The NES had some truly amazing games, the SNES era probably had the largest number of both truly mechanically solid and visually gorgeous games, the mid 90s PC scene was the apex of
visual narrative adventure games, and the contemporary era has seen a really exciting explosion in independent / art games.
Not exact matches
Wilson's Heart leverages an eccentric cast of characters, compelling
narrative, striking
visuals, and the immersive nature of Touch to bring you into an interactive
adventure of mystery unlike any other
game.
Jointly leading the nominations with five each, are Naughty Dog's action -
adventure survival horror title The Last of Us — receiving nods for
Game of the Year, Best Design, Best
Visual Art, Best
Narrative and Best Technology — and Media Molecule's PlayStation Vita title Tearaway, which received acclaim throughout 2013 for its art style and its creative use of the PS Vita inputs and sensors, and which was nominated for awards including Innovation and Best Handheld / Mobile
Game.
«Our goal was to experiment mixing the
narrative depth from Japanese
visual novels and the exploration of western
adventure games.
Game Features; — Compelling
Adventure: A narrative adventure through love, life, and loss, following the explorations of orphans Scarlett and Finn — Emotional Journey: A striking psychological adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to t
Adventure: A
narrative adventure through love, life, and loss, following the explorations of orphans Scarlett and Finn — Emotional Journey: A striking psychological adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to t
adventure through love, life, and loss, following the explorations of orphans Scarlett and Finn — Emotional Journey: A striking psychological
adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to t
adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous
Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room —
Game as Art: Mysterious & surreal elements emerge, with interpretation left to the player
Winner of the indieDB Editor's Choice 2015 award for «Best
Visuals» and
Game Connection Paris 2014 award for «Best Narrative,» The Town of Light is a first - person, story - driven adventure game set in the Volterra Psychiatric Asy
Game Connection Paris 2014 award for «Best
Narrative,» The Town of Light is a first - person, story - driven
adventure game set in the Volterra Psychiatric Asy
game set in the Volterra Psychiatric Asylum.
Challenging puzzles, stunning
visuals, engaging
narrative and tight gameplay will make Adam's Venture: Origins into an
adventure game that is not to be missed.
The
narrative adventure is being developed by Aardman Animation Studios and DigixArt, and it features a striking
visual design, as you can see in the
game's first trailer.