Not exact matches
During the medial stretch of the
film (about an hour), the latter journey (the
visual sequences) will mimic one's
experience at a planetarium, or perhaps a viewing of an environmental documentary, minus a top - rate actor's narration; if watching it on television, one might have the strong urge to check the channel.
The
film, with its transcendentally beautiful
visuals and mysterious and detached narration from Bill's actual younger sister Linda (Linda Manz), who tags along with them, is a rich and rewarding
experience, then as now celebrated for its intricacy and slowness.
From start to finish, the
film delivered a spectacular
visual experience.
The
film has two directors, Chris Miller and Raman Hui, neither of whom has ever made a feature
film, though both have extensive
experience working on the
visual side of animation.
The
film's nightmarish, appropriately trippy
visuals (particularly in Renton's «cold turkey» montage), a memorable rock and dance - tinged soundtrack and Boyle's undeniable ability to maintaining the story's momentum and manic energy seals Trainspotting's position as a striking, emotional and affecting viewing
experience.
Director Stanley Kubrick's work is a profound, visionary and astounding
film (a mysterious Rorschach
film - blot) and a tremendous
visual experience.
I would like to say that this
film would make a good example of how
visual effects look on a home television
experience for a rental, but I still think the better recommendation for that would be the first
film.
We
experience the delay of the fantasy of the happy old couple in their country home in cinematic time as, for most of the
film, the only body these lovers have is the spellbinding combination of
visual fragments serving as apparitions to their voices.
While it would be easy to shoot an entire
film like this on a sound stage and use
visual effects to complete the scenery, director Baltasar Kormakur (2 Guns, Contraband) wanted the cast to
experience the elements firsthand by shooting on location in Nepal on the foothills of Everest, as well as the Italian Alps.
A top - notch audio /
visual experience isn't enough to rescue the
film from itself or its director, though.
Disney Animation has gotten the hang of CG well enough for you to expect a dynamic audio -
visual experience and the
film does not let down in that regard at all.
Through Taymor's trademark
visual flair and creative direction, the
film presents even the most devoted Shakespeare fans an opportunity to
experience one of the Bard's most beloved works in a unique and exhilarating new production.
It is a great shame that studio decisions have given this fine
film such a restricted release, as it warrants the full cinematic
experience that allows the viewer to truly appreciate Mann's unique
visual style.
In the 1970 ′ s and 1980 ′ s, Brian De Palma championed the use of this tool to enhance the
visual and emotional
experience of his
films.
Enrico is clearly a personal filmmaker — he returns obsessively to themes of time and memory, images of families and homes shattered in the most terrible, irreparable ways — but all his
films after Au coeur de la vie... and Zita fail of deftness and suggestibility as
visual experiences, being all but indistinguishable from the hackwork of other commercial French filmmakers typified at their best by the «Tradition of Quality» boys.
The Oscar - winning
visual effects largely hold up and the
film's direction and design absolutely enhance the
experience.
Choreographed and staged with intricate detail, the
film's
visuals are like nothing ever
experienced before in
film.
You get what Fluk is going for: The vibrant
visuals (and intensified ambient sounds) of the
film's middle section represent the world as James is
experiencing it, literally through new eyes.
For Nugent, the work was to keep the momentum of the propulsive first act going, and to keep viewers from
experiencing too much «
visual lethargy» during the
film's first half, which all takes place within the 10 - by -10-foot shed.
Unfortunately, the movie - going
experience of the
film did not live up to its hype as the slow plot and long running time undermine amazing the
visuals, sounds, and performances.
Since seeing the recent adaptation of Gillian Flynn's novel I have also come into the understanding that the
film experience is merely half the picture; that reading what Flynn is able to elucidate in greater detail in print is somehow more compelling than the
visual spectacle of Ben Affleck and Rosamund Pike operating at extremely high levels.
Not especially a
visual experience, this
film can be enjoyed on any device you care to watch it on.
Pavich's
film recounts how, holed up in a castle that Seydoux had rented, Jodorowsky set about translating Herbert's novel (a work which he likened to Proust) into a
visual experience.
In fact, in many ways, the
film almost merits a viewing just to
experience the gorgeous
visuals and thunderous sound effects, which are truly unique and stunning to behold.
Again, the
film's
visuals take on the characteristics of Georges»
experience, veering between the real and imagined.
The four - minute
visual work of art is a fully - immersive, 360 ° narrative
experience set in the world of the upcoming feature
film The Divergent Series: Insurgent and features stars from the
film including Academy Award winner Kate Winslet, Miles Teller and Mekhi Phifer.
