On Android, we noticed a few
minor visual glitches here and there, but otherwise this is a must - download puzzle game that's among the best on the platform.
However, I noticed
many visual glitches as I played through the campaign that took me out of the experience.
Controls are smooth if a little clunky at times and I noticed the
odd visual glitch but compared to some of the latest AAA game release disasters, this is nothing.
this is solid, Telltale is doing an amazing job, although I can't say it's perfect, some
slight visual glitches but I can easily look past them, it's just the writing gets sloppy by then, I mean, the episode has you attached to the TV for 85 % of it and then... it just slows down so much that you kinda just finish it because of how amazing the climax was, this is intense.
Graphics are crisp with nice shadow details, bloom and particle effects, and — though there are still a
few visual glitches within the game — I have yet to come across a game where everything is perfect particularly at the outset.
There were occasional minor
visual glitches here and there but nothing that seriously impacted my gameplay.
These mainly consisted of randomly dropping through concrete ledges and
visual glitches when the X-ray cam activated, nothing game breaking, but enough to warrant a mention here.
Bugs are numerous and frequent, from
simple visual glitches, to the wrong character appearing when you switch them, to the Infinity Base simply ceasing to function.
We've changed the rendering technology used for many types of UWP app content, so please provide feedback through the Feedback Hub if you notice any
new visual glitches in UWP apps.
this is solid, Telltale is doing an amazing job, although I can't say it's perfect, some
slight visual glitches but I can easily look past
The aforementioned Nintendo 64 graphics look pretty convincing to the era, but the game also features a myriad
of visual glitches, something you wouldn't even expect from a game from that decade.
Now with Legend and Anniversary in 720 HD for the first time, it certainly looked great from the environments to Lara Croft herself but every now and then there were
minor visual glitches that I have been used to seeing in original Playstation games among other older consoles.
When undocked, the game runs great, with a
few visual glitches every now and then, as you can see in some of the pictures in this review.
He proposes that
visual glitches are the result of a brain that is beautifully calibrated to detect biologically relevant information — responding effectively to motion (which might indicate a predator on the run) while messing up on simple color matching, which generally has little relevance to survival.
He proposes that
visual glitches are the result of a brain that is beautifully calibrated to detect biologically relevant information — responding effectively to motion (which might indicate a predator on the run) while messing up on simplecolor matching, which generally has little relevance to survival.
The game is also susceptible to the occasional texture pop - in and
visual glitch; although thankfully these graphical foibles do not occur frequent enough to pull you out of the game.
I didn't experience any frame rate issues, or
visual glitches, so the fact that Gears of War: Judgment wasn't designed with Unreal Engine 4 didn't hamper my experience.
In a game whose main source of immersion is its setting,
visual glitches are that much more noticeable and annoying.
The patch, which brings the game up to version 1.1.1, fixes a number of audio and
visual glitches that players have been asking to be fixed since release.
On the plus side The Enemy Within suffers from fewer bugs and
visual glitches.
We have fixed
the visual glitch («rectangle slivers») that appears on Live Tiles on the Start menu with the new tile animation.
Resizing the windows fixes
this visual glitch but it's a bug that should have never made it to the final release, especially after months and months of developer previews.