Sentences with phrase «videogame experiences»

We are doing something innovative with Lego Legends of Chima by making three distinct videogame experiences on a variety of platforms.
By creating multiple LEGO videogame experiences for one brand, we are catering to today's diverse gaming community, as well as establish a rewards system for players of all three games.
Interactive Entertainment's Portkey Games, a label dedicated to creating new mobile and videogame experiences that place the player at the center of their own adventure, inspired by J.K. Rowling's original stories.
Nonetheless, at the time I was impressed with Silent Hill's attempt to push beyond the rather limited ambitions of videogame experiences.
Even though it can't be justified as a «true next - gen» game Outlast is one the scariest videogame experiences ever created.
MXGP2 is the evolution of the Official Motocross Videogame experience, based on the FIM Motocross World Championship license with updated tracks and riders, including Glen Helen and the new Americas tracks.
For me personally, being able to sit on the couch and play with my kids is part of the whole Lego videogame experience.
But it's not non-stop action, according to game director Bruce Straley, who hopes to make this the most seamless videogaming experience possible.
He's one of the good guys» Sandie Schnarr (Agent at AVO Talent) «In my ten years of entertainment and videogame experience, I've found there's nobody better to work with in audio direction than Chris Borders.
Then, and only then, we can begin to figure out how we can fit motion controls into the gaming experience; instead of how we can fit the videogame experience into motion controls.
By collapsing time and making legible every past informing your present, the ordinary, everyday videogame experience is revealed.
Summary: Rime is a unique and whimsical journey that puts the awe back into the videogaming experience.
said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. «The first Xenoverse game was a ground - breaking title in the long running Dragon Ball videogame franchise, with DRAGON BALL XENOVERSE 2, we're pushing the envelope even further to take the Dragon Ball videogame experience to new heights.»
BANDAI NAMCO Entertainment America Inc. the premier publisher of anime videogames today announces the launch of DRAGON BALL XENOVERSE 2, the most expansive Dragon Ball videogame experience to - date.
A surprise launch title from Oculus VR, Farlands comes from Oculus Studio as a free videogame experience inspired by some of the most popular casual titles on console platforms.
«Dragon Ball XENOVERSE 2 (Working Title), the most expansive Dragon Ball videogame experience to - date, will be making its way to the Nintendo Switch ™ system.
Everything about this game hit the perfect chords for me and I still regard it as my favorite and most inspiring videogame experience of all time.
Sadly this is not a full videogame experience for VR.
Thief was neither a traditional videogame experience brought to VR (ala EVE Valkryie) nor a simple showcase of the Project Morpheus tech (as is the case with London Studios» The Deep) instead, Thief played closer to an interactive movie.
«SANTA CLARA, Calif., (May 17, 2016)-- BANDAI NAMCO Entertainment America Inc. the premier publisher of anime videogames today announces DRAGON BALL ® XENOVERSE 2, the most expansive Dragon Ball ® videogame experience to - date.

