This multidimensional process and hacking of
visual language via technology was also a large part of her earlier video work, where she would «layer» software, manipulating the programs to create new visual effects and experiences.
Known for her sensitive and meticulously rendered paintings of American grasses, Kitchel continues to expand upon her signature
visual language via scale and complexity and by overtly harmonizing with this new parallel body of environmentally - resonant work.
These mixed media artists have developed a true
visual language via a process of application, texture, layers, and depth.
Not exact matches
The work draws upon the traditions of landscape painting and natural science illustration, and incorporates the
visual language of maps, diagrams, and artifacts, as a way of exploring our connection — many times
via objects — to specific places and occurrences.
This selection help us to understand his progressive concept of «sculpture as form, sculpture as structure, sculpture as place» and, in addition the exhibition focuses on the key role of
language in Andre's artistic practices
via a large number of
visual and concrete poetry series, textual collages and works on paper and, for the first time in 20 years, an exceptional group of works entitled Dada Forgeries, expounding his jocular relationship with Duchamp's readymades.
• Eye of Obsidian adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all
visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node
via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced
visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot
language and is now readable
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