She is the co-owner (with her best friend Anna) of a video game company that specializes in highly stylized and
violent fantasy games (no subtle irony in that).
Not exact matches
When we worry that a
violent game is going to turn our kids into killers, aren't we the ones who can't tell
fantasy from reality?
However, she does find society as a whole at fault - a society that talks about inclusiveness and the American «melting - pot» but can not tolerate differences; a society that allows impressionable young people access to extraordinarily
violent images via computer
games and TV, and then puts them in the position to easily obtain the weapons to carry out their
fantasies.
Chainsaws, double - barreled shotguns and
violent,
violent beatdowns such as a curb stomping a demon with its own foot seems like the childish, gorish
fantasy that'll make this
game incredibly entertaining and hopefully the old - school arena styled multiplayer action will hold up too.