In its very simple construct, the
film presents time in a
visual and spatial context, a singular
experience that offers the viewer an opportunity to step outside of the time spectrum and feel its passage as a witness.
Experience the nonstop action, incredible fight sequences and stunning
visual effects of 2 epic
films in The Scorpion King Action - Pack.
From Bailey, we learn about interactions on the set, the
film's
visual style, sets and locations, camera, lighting and technical issues, some effects, and general thoughts about the
experience.
This restored edition features a relatively new video transfer, along with several new audio transfers to ideally bring viewers the best viewing
experience possible for this landmark
film utilizing some of the earliest of
visual effects for the sake of an imaginative feature.
Outstanding, true color saturation and definitive blacks make the
film an exciting,
visual experience.
He tells us a little about his childhood
experiences and their influence on the
film as well as research, facts and liberties, cast and performances,
visual choices, sets and locations, effects, music, and a few other production areas.
Directors Peter Middleton and James Spinney have adapted these recordings to
visual cinematic form, with actors lip syncing the words in
filmed vignettes that feel like a narrative
film, especially with fine performances from Simone Kirby playing Marilyn and Dan Renton Skinner bringing John's
experience to the screen.
Much was made of the
film's striking
visual aesthetic, a byproduct of the directors»
experience in the world of music videos, but not enough credit has gone the way of Dano and especially Radcliffe, who are both phenomenal here.
Yates's dispassionate shooting of those scenes in clinically sound locations certifies the grimness of Higgins's thesis (one gets a grubbily incontestable, time - and - money demonstration that crime often pays miserably), and ultimately he improves upon the
experience of the book simply because the
visual experience of the
film is less monotonous than the verbal
experience of the book.
I was lucky enough to be able to watch the
film on a projector at a friend's house, but it is a shame that so many people won't be able to
experience the gorgeous
visuals of Annihilation on a large format.
It's a compelling visceral
film — sound, images and characters combined into a decidedly odd
visual experience that evokes the feel of a graphic novel.
It is feels so satisfying when a
film doesn't have the huge Hollywood budget, action sequences and
visual effects, and yet you walk out having had a very enjoyable, and surprising cinema
experience.
They have worked on feature
films as well as mass market games, crafted innovative
visual experiences for games and
films for clients like Disney, Logic Artists, Kiloo etc..
Interactive
experiences have yet to adopt these on as formal of a level as literature,
visual art (like paintings, drawings and sculptures) and
film.
After 16 wonderful years at Pixar, working on most of the studios»
films as a character, environment, graphic artist, art director and production designer, I was excited to bring my
experience and passion for
visual storytelling to Dynamighty.
From The Creative Assembly's attempt to provide Alien aficionados with an
experience that matches the white - knuckle tension of the original
film to
Visual Concept's sixteenth iteration in their beloved basketball franchise, this week itinerary of...
From The Creative Assembly's attempt to provide Alien aficionados with an
experience that matches the white - knuckle tension of the original
film to
Visual Concept's sixteenth iteration in their beloved basketball franchise, this week itinerary of new releases has a number of notable highlights.
Lanning continued to craft engaging and award winning games during the 2000s such as Munch's Oddysee and Stranger's Wrath, with a particular focus on ground - breaking animation and
visual fidelity using his previous
experience in
film and media.
The artistic goal of all of these artists was to recover something like a pre-cognitive sensation of
visual experience: an image of the world as a field of colored patches and
films.
We work with international and UK artists to produce extraordinary
experiences, creating an exciting mix of thought - provoking drama, dance,
film and contemporary
visual art with a strong focus on international work, new commissions and talent development.
Hart's desire to disrupt our appetite for
visual imagery is reminiscent of 2012 Turner Prize - winner Elizabeth Price, seeking to dismantle
film by re-presenting a fractured yet deeply choreographed visceral
experience.
High school students participating in the Pages program visit the Wexner Center at least three times during the school year, to
experience visual arts, performing arts, and
film projects, and to develop their own responses through poetry, prose, and art work.
In similar fashion, Rooftop Routine played on the limitations of the camera in capturing the sequences of all the movements in one shot, and viewers of the
film are left to imagine the communal
experience and the
visual rhythms of the hula hoopers with their circular movements against the grid - like views of the city.
Practical
experience, public presentation, and reflection are integrated into the educational process in many ways, such as through Internships and Cooperative learning assignments, play production, musical performance and recording,
visual arts production and exhibition, and the production and viewing of video,
film, and design.