Not exact matches

But in the videogame, Hall of Famers are featured in the Madden Ultimate Team mode, which allows anyone to experience the greats in their prime, and even take on current - day superstars.
The Rift provides an experience unlike anything that has ever been available to consumers, thanks to remarkable advancements in screen resolution, positional tracking and movement sensors, haptic technologies (the processes that make phones and videogame controllers vibrate), computational horsepower, 3 - D graphics, and audio.
Now I can't even play videogames because this trend has turned games from just awesome stories to these weird social media experiences.
This collection is a little gem capable of telling a piece of forgotten history of our beloved Videogame and give, even in the comfort of your living room, the original experience of Capcom's original title.
We recommend this particular indie to those who are never satisfied with productions that dare to experiment with videogame language in the name of original and unconventional experiences.
The game, which allows families, tweens and teens to experience a wild journey to rock stardom where they can «Build a Band and Rock the Universe,» combines the multiplayer music experience of Rock Band with the fun, customization and humor of the LEGO videogame franchise packed with
Naruto comes back to Wii in a videogame with an original story, new characters, more stages and a battle experience so exciting as ever.
The game, which allows families, tweens and teens to experience a wild journey to rock stardom where they can «Build a Band and Rock the Universe,» combines the multiplayer music experience of Rock Band with the fun, customization and humor of the LEGO videogame franchise packed with brilliant chart - topping songs and classic favorites suitable for younger audiences, including: Blur's «Song 2», Carl Douglas's «Kung Fu Fighting», Europe's «The Final Countdown», Good Charlotte's «Boys and Girls», and Pink's «So What.»
And, for that, it could be said to be a game better viewed as one to experience rather than to play, and the fact that it tries to encompass so many deep psychological metaphors in the videogame format is an ambition worth praising.
What Nihilistic managed to do, was put together some of the most beloved videogame characters, take away what made them PlayStation icons, and serve what's left in a mediocre arcade experience.
While its art style is significantly different from its predecessor, Runner 2 is still one of the most addictive and immersing experiences you'll find in the «indie» category of platforming videogames.
Dear Esther completely changes the language in which we communicate with a videogame; it is an interactive experience whose notion of interactivity demands much more from the players than they are used to.
A new control system delivers an experience that transcends the hockey videogame genre.
This mode simulates the experience of playing an actual game of basketball more closely than any videogame I've played.
Set to be a reboot of Milestone's flagship title, MotoGP 18 has been developed starting from scratch from the very basics: a new engine, enhanced graphics, reworked physics, faithful reproduction of all elements in game and a new compelling career mode are only some of the elements that are said will make this year's MotoGP videogame the most immersive and realistic MotoGP ™ experience ever.
Embark on an endless Star Wars action experience from the bestselling Star Wars HD videogame franchise of all time.
 The further two packs are playable character packs, offering gamers the chance to experience the entire adventure without Lara Croft and Totec and instead with some other well - known videogame characters...
Recreating this experience in a videogame without coming off overly bleak is not a simple task, but the minds behind 2013's Guacamelee!
The EA SPORTS ™ brand is one of the leading sports entertainment brands in the world, with top - selling videogame franchises, award - winning interactive technology, fan programs and cross-platform digital experiences.
The EA SPORTS studios create connected experiences that ignite the emotion of sports through videogames, including Madden NFL football, EA SPORTS ™ FIFA, NHL ® hockey, NBA LIVE basketball, Rory McIlroy PGA TOUR ® golf, SSX ™ and EA SPORTS UFC ®.
But they can't resist the temptation of the ultimate abandoned toy, and even though neither has any driving experience beyond videogames, that doesn't stop them from firing up the engine, messing around with the various levers and rolling off in the vehicle before its owner comes back.
While the game has a great sense of humor about common videogame tropes like backtracking, it doesn't change the fact that making players do what they're making fun of still dampens the experience.
Her research of digital literacies and videogaming provides insight into agentive learning, layered meaning making, and pedagogical discovery located at the intersection of online and offline experiences.
Jill is a professional voice talent with over 20 years of experience voicing commercials (TV, radio, Internet), audiobooks, videogames, and eLearning / corporate narration.
The most surprising part of driving a GT - R is discovering it's nothing like the videogame - like experience you've been led to expect.
You could buy a VW Golf R for the cost of the full outfit and still have some change (on Scan's website, the whole setup, sans PC, costs # 35,999), but running Project Cars it delivered the most immersive, most convincing racing game experience I've had in over quarter of a century of whiling away the hours on videogames.
If you have a version of lane departure warning, you'll get the sort - of - self - driving (2016 - style) experience only if you have lane centering assist, which works to center the car in the lane rather than just bounce you off the lane edges like an»80s videogame.
That he may have even lost the ability to differentiate between videogames and reality — the very same problem I now seemed to be experiencing myself.
Their lengthy experience in the industry has allowed them to pay tribute to not just one particular videogame license, but gaming culture as a whole.
«Lara Croft is such an iconic character in videogames, with Lara Croft and the Guardian of Light we have created what we believe is a truly original digital experience
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