sci - fi strategy game Drone Swarm as original graphic novel and TV content targeted as a long form series for broadcast and streaming services.
You may be familiar with the likes of MechAssault and MechWarrior, but BattleTech takes things back to the turn - based strategy of the board games, wrapping it up in more modern clothing and with the dynamism that a video game can offer.
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Looking back there has been many popular video games that have been adapted to the big screen, including Nintendo's classic Super Mario Bros (1993's Super Mario Bros.), Capcom's survival horror Resident Evil (2002 - 2016's Resident Evil series), Blizzard's fantasy strategy Warcraft (2016's Warcraft or Warcraft: The Beginning in international territories), Core Design / Square Enix's action adventure platforming Tomb Raider (2001 - 2018's Tomb Raider films series), Ubisoft's time - traveling action adventures Assassin's Creed (2016's Assassin's Creed), Square Enix's immersive JRPG Final Fantasy (2001, 2005, and 2016's Final Fantasy movies), and many others.
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But Antihero hews closer to a boardgame than a video game, relying on turn - based strategy for its kicks.
The Real Time Strategy (RTS) genre is one of the oldest in the business, and it contains some of the titans of video game history.
In this video from GDC 2014, Alexey Sazonov of Herocraft talks about Warhammer 40,000: Space Wolf, a turn - based strategy game with collectible card...
It's a turn - based strategy game, with card collecting elements, squad levelling, and an intriguing plot that's only just beginning to get started in the section of the game I'm showing you in the video below.
It's enjoyable for newcomers, deep enough for strategy veterans, and fun enough that you eventually forget that the Rabbids are one of the most annoying mascots in video game history.
If you'd asked any developer in the world to make a video game about spaceships Sid Meier must be one of the very few that would've opted to go with a turn - based strategy.
The video shows off the development strategy behind the game as well as showing snippets of gameplay.
In theory it's a perfect mix of action and strategy, but in practice it's one of the most repetitive and shallow video games ever made.
Combining tower defense strategy and twin - stick shooting is an intriguing premise for a video game.
September 4, 2017 - Combining tower defense strategy and twin - stick shooting is an intriguing premise for a video game.
eLearning courses make use of attractive multimedia such as videos, animations, and infographics, integrated with learning strategies, such as scenario based - learning and game - based learning.
This detailed and high quality unit includes: * 15 lesson plans (with 13 differentiation strategies) * 93 slide PowerPoint presentation (divided into lessons) * All resources and worksheets (21 sheets) Unit's lessons include: * Introduction to the AQA GCSE Media Studies course requirements * Introduction to the four key concepts * Activity focused on pupils» own consumption of media texts * Detailed research into the history of the media - creating a timeline of people, technology and institutions * Applying Maslow's Hierarchy of Needs to film media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience aVideo gaming genres and gratifications * Analysing a video game cover: genre conventions and audience avideo game cover: genre conventions and audience appeal
The popularity of video games is not the enemy of education, but rather a model for best teaching strategies.
Our interactive online courses employ the best training strategies such as microlearning, game - based learning, and videos and are developed using the latest authoring tools.
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