Sentences with phrase «virtual item in the world»

Through their dedication, they have amassed the largest catalog of virtual items in the world.
His virtual mining asteroid, Club NEVERDIE entered the 2008 Guinness Book of Records as the most valuable virtual item in the world.

Not exact matches

Facebook isn't in the lending game yet, but it does have its own virtual currency, Facebook Credits, which can be used to buy a variety of virtual items and even some real - world goods.
The virtual labs and simulations, as well as the robust item types offered in our Study Island NGSS products, allow students to connect with real - world concepts in a way that supports STEM learning and provides students with the skills and tools they need to think critically about science and engineering.
Using the feature, you can use the handset to enjoy augment reality enabled games and utilities, so those virtual objects and info will overlay onto the real world, and you can also interact with them such as measuring items with just the phone, seeing how furniture or decor will look in your room, raising virtual pets and more.
The most I have ever spent on a virtual item shop ever is $ 5 for some gold in World of Tanks because I felt like I needed a little bit of a boost to get into the vehicles that I wanted.
The labeling will «be applied to games with in - game offers to purchase digital goods or premiums with real world currency,» the ESRB said in a press release today, «including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), usic virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable ads»).
The new In - Game Purchases label will be applied to games with in - game offers to purchase digital goods or premiums with real world currency, including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable adsIn - Game Purchases label will be applied to games with in - game offers to purchase digital goods or premiums with real world currency, including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable adsin - game offers to purchase digital goods or premiums with real world currency, including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable adsin - game currency, subscriptions, season passes and upgrades (e.g., to disable ads).
In the Service you may purchase, with «real world» money, a limited, personal, non-transferable, non-sublicensable, revocable license to use (a) «virtual currency», including but not limited to virtual cash or diamonds, all for use in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»In the Service you may purchase, with «real world» money, a limited, personal, non-transferable, non-sublicensable, revocable license to use (a) «virtual currency», including but not limited to virtual cash or diamonds, all for use in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rvirtual currency», including but not limited to virtual cash or diamonds, all for use in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rvirtual cash or diamonds, all for use in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rvirtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&raqitems» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rvirtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rVirtual Items»); and (c) other goods or services («Merchandise&raqItems»); and (c) other goods or services («Merchandise»).
Loot boxes, which have always been common in the world of iOS gaming, are virtual grab bags that can give players a host of items ranging from common to rare.
In the Service you may purchase, with «real world» money, a limited, personal, non-transferable, non-sublicensable, revocable license to use (a) «virtual currency», including but not limited to virtual cash or diamonds, all for use in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»In the Service you may purchase, with «real world» money, a limited, personal, non-transferable, non-sublicensable, revocable license to use (a) «virtual currency», including but not limited to virtual cash or diamonds, all for use in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rvirtual currency», including but not limited to virtual cash or diamonds, all for use in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rvirtual cash or diamonds, all for use in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rvirtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&raqitems» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rvirtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&rVirtual Items»); and (c) other goods or services («Merchandise&raqItems»); and (c) other goods or services («Merchandise»).
I hope indies experiment in the F2P area more, like cross-promoting with real world or virtual items.
The echoes of these games can be felt everywhere in Albion «s virtual world — from the crafting economy through which virtually every item enters the game, to the cities guilds and alliances construct in the territories they control on the game's single - shard server.
The Wii U Virtual Console re-release of Animal Crossing: Wild World removes the requirement to have someone visit your town and buy an item from Tom Nook's shop in order to upgrade to Nookingtons.
And secondly, we don't provide or authorize any way to cash out or sell items in virtual currency for real - world money.
The Gear VR controller opens possibilities for VR games and interactions that were previously not possible on Oculus's mobile VR platform, such as first person shooters and interactions in which you grab items in the virtual world.
In December 2017, High Fidelity announced the launch of Avatar Island, a Virtual Reality (VR) space where High Fidelity users can purchase items for their avatars, all contributed by digital artists from around the world, and pay with...
If you've never played an Animal Crossing game on GameCube, Wii, or Nintendo DS, here it is in a nutshell: a relaxing casual game about collecting items, making friends, and building a little virtual life for yourself in a beautifully animated world.
«Similar to IKEA Place, Amazon's AR View lets you place virtual versions of real - world products sold on Amazon right into your home, helping you decide whether or not you like the item in a specific living space before you buy it.
When you look at your iOS device screen, you'll be able to interact with virtual items overlaid in your real world.
Worldwide Asset eXchange (WAX) and KyberNetwork have formed a partnership said to enable online gamers to pay for virtual items using ETH and ERC20 tokens on the WAX platform and on the website OPSkins.com, the largest in the marketplace in the world for the $ 50... Read More
«This is a very significant partnership as South Korea is right at the forefront of digital culture when it comes to both cryptocurrency and online games,» said Jon Jacobs, CEO of NEVERDIE and Guinness Book of World Records holder for most valuable virtual items, who in 2016 became the first elected President of Virtual Rvirtual items, who in 2016 became the first elected President of Virtual RVirtual Reality.
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