Not exact matches
The bad news is: the device could enable commuters to talk on the phone, listen to music, email their friends,
play video games, check their stock quotes,
and photograph themselves doing it, just by pacing back
and forth waiting for their morning latte.
It includes examples of costumes, costume
and set designs,
photographs, puppets, illustrations, prints
and video exploring an RSC production of the
play, set in India.
With a narrative that unfolds in a procession of
photographs, sketches, scrap paper, wine labels, mix - CD playlists, IM sessions, TV stills, letters sent home from school,
and other bits of visual imagery overlaid by short bursts of text, this is a book that
plays with the boundaries between novel, graphic novel, scrapbook story,
and multiplatform blitz (paid apps, YouTube
videos,
and an interactive, electronic version of the book are also in the offing).
It has a full virtual keyboard
and can be the ideal platform for watching
video, streaming music, reading e-books, browsing
photographs and playing games.
It has about 6 hour battery life
and not only allows you to read books but also is capable of displaying
video and photographs and playing music.
Images from Javier Laspiur's «Controllers» series, in which he
photographed himself with each
video - game system he
played over the years, beginning with Teletenis in 1983
and ending with Playstation Vita in 2013.
His
photographs are elements at
play in a larger system including architecture, exhibition design, books, posters,
videos, vitrines
and signage that investigates the stage sets of the art world
and the publicity structures on which they rely.
Working in multi-media, New York - based artist Erin Shirreff's work encourages the viewer to see objects in new ways: unsettling spacial
and sensory experience by creating sculptural works specifically for the camera that confuse perception; layering still
photographs in
video to present a new experience of the Moon or James Turrell's great unfinished Roden Crater work (2009); exploring myriad interferences of glare
and shadow at
play on a computer screen;
and presenting only one façade of a familiar Tony Smith work in an outdoor commission, Sculpture for Snow.
The show includes six sculptures, a series of
photographs,
and one
video that together function as characters in a melodramatic
play.
Although the exhibition also includes
photographs of Mntambo wrapping cowhide around her body
and a
video performance in which she
plays a matador, Europa is the most successful of these works.
It features: a series of black -
and - white
photographs of elderly actors by Liu Zheng that
play with conventions of ethnographic
and opera photography; two
videos by Chen Qiulin that make use of traditional opera characters to respond to changes wrought by the Three Gorges Dam; The Forbidden City (Zijincheng) by Liu Wei, a lyrical
video of theatrical «glove puppets» (budai kuilei) shown publicly for the first time;
and videos by Cui Xiuwen that connect to opera in more oblique ways, through performative elements
and symbolic props, gestures,
and costumes.
The paintings, sculptures,
photographs, drawings
and videos focus on ordinary objects, such as a brown paper lunch bag, a pink eraser or a 2 - ply, white garbage bag, which are transformed by the artists, who employ unexpected materials or
play with scale.
Forty works by twenty leading contemporary artists — including large - scale installations, sculpture,
photographs,
video and tactile interactives — examine how
play catalyzes creative expression, enchants the ordinary,
and helps us understand ourselves in new ways.
In their words, «they create installations, make
videos,
photographs, print
and online works,
play with archival traces, make exhibitions
and art interventions in public spaces, write essays, enact lecture - performances, engage with pedagogical procedures, edit books, design events,
and foster collaborations.»
Video monitors
playing early Ramones shows, while vintage concert flyers
and photographs by Bob Gruen
and David Godlis place them within the larger downtown milieu that followed Andy Warhol's work with the Velvet Underground.
Exhibition highlights include Muxima (2005), a
video work by Alfredo Jaar, featuring fragmented vignettes of landmines, the AIDS crisis,
and remnants of colonialism in Angola; Jenny Holzer's large - scale color - blocked painting Water - board 14 U.S. government document (2010), which depicts a redacted, confidential U.S. government document; Omer Fast's film 5000 Feet Is the Best (2011), which grapples with drone warfare; An - My Lê's photographic depictions of war
and military culture that
play with fact
and fiction;
and photographs and a film by Eric Gottesman that are inspired by his exploration of the dissident Ethiopian novel Oromaye.
Her role -
playing was then documented in
photographs and videos, which are displayed here alongside various props, notably large - scale flattened paper dolls, the companions with whom Antin enacted her performances.
Drawing
plays a crucial role in his inventive, witty
and playful performances,
photographs and video animations, which are often created on the street,
and entail Rhode, mimelike, interacting with two - dimensional representations of everyday objects — for example, drawing a candle
and attempting to blow it out, or painting a bicycle
and trying to ride it.
Taking this aspect as its lens, the exhibition has put together
photographs,
videos, objects, paintings,
and installations that address theater, film, performance, role
play, staging
and production.
The exhibition, presents a rich selection of works both existent
and new, including large - scale installations,
videos and photographs,
and plays with the spatial
and temporal coordinates of the exhibition venue.
Other works on view include a suite of watercolors by Guo Hongwei, combining his renderings of American iconography with his father's calligraphy of Chinese classical poems; Chen Wei's staged
photographs in the traditions of Gregory Crewdson
and Cindy Sherman; a thick - imexhibitionso floral - patterned diptych by Liang Yuanwei, exhibitionsly featured in the Chinese pavilion at the 54th Biennale di Venezia; Cheng Ran's romantically staged photos of the Hollywood sign, commenting on the role cinema has
played in shaping the image of America in the psyche of younger Chinese generations; the American premiere of Sun Xun's 21 Grams, a four - year long animation project reflecting on history, social struggles
and dystopia;
and Hu Xiangqian's Art Museum, a
video presentation of the «collection» of Western artworks that have inspired the artist's creative language but that he's never seen in person or fully understood.
Capturing viewers in similarly vivid ways, yet using more analog techniques, is Mumbai - based artist Nalini Malani, revered for her experimental drawings, films,
photographs, performances
and video - shadow
plays that often explore the cultural legacies of a partitioned India.