Not exact matches
But whereas the
uncanny valley is normally used to describe the
visual appearance of a robot or virtual character, this study finds that, given a particular appearance, emotional behavior alone can seem
uncanny.
This eerie sort of Bacon
Uncanny Valley continued into the
visual — this fake bacon just looked like unchewed sticks of gum.
It doesn't help that, when fairy - sized, the
visual effects department plopped their real heads on CGI bodies, culminating in some awful body horror - type
uncanny valley effect.
The first Alita: Battle Angel teaser trailer emphasized impressive
visuals, albeit weird
uncanny valley stylistic choices that may make Alita a tough project to market.
The standard discourse tends to revolve around the new generation of hardware increasing
visual fidelity, leading to games that pick away at the borders of the
uncanny valley, trying to push into the realms of photorealism.
Visually
Uncanny Valley has adopted the 8 - bit style that a lot of the indie titles are using for their art direction in their games and while that
visual style suits certain types of games, it does not suit this one at all.
The first Alita: Battle Angel teaser trailer emphasized impressive
visuals, albeit weird
uncanny valley stylistic choices that may make Alita a tough project to market.
It turns out, there's an
uncanny valley concept with gameplay as well as
visuals.
Simply put, it's jaw - dropping how realistic these
visuals look — Square Enix is quickly approaching
Uncanny Valley territory here.