Sentences with phrase «visuals feel like»

Visuals are nice for the 3DS but the 3D effect is weak and feels forced at times (honestly, it feels like Nintendo is the only developer who really knows how to use the 3D effect well) and overall the visuals feel like a small step down from Nocturne.
This delicate style makes Rayman Legends» visuals feel like a painting.

Not exact matches

Many people comment on how the visuals really help them feel like they're more a part of the creation of the ideas being discussed.
The pilot uses visual effects generously, both for thrills and as storytelling elements, a style which is complimented by a jittery score that feels a lot like Junkie XL's soundtrack for Batman vs. Superman: Dawn of Justice (great music for a very average movie).
«If I represent a good God, I need to be that visual representation of him all the time, not just when I feel like it,» said Boudia, whose wife and toddler will be cheering him on in Rio.
I am like 90 % vegetarian — there is so much variety and possibilties in visual and culinary delight that most of the time I simply do not feel the need to eat meat (if it comes to a choice it is more often fish).
A well - designed full - coverage cover like this one can help you feel relaxed (and modest), as well as keep visual distractions away from baby.
They recognized what pain looks like because that is one of the few feelings they felt confident they grasped the visual of.
I used to bungee jump (yes, free falling is on my 2012 list of «will do» right beside learning to surf and travel to Cambodia) and when I did, the sensation is mind blowing; a rush of adrenaline like nothing I could describe and a feeling of so much space and freedom... its a powerful visual for me and it gives me courage knowing that I have that experience as a reference.
Deb, If you feel like your deep glute muscles are in spasm, then be sure to visual yourself lifting your tail bone.
Inside your mind right now, you're like, okay, what's going to make me move forward because it feels very natural to your visual system to fly forward.
Control your weight with diet and follow a smart training program like Visual Impact and you will look and feel great at any age.
One of the reasons I like this way, however, is that I can precisely control the length of the inseam and cuff as I go, and I feel it's a good method for visual learners who like to «see» how things are coming together.
For someone who can't stop peeling her skin after a sunburn (sorry for that visual), it's pretty cool to peel off this mask and feel like it's taking any acne - producing oil with it.
I think that outfit posts are a lot more visual, and oftentimes I feel like people skip the text altogether.
There is textured dots on the blouse, visual texture with the gingham pattern, the shoes have a faux alligator texture and the handbag has what feels like velvet embroidery.
I feel like the visual effect of having my tops over my pants creates the optical illusion that my backside is more reasonable.
Unique detailing like a leather collar, bright color, or embellishment helps classic pieces feel more modern, and again, pairing opposites like the masculine leather and girly polka dots always gives an outfit good visual interest.
Lastly, while I dug some of the visual metaphor, they often go too far and it feels like Mr. Director is banging us over the head with them.
The added visuals really make this process interactive, and it feels more like a fun quiz rather than a chore.
Critics Consensus: Great visuals, but the story feels like a cut - and - paste job of other sci - fi movies.
This occurs outside the piano lesson Samuel has insisted she take (though she has declared her preference for swimming, in effect, present bodyguard over absent dad), which underlines Creasy's dad function, and also, as Scott notes, shows the character's thinking, by way of a stunning visual composition: «It feels like part documentary, part grabbed real footage, and part opera.
Critic Consensus: Great visuals, but the story feels like a cut - and - paste job of other sci - fi movies.
There were several great actors, good visual, alot of action and yet no script??? The jokes all fell super flat, there was so much unneccasary battling (I suppose to cover up the lack of script writing) and it felt more like a daredevil remake with Matt Damon playing DD this time.
Suffragette feels like a documentary in its visuals, but at the same time drowns in subjectivity (Maud's face in repeated closeup).
These scenes feel for all the world like the actors were reading their lines directly from the book, without the adjustments being made for the visual language of cinema.
While eviscerating so many ninjas is cathartic, Afro Samurai ends up feeling more like a slick, hyper - visual arcade experience more than a solid home console experience.
[The Catch] mostly just feels tired, like a TNT caper show that futilely seeks to derive energy from visual gimmicks, like split screens and slo - mo.
In some ways, Dead Island: Riptide feels like a massive content patch, but considering its smarter pacing and greater visual and gameplay variety, it's closer to what the original game probably should have been.
