Sentences with phrase «visual quality level»

Yes it is very smooth at the highest visual quality level.

Not exact matches

This lightweight software makes it easy for designers of all levels to create quality visual content — things like presentations, cover photos, ads etc..
With CMIT Impression, our new visual collaboration package, CMIT Solutions has done what until recently seemed impossible: Construct a video conferencing system with the quality and flexibility of enterprise - level video conferencing systems but at a cost suited for small business — and open to all the varied video chat tools small businesses use.
The result is a quality cyberpunk spy adventure with strong visual and level design, true opportunities for players to exercise choice, and some really cool cybernetic toys to play with.
A great level design keeps the gameplay interesting and entertaining from start to finish, together with great visuals and very high overall production quality.
As someone who likes quality Broadway musicals, I was able to sit back and enjoy «The Greatest Showman» on that level — with story taking a major backseat to the musical numbers and visual extravagance.
Fusion design delivers on the promise of high visual quality, with improved materials, elevated levels of craftsmanship and attention to detail.
This high level of toughness comes from an excellent build quality and decent materials, both from a visual and tactile point of view.
I've got to ask, why haven't PC games reached this level of visual quality?
«YEBIS 2 has enabled our development team to fine tune our visual effects to true next - gen quality levels», said Andrea Basilio, Game Director Milestone.
This level of performance exceeds both the original HD release and the original PlayStation 2 version, though cut - scene performance sees less of an increase, with the original version occasionally besting the updated release (at the expense of visual quality).
Given that this is a free - to - play game I'm genuinely impressed with the level of visual quality on display.
Boasting quality visuals - better on the iPad, of course - support for three other players who you can communicate with via Voice Chat, Black Ops Zombies recreates Treyarch's iconic Kino der Toten and fifty levels from the Dead Ops top - down arcade twin - sticks shooter - gasp!
It's only in a few places where small differences in lighting occur, and most of the time both versions hand - in identical levels of visual quality, which is good to see.
The high quality tunes would be right at home in a new era Final Fantasy game, and feel high - fantasy and whimsical on a level the visuals and gameplay do not match.
You will cooperate with the visual / meshing department to make sure the levels are up to the highest visual quality while retaining the gameplay and fun as well as with the design and code teams on making maps as fun as they can be, and integrating any and all new features into the levels built.
This is Watch Dogs, a hacking - themed game, you have to hack it first to unlock E3 level of visual quality.
The Vita version still looks better than the original, but doesn't quite reach the level of visual quality the of PC / PS3 versions.
The quality of the level design, the platforming and combat, the catchy chip - tunes and the charming 8bit visuals, alongside the title's bugs, glitches and oddities all perfectly preserved, make this a collection any fan must own.
There's little you can fault with the overall presentation of the visuals: there are some absurdly high - quality models for each of the premium - level cars (reputedly allocated a budget of 100,000 polygons for the highest LOD models on the premium cars) and while lighting is basic compared to some of the techniques seen in other racers - Need for Speed: Hot Pursuit's environmentally sampled lighting model is pretty awesome - Polyphony's pristine specular sheen on the cars has an aura of beauty about it, a sense that you're being immersed in a CG - quality world.
We are hard at work improving level balance across the board, improving the visual quality of our environments, finalizing the user interfaces, working on new Units and voice over, fixing bugs and issues, improving stability and performance, improving Mac as well as Linux support, and a lot more.
«We wanted the benchmark tool to approximate the level of visual quality and performance you can expect from your PC environment when running FINAL FANTASY XV WINDOWS EDITION», the developer tweeted.
Imagine it, imagine if it was a new 2D Mario platformer with Super Mario Galaxy level visuals and music and with the same quality as Super Mario Bros 3.
• Follow the level design pipeline from «pen & paper» game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on delevel design pipeline from «pen & paper» game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on delevel layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on delevel assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on deLevel Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on delevel concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details
It's not just the horsepower of the graphics or the quality of recorded sound that's astounding, but the level of consideration and detail that the visuals and sound convey.
On a technical level, beyond its high quality visual fidelity, Farpoint works marvellously well too.
What I Like: Amazing visuals (appeal, ease movements, spot items easier, etc.), action packed battles, considerable challenge level, showcases Zelda franchise references / experiences, varied mission objectives, storyline, helpful color coded maps / game elements, visuals, quality voice acting, no split - screen.
The visuals offer a mixed result where the snow looks beautiful with full deformation enabled for it, while the lighting can often provide some much needed glare to the environments, but it is held back somewhat by the texture quality and the level of detail in the distance.
What I liked about Drop Dead and what I love about ZombieTrigger is the gorgeous vivid triple - A quality visuals, character and level design.
The Consolidated Parcel Fabric will provide strengthened economic and social opportunities across the province by delivering a complete geo - referenced visual representation of all private and provincial Crown land parcels to a known level of data quality which will improve business efficiencies for government and private industry, as well as provide value to the general public.
The end result is an aluminium unibody with the highest level of visual and structural quality,» said Arto Nummela the CEO of HMD Global in a press release sent to MobileSyrup.
Its brand new graphic engine has been specifically developed for this sequel and displays the game's high - quality visuals and superb graphics and sound effects that raise the license to the next level.
The same goes for Asphalt 8 — it was playable in high visual quality mode but not very smooth, for this game too at higher levels it lagged, you can however reduced graphics quality to medium for smoother experience.
• Hands - on experience in ensuring high levels of customer satisfaction through provision of exceptional customer services • Highly skilled in assessing customers» needs and providing both information and assistance to ensure that they are met appropriately • Deep insight into the «extra mile» mantra to drive sales and ensure repeat business opportunities • Deeply familiar with recommending merchandise based on each customer's individual requirements and likes • Demonstrated expertise in preparing sales contracts and handling payment processes for both cash and credit card transactions • Unmatched ability to serve multiple customers at the same time, without compromising quality of services • Qualified to handle merchandising, visual merchandising and stocking activities in a time efficient manner • Proficient in upholding and implementing loss prevention strategies, and effectively reducing item loss through constant check and vigilance • Adept at processing shipments and ensuring that all merchandise is appropriately represented on the floor • Competent in recommending products to customers by effectively and efficiently providing information of benefits and demonstrating product features • Well - versed in engaging customers though conversation to determine their needs and assisting them in locating their choices of products • Proven record of suggestively selling additional items and services in a bid to meet company and self - sales goals
• Demonstrated ability to handle customer load in a high volume retail environment by delegating work duties • Exceptional verbal and written communication skills aimed at providing the epitome of good customer services and handling adverse situations with tact • Track record of closing sales effectively, keeping in mind personal and company sales goals • Successful in merchandising products to maximize both visual appearance and sales • Known for enforcing supermarket policies to ensure efficient and safe delivery of goods • Strong problem solving skills aimed at handling incorrect or late deliveries to ensure minimum impact on customers • Technologically savvy with a great ability to manage transactions using complex database and cash handling systems • Exceptional planning and organization skills aimed at placing signage and displays in accordance to company policies and procedures • Special talent for providing patrons with the highest level of satisfaction within the limitations set by the company • Adept at stock rotating and replacing activities to ensure availability of quality merchandize on a constant basis
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