You will be responsible for setting up logic that drives your effects, using
our visual scripting language (similar to Unreal Blueprint)
Caudle created a tutorial to demonstrate how to use UDK to prototype an iOS game using
the visual scripting language Unreal Kismet without touching code.
All the programming for Carillon was done using Unreal's Blueprint
visual scripting language.
You will be responsible for setting up logic that drives your effects, using
our visual scripting language (similar to Unreal Blueprint)
Not exact matches
A
scripting language with
visual and manual
scripting.