Through their dedication, they have amassed the largest catalog of
virtual items in the world.
His virtual mining asteroid, Club NEVERDIE entered the 2008 Guinness Book of Records as the most valuable
virtual item in the world.
Not exact matches
Facebook isn't
in the lending game yet, but it does have its own
virtual currency, Facebook Credits, which can be used to buy a variety of
virtual items and even some real -
world goods.
The
virtual labs and simulations, as well as the robust
item types offered
in our Study Island NGSS products, allow students to connect with real -
world concepts
in a way that supports STEM learning and provides students with the skills and tools they need to think critically about science and engineering.
Using the feature, you can use the handset to enjoy augment reality enabled games and utilities, so those
virtual objects and info will overlay onto the real
world, and you can also interact with them such as measuring
items with just the phone, seeing how furniture or decor will look
in your room, raising
virtual pets and more.
The most I have ever spent on a
virtual item shop ever is $ 5 for some gold
in World of Tanks because I felt like I needed a little bit of a boost to get into the vehicles that I wanted.
The labeling will «be applied to games with
in - game offers to purchase digital goods or premiums with real
world currency,» the ESRB said
in a press release today, «including but not limited to bonus levels, skins, surprise
items (such as
item packs, loot boxes, mystery awards), usic
virtual coins and other forms of
in - game currency, subscriptions, season passes and upgrades (e.g., to disable ads»).
The new
In - Game Purchases label will be applied to games with in - game offers to purchase digital goods or premiums with real world currency, including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable ads
In - Game Purchases label will be applied to games with
in - game offers to purchase digital goods or premiums with real world currency, including but not limited to bonus levels, skins, surprise items (such as item packs, loot boxes, mystery awards), music, virtual coins and other forms of in - game currency, subscriptions, season passes and upgrades (e.g., to disable ads
in - game offers to purchase digital goods or premiums with real
world currency, including but not limited to bonus levels, skins, surprise
items (such as
item packs, loot boxes, mystery awards), music,
virtual coins and other forms of
in - game currency, subscriptions, season passes and upgrades (e.g., to disable ads
in - game currency, subscriptions, season passes and upgrades (e.g., to disable ads).
In the Service you may purchase, with «real world» money, a limited, personal, non-transferable, non-sublicensable, revocable license to use (a) «virtual currency», including but not limited to virtual cash or diamonds, all for use in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»
In the Service you may purchase, with «real
world» money, a limited, personal, non-transferable, non-sublicensable, revocable license to use (a) «
virtual currency», including but not limited to virtual cash or diamonds, all for use in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&r
virtual currency», including but not limited to
virtual cash or diamonds, all for use in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&r
virtual cash or diamonds, all for use
in Supercell games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»
in Supercell games; (b) «
virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&r
virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»
in - game
items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&raq
items» (together with «
virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&r
virtual currency», «
Virtual Items»); and (c) other goods or services («Merchandise&r
Virtual Items»); and (c) other goods or services («Merchandise&raq
Items»); and (c) other goods or services («Merchandise»).
Loot boxes, which have always been common
in the
world of iOS gaming, are
virtual grab bags that can give players a host of
items ranging from common to rare.
In the Service you may purchase, with «real world» money, a limited, personal, non-transferable, non-sublicensable, revocable license to use (a) «virtual currency», including but not limited to virtual cash or diamonds, all for use in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»
In the Service you may purchase, with «real
world» money, a limited, personal, non-transferable, non-sublicensable, revocable license to use (a) «
virtual currency», including but not limited to virtual cash or diamonds, all for use in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&r
virtual currency», including but not limited to
virtual cash or diamonds, all for use in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&r
virtual cash or diamonds, all for use
in Stratosphere Games games; (b) «virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»
in Stratosphere Games games; (b) «
virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&r
virtual in - game items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise»
in - game
items» (together with «virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&raq
items» (together with «
virtual currency», «Virtual Items»); and (c) other goods or services («Merchandise&r
virtual currency», «
Virtual Items»); and (c) other goods or services («Merchandise&r
Virtual Items»); and (c) other goods or services («Merchandise&raq
Items»); and (c) other goods or services («Merchandise»).
I hope indies experiment
in the F2P area more, like cross-promoting with real
world or
virtual items.
The echoes of these games can be felt everywhere
in Albion «s
virtual world — from the crafting economy through which virtually every
item enters the game, to the cities guilds and alliances construct
in the territories they control on the game's single - shard server.
The Wii U
Virtual Console re-release of Animal Crossing: Wild
World removes the requirement to have someone visit your town and buy an
item from Tom Nook's shop
in order to upgrade to Nookingtons.
And secondly, we don't provide or authorize any way to cash out or sell
items in virtual currency for real -
world money.
The Gear VR controller opens possibilities for VR games and interactions that were previously not possible on Oculus's mobile VR platform, such as first person shooters and interactions
in which you grab
items in the
virtual world.
In December 2017, High Fidelity announced the launch of Avatar Island, a
Virtual Reality (VR) space where High Fidelity users can purchase
items for their avatars, all contributed by digital artists from around the
world, and pay with...
If you've never played an Animal Crossing game on GameCube, Wii, or Nintendo DS, here it is
in a nutshell: a relaxing casual game about collecting
items, making friends, and building a little
virtual life for yourself
in a beautifully animated
world.
«Similar to IKEA Place, Amazon's AR View lets you place
virtual versions of real -
world products sold on Amazon right into your home, helping you decide whether or not you like the
item in a specific living space before you buy it.
When you look at your iOS device screen, you'll be able to interact with
virtual items overlaid
in your real
world.
Worldwide Asset eXchange (WAX) and KyberNetwork have formed a partnership said to enable online gamers to pay for
virtual items using ETH and ERC20 tokens on the WAX platform and on the website OPSkins.com, the largest
in the marketplace
in the
world for the $ 50... Read More
«This is a very significant partnership as South Korea is right at the forefront of digital culture when it comes to both cryptocurrency and online games,» said Jon Jacobs, CEO of NEVERDIE and Guinness Book of
World Records holder for most valuable
virtual items, who in 2016 became the first elected President of Virtual R
virtual items, who
in 2016 became the first elected President of
Virtual R
Virtual Reality.