Sentences with phrase «visual intelligences as»

Since state assessment tests put a high premium on verbal, logical, and visual intelligences as well as cognitive (as opposed to affective) learning, is it justified for teachers to provide assessments in learning styles and intelligences that are not emphasized on these tests?

Not exact matches

Artificial Intelligence (AI), according to the Oxford English Dictionary, focuses on the study of «computer systems able to perform tasks normally requiring human intelligence — such as visual perception, speech recognition, decision - making, and translation between languIntelligence (AI), according to the Oxford English Dictionary, focuses on the study of «computer systems able to perform tasks normally requiring human intelligence — such as visual perception, speech recognition, decision - making, and translation between languintelligence — such as visual perception, speech recognition, decision - making, and translation between languages».
Hence, the designers want to make sure that the car body on the screen looks exactly as the real vehicle will appear later,» explains Philipp Slusallek, professor of computer graphics at Saarland University, Scientific Director at the German Center for Artificial Intelligence (DFKI) and Director of Research at the Intel Visual Computing Institute at Saarland University.
He handles the story's cloistered confines with visual intelligence, finding beauty in austerity though to an aestheticizing fault, as when Ronit walks amid a procession of mourners in which everyone seems arranged by height.
While directed with intelligence and visual flair by Scott McGehee and David Siegel, this family drama ultimately is undone by the same trait that makes young spelling whizzes insufferable — a continual need to impress with how smart he or she is on subjects such as Jewish mysticism, the meaning of religion and dysfunctional parenting.
Started by veteran teachers who were exploring creativity in children, Key Learning's program is based on the theory of multiple intelligences, pioneered by Harvard University professor Howard Gardner, which holds that each individual possesses different forms of intelligence — verbal - linguistic, musical, logical - mathematical, visual - spatial, naturalistic, body - kinesthetic, intrapersonal (such as insight), and interpersonal (such as social skills)-- to greater or lesser degrees.
The four elements posit LD as: 1) heterogeneous; 2) intrinsic or neurobiological; 3) marked by a significant discrepancy between learning potential (measured intelligence) and academic performance (measured skills in reading, writing, mathematics, and oral language); and 4) not caused by cultural, educational, environmental, or economic factors or by other disabilities (such as mental deficiency, visual or hearing impairments, or emotional disturbance).
As noted in Edutopia's Multiple Intelligences brief, Harvard Professor Howard Gardner describes learning styles as how an individual approaches a range of tasks «categorized in different ways: visual / auditory / kinesthetic, impulsive / reflective, right brain / left brain, etcAs noted in Edutopia's Multiple Intelligences brief, Harvard Professor Howard Gardner describes learning styles as how an individual approaches a range of tasks «categorized in different ways: visual / auditory / kinesthetic, impulsive / reflective, right brain / left brain, etcas how an individual approaches a range of tasks «categorized in different ways: visual / auditory / kinesthetic, impulsive / reflective, right brain / left brain, etc..
Google defines AI as «the theory and development of computer systems able to perform tasks normally requiring human intelligence, such as visual perception, speech recognition, decision - making, and translation between languages».
Someone with high visual - spatial intelligence, such as a skilled painter, may still benefit from using rhymes to remember information.
An arts - based approach effectively responds to the way students learn as it taps into the varied learning styles of students (i.e., visual learner / visual art, aural learner / music, kinesthetic learner / creative movement, etc.), thus engages all types of learners (Howard Gardner's Multiple Intelligence Theory).
Although logical intelligence (the standard, reigning definition of intelligence) is beautifully accounted for in Dr. Gardner's model, so too are the visual, verbal, musical, physical, natural, spiritual, and relational intelligences — the relational intelligences being interpersonal (social, «with other») and intrapersonal (internal and interior intelligences, as I call them; aka «within» or «with self»).
Gardner articulated eight areas to be considered as a discrete intelligence: musical / rhythmic, visual / spatial, verbal / linguistic, logical / mathematical, bodily / kinesthetic, interpersonal, intrapersonal, and naturalistic.
Using visual cues such as a chart ties into what theorist Howard Gardner called «spatial intelligence,» which involves how an individual processes visual information.
While such rhetorical explanations of the value of writing practice have been seen as nebulous in the past, converging advances in the fields of pattern recognition by artificial intelligence and of the cerebral physiology involved in visual pattern recognition and categorization may render them more plausible.
Students then use visual - spatial intelligence when creating a story board and selecting images for the the multimedia piece; verbal - linguistic intelligence when writing scripts and recording the narration for the PSA; spatial intelligence when evaluating and selecting images; and interpersonal and verbal - linguistic intelligences when working as a team and planning a narrative that would truly convince others of the importance of evacuation.
Visual themes such as waves of light, floating molecules, and the curving forms of trees, animals, and the earth itself recur on many pages, yet each double - page spread illustrates its lines of text with intelligence and originality.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Simply getting the physics modelling as close to perfect as possible takes multiple experts working many hours, let alone the effort that needs to go into visuals, sound, artificial intelligence and online components.
⁵ Nonetheless, an almost infallible visual intelligence underpins his work — as Judd, his most perceptive and committed early champion, convincingly argued — and is at its most acute in the best of his metal and foam sculptures.
This new body of work Planes reflects ideas I have always held important to my visual language, such as invention, form, weight, malleability, accessibility and pushing materials to their absolute limits through a scientific understanding and material intelligence.
As the New Zealand representative at the 2015 Venice Biennale, Simon Denny (born 1982) presented Secret Power, which compiles visual representations of intelligence - gathering systems from 16th - century Venice to the present.
Partly, the experience of a revolution that encouraged artists to see themselves as «bohemian»; partly a tradition of visual art going back to Louis XIV that had always embraced intelligence and abstraction.
Situated in this architecture, the exhibition imagines the open geometry of the gallery as a context to re-examine how the visual and material languages of contemporary art generate experiential, emotional, physical, environmental and intuitive intelligence.
Dodd probably most stands out as a colorist, but her visual intelligence shows best in her endemic dovetailing of spatial structure with surface design.
On day 2, the company talked about new connectivity solutions, leveraging Artificial Intelligence (AI) as a tool to build visual experiences for people, Virtual Reality (VR) as well as Augmented Reality (AR).
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