Producer Sarah Siegel - Magness has rightfully said that because the books are «both character - driven and extremely visual, we felt it was important to find kids who looked exactly like the book characters.»
I can see why people might enjoy bits of it like Quaid's cheesy robotic performance and the minor visual gags dotted throughout, but end of the day this really feels like its trying to achieve what «The Adventures of Buckaroo Banzai» achieved.
This felt like an old - school, big budget sci - fi film with massive special effects, great visuals and a concept that made you think in Director Joseph Kosinski's love letter to 80s and 90s science fiction trendsetters.
You can read a heck of a lot into the lyrics here, and speculate on the themes the visuals suggest, but I feel like we can all agree that Assassin's Creed Origins looks pretty badass.
To the Wonder feels like a caricature coveting Malick's previously towering pieces of visual art.
As such, like another second - tier Marvel title before it, Guardians of the Galaxy, that allows for some deviation from the core Avengers films in terms of how things will look and sound, giving us a movie that feels organically different in visual design than most we've seen before, even if it still retains the same formula structure of the rest of the MCU features.
A thought - provoking science fiction that may feel dated today even with its good visuals but raises interesting philosophical questions about solitude, the value of life and what it is like to risk everything for a conviction - which outweighs the ecological message intended.
The key visual precursor here is Mamoru Oshii's 1995 animation Ghost in the Shell, and Mann's film often feels like a live - action reimagining of that classic of cerebral melancholy.
Buy it for: Jaded Ratchet fans who were waiting for the series to feel special again; fans of cartoon visuals who don't mind their entertainment feeling like a fun all - ages sci - fi adventure.
The visuals of the game feel like last generation a times.
Red Dead Redemption is highly immersive, with varied missions and visuals that are so cinematic you'll feel like you're watching a movie.
And like Judge's 2006 dystopian comedy (which feels less and far fetched each passing day, as the meme goes), «Downsizing» is rife with witty visual touches and inspired comic premises but never quite comes together as fully successful whole.
Reviews praise the film's scope, visuals, and shocks, though some think it feels too much like part one of two films instead of its own thing
I like that feeling when I finish certain Grant Morrison comics; I don't like the feeling when I finish a crazy - looking film that I want more out of than flashy visuals and a mix of horrific plot points.
For all of its superb, shock - and - awe - generating visuals — aided by oft - nominated master cinematographer Roger Deakin's (Sicario, Prisoners, Skyfall, The Assassination of Jesse James by the Coward Robert Ford) singular eye for composition — Blade Runner 2049 often feels like Villeneuve, lured by the promise of revisiting a world created by a visionary filmmaker, not only wanted to put his own, auteurist stamp on said world, creating a continuation of a standalone, sequel - adverse film that «fits» on a narrative, thematic, and visual level, but found himself seduced like so many fans over the decades by the pure power of Scott's world - building and simply couldn't leave.
Jackie does feel, at times, like a companion piece to Black Swan, in that it matches its protagonist's sense of growing hysteria with a suitable visual and editing style.
I respect giving classic titles a second lease on life with crisper graphics and more detailed textures, but I've rarely felt like most games have benefited enough from the upgraded visual polish to warrant the replay.
The largely interior, dialogue intensive picture sometimes veers into feeling like a TV movie (not helped by Howard Shore «s often overbearing, obvious score) with its static visuals, but strong turns by Del Toro and Amalric (who thankfully ditches a sea of quirks early on and settles into the part) at least keep things engaging, even if the narrative remains stuck in neutral for large chunks of the film.
It's a journey rendered all the more unsettling by Pearce's incongruously sun - gilded visuals, which make the setting feel more like Antonioni's glowing Mediterranean than an island in the English Channel.
In fact it feels like the old PS1 GTA games to me quite a bit with a Prison Architect like art style when it comes to visuals and perspective.
If there was ever any question to Michael Mann's genius after Manhunter, The Last of the Mohicans, or Heat, it must be laid to rest now — he's pushing Spielberg in terms of visual gift, trumping him in terms of maturity (and courage, of course), and he's moving into an upper echelon of cinematic directors (Stanley Kubrick, for example) who, when they're on, produce tapestries so pure that you feel as though if you tapped them they'd ring like crystal.
a b c d e f g h i j k l m n o p q r s t u v w x y z