Sentences with phrase «visual narrative adventure games»

The NES had some truly amazing games, the SNES era probably had the largest number of both truly mechanically solid and visually gorgeous games, the mid 90s PC scene was the apex of visual narrative adventure games, and the contemporary era has seen a really exciting explosion in independent / art games.

Not exact matches

Wilson's Heart leverages an eccentric cast of characters, compelling narrative, striking visuals, and the immersive nature of Touch to bring you into an interactive adventure of mystery unlike any other game.
Jointly leading the nominations with five each, are Naughty Dog's action - adventure survival horror title The Last of Us — receiving nods for Game of the Year, Best Design, Best Visual Art, Best Narrative and Best Technology — and Media Molecule's PlayStation Vita title Tearaway, which received acclaim throughout 2013 for its art style and its creative use of the PS Vita inputs and sensors, and which was nominated for awards including Innovation and Best Handheld / Mobile Game.
«Our goal was to experiment mixing the narrative depth from Japanese visual novels and the exploration of western adventure games.
Game Features; — Compelling Adventure: A narrative adventure through love, life, and loss, following the explorations of orphans Scarlett and Finn — Emotional Journey: A striking psychological adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to tAdventure: A narrative adventure through love, life, and loss, following the explorations of orphans Scarlett and Finn — Emotional Journey: A striking psychological adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to tadventure through love, life, and loss, following the explorations of orphans Scarlett and Finn — Emotional Journey: A striking psychological adventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to tadventure that is part coming of age story, part personification of the tightly - wound forces of sibling bonds, and part exploration of the deeply - rooted effects of sorrow and loss — Puzzle Exploration: Context - driven puzzles engage the intellect while the story captivates emotions — Gorgeous Visuals: Scarlett's journey comes alive in every scene with lush scenery, vivid effects, unique characters, and a lovingly hand - crafted feel — Strong Pedigree: Created by veterans of Disney Black Rock Studio & the writer of The Room — Game as Art: Mysterious & surreal elements emerge, with interpretation left to the player
Winner of the indieDB Editor's Choice 2015 award for «Best Visuals» and Game Connection Paris 2014 award for «Best Narrative,» The Town of Light is a first - person, story - driven adventure game set in the Volterra Psychiatric AsyGame Connection Paris 2014 award for «Best Narrative,» The Town of Light is a first - person, story - driven adventure game set in the Volterra Psychiatric Asygame set in the Volterra Psychiatric Asylum.
Challenging puzzles, stunning visuals, engaging narrative and tight gameplay will make Adam's Venture: Origins into an adventure game that is not to be missed.
The narrative adventure is being developed by Aardman Animation Studios and DigixArt, and it features a striking visual design, as you can see in the game's first trailer.
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