During missions, players have a choice of tap - to - move or
virtual joystick controls, and can destroy their enemies using standard or special attacks.
This is a shame since the game is beautifully crafted, very polished, filled with great features and sports one of the best
virtual joystick controls I've ever played with.
It's a clever system that perfectly suits the platform - so long as you completely ignore
the virtual joystick controls that make an unwelcome appearance.
Not exact matches
Although several British companies are selling computer systems and software to design and run
virtual reality programs, almost all the peripherals that are necessary to
control them, such as helmet displays,
joysticks and gloves, are made in the US.
It's a pretty arcade shooter, one that makes as good a use of the iPhone's touch screen as it can with a «floating gun»
control scheme, which uses
virtual joystick to aim and has you shaking the phone to reload... [Kotaku]
Something almost always gets lost in translation; usually the
controls, as developers struggle to compensate for the limitations of the touchscreen by adding noxious
virtual joysticks and cluttered user interfaces.
Additionally, the dynamic
control pads seen in Geometry Wars Touch re-appear here -
virtual joysticks for movement that replace themselves according to where you rest your thumbs on - screen.
One «
virtual»
joystick controls movement and turning and a «button» to fire weapons, and you tap on enemies to «lock on».
As such it really only works well for controller - enabling touch
controls which remain in a fixed location, such as
virtual buttons and
virtual joysticks, but won't work well for navigating menus.
These touch
controls include a
virtual joystick on the left side of the screen, and static action buttons on the right.
Unlike other iOS / Android fighters like Marvel Superheroes, or Street Fighter Volt, there's no
virtual joystick, so player movement is
controlled automatically.
The foundation of
controls in FIFA Mobile is built around a contextual
virtual joystick and three buttons.
As for
controls, SEGA has stated that the game will allow players to choose between a
virtual joystick or the accelerometer, with tap to shoot being unlocked only after beating the game.
Namely, the Navigation Dock: A little
virtual joystick that
controls navigation.