An evolution towards the appropriation of systems and
video imagery began his exploration of mediums of popular culture.
Not exact matches
He
began painting abstractions of
video game
imagery in the early 1990s before using computers, starting in 1997, to facilitate paintings through a technique he calls «frictionless drawing.»
Drawing on that
imagery, Rhode
began creating
videos, photographs and performances in which he or one of his doppelgängers interacts with an image graffitied on a wall or sidewalk.
Beginning in 2000, the formal and conceptual rigor, minute attention to detail and rich, sensuous
imagery that characterize Gehr's work in film have become the hallmarks of his recent experiments with digital media, including the multi-channel high definition digital
video installation format used in Surveillance, his 2010 commission for the Madison Square Park Conservancy.
Inspired by super graphics and
video game
imagery of the early 1990s, Elrod
began to use the computer to facilitate paintings through a technique he calls «frictionless drawing.»