Sentences with phrase «virtual early field»

This paper reports a case study of a pilot virtual early field experience designed to expand preservice teachers» knowledge, experience, and preparation for VS, which is also relevant for the induction of new teachers and site facilitators in VS. To showcase good practice, preservice teachers were placed with an award - winning exemplary teacher from Iowa Learning Online (ILO).
What impact did the virtual early field experience have on the teacher candidates» response to VS?
The central purpose of this case study was to understand what impact this virtual early field experience had on the teacher candidates» understanding of VS through an examination of the participants» and a researcher's reflective journals.
As part of the project goal, a team of collaborators consisting of VS teachers and consultants, teacher educators, a field experience director, and a field experience supervisor from partner teacher education programs actively participated in discussions to conceptualize new curricula that would help to improve the state of preparedness of preservice teachers for VS. As a result, two new innovations were implemented: (a) virtual seminars on VS incorporated into an existing course in prestudent - teaching experience, and (b) virtual early field experience.
Two versions of this virtual early field experience course were created.
The virtual early field experience was created to provide preservice teachers with opportunities to observe an award - winning exemplary virtual teacher and her virtual classroom.
The virtual early field experience course was divided into learning modules, which included reading, observation, and reflective activities.
The impact of and key elements for a successful virtual early field experience.
The elements were putting the «virtual» in the virtual early field experience, increasing awareness through external and internal informational gathering methods, including self - paced and guided observation, providing guided hands - on experiential learning, and including on - site observation.

Not exact matches

And judging by early critical feedback, Sony's entry in the virtual reality field could be the headset to beat.
Virtual field trips debuted in the early days of the Internet with an awesome promise: They'd take students to exotic places no school bus could, they'd be a boon to low - income classes without a travel budget, and nobody would get stuck in the car listening to the umpteenth verse of «99 Bottles of Beer on the Wall.»
This early virtual field experience was created as a pilot project to help create a more suitable form of field experience aimed at helping teacher candidates gain a better understanding of VS. This section identifies the five key elements for a successful early field experience of VS, the challenges, and suggestions for future implementations.
It is necessary, therefore, to offer early field experience in VS in a fashion that will mirror the «natural settings,» which in this case was a virtual setting.
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