The Japanese voice option is great for anime and Japanese - styled gaming purists, but we're going to focus on the fantastic English
voice acting here.
The voice acting here is still good and that's really saying something considering its age and the time period it hails from.
So you won't be getting some generic
voice acting here.
There's almost
no voice acting here, rather conversations are handled by static text and rhyming dialogue.
The music is more enjoyable with some nice tunes to listen to along the way.Don't expect
any voice acting here though, any conversations are entirely text based.
You just don't see that out of indie studios, especially with a game that focuses on story as much as Masquerada does (there is a LOT of
voice acting here).
Lisa is brought to life by Jennifer Jason Leigh and
her voice acting here rivals some of the best live action work we've seen all year.
Not exact matches
To these pastors, you have heard the
voice of thy Lord, if you continue to
act in hatred, you will be condemed in all your ways and feel the judgment of God
here on earth and beyond this life unto the next.
I want to acknowledge
here the big contribution Chris Huhne has made to the green agenda and more than that,
acting as a powerful
voice for our party in government.
I am a huge fan of the original Prince of Persia trilogy, and when I heard about this game I was a little worried that they would change to much of what made the original games great, and I was right, the gameplay has been completely destroyed, platforming is awkward do to too may actions being mapped to the same buttons, combat is tedious and unenjoyable, it's EXTREMELY repetitive, having to search around for light seeds just to advance the plot is stupid, and do to the fact that you can't really die the whole game just feels like trial and error, and the new Prince character is completely unlikeable, while they messed up most of the game it's got some good things going for it, the
voice acting is solid, the graphics are beautiful, and the ending does have interested in seeing where the story goes from
here, but I'm not sure if I want to pick up the next game they come out with, this was a huge disappointment and isn't worthy to bear the Prince of Persia name.
If you played and loved the first game, you'll still find something to love
here, but it's so buried under obtuse puzzles, terrible
voice acting, and pointless combat sections that it's really difficult to recommend this.
The
voice acting that is
here is at least decent.
Here's a pretty nice piece of
acting from Mr. Pacino... but pay attention to the
voice of the interrogating policeman.
«They all have their own interesting backstories and the
voice acting done
here is very engaging.»
Fantastic
voice acting and musical score really just provide icing on the cake
here.
The minimal
voice acting and environmental sounds are solid enough but it's the infectious, nostalgia evoking soundtrack that really steals the show
here.
Here's hoping for some extremely overwrought
voice acting to complete the ambience.
In the meantime,
here's a quote from our friends» review at The Film Stage: «The Raven shifts from hollow camp to
acting overly serious, the latter of which assisted by Luke Evan's raspy
voice and clunky exposition.
It did not take away from the experience at all, but for those expecting an animated cutscene with
voice acting, you will not get it
here.
Being an indie title, you shouldn't be surprised that there's no
voice acting to be seen
here.
The majority of the cast
here spends the bulk of their screentime not
acting, but
voice acting.
Today is unofficial
voice -
acting day
here at Kotaku.
Also more of the game's
voice acting was on display and you can see it all right
here:
VISUALS AND SOUND - 9: Keeping the old score
here, as the game still sports excellent
voice acting, music, ambiance, and visuals.
Some may be turned off by the fact that the game features no
voice acting, and very few cut scenes, Â but these things just aren't necessary
here.
Holistic fitness is a non-stop natural high that I want you to experience... I want you to be an achiever and this is what this book is supposed to help you with - achieving things no matter what circumstances life may throw at you... It is my intention that reading this book will help you: • Get more stuff done no matter what • Light your internal fire and driving force to make everything «doable» • Develop empathy (this is the major focus
here - you will find out why later) • Become more motivated • Develop real self - confidence (not the artificial one based on how you
act and how high you keep your head in front of others and how you change your
voice to feel more confident, but the real, internal one that will make you believe in yourself no matter what).
There's no
voice -
acting here, either, so it's certainly a bare bones package in presentation sense.
In fact, there's some quite decent
voice acting going on
here as well.
You won't find any
voice acting, fancy graphical effects, or sweeping vista shots
here like you would in recent console JRPGs such as Lost Odyssey or Final Fantasy XIII.
At the end of the Gears trilogy I was all geared - out by it all, not really giving a shit about any of the characters courtesy of the terrible
voice acting, crappy plot and just the general, been
here, done that vibe I got from it.
There's the excellent
voice -
acting, the game plays exactly the same and all the essential cutscenes are
here.
Static portraits and
voice acting aren't at fault
here; SMT IV just makes the story far more important than the people living it.
For the record, it's not that bad, and I know that just because
voice acting is in Japanese doesn't mean it's better but for me
here, I think I'd rather play through it with the JP dub.
There is content galore
here, so long as you're happy to play on the same maps, with the same options, the same
voice acting.
The soundtrack is also excellent, as it usually is for Nihon games, and
voice acting mostly competent, with just some weird delivery
here and there.
There we go, those are the
voice acting leads that really stand out
here gamers.
Now admittedly, the story
here isn't anything in particular to write home about, but the
voice acting and character development — at least when it comes to John Doe — are excellent.
Gaming
voice acting legend Alastair Duncan (Celebrimbor in Shadow of Mordor / War) plays Mimir
here and brings some excellent storytelling as an «all knowing» type character.
That's the strange thing
here: Dissidia 012 is a beautiful game packed with cutscenes that will dazzle your eyes, but the
voice acting will pain your ears.
... and well X Back Cover is
here, to its credit the
voice acting and visuals are both top - notch and hey The Master of Masters antics were at least enjoyable.
The campaign could've been something unique and pretty damn good, but ultimately it's the narrative that fails
here; the solid
voice acting, gritty feel, and overall excellent sound design (pro-tip: Make sure to turn on the audio setting «War Tapes») that Battlefield games excel at can't save the mediocre final product.
The
voice acting is top - notch too, although I'll admit to some personal bias
here.
The failures
here would make even a boilerplate sequel blush: the visual clutter, jittery feel, unsatisfying challenge, grindy looting, witless writing, laughable
voice -
acting, underdeveloped levels, overlong boss battles.
Sound is also a winner
here with top - notch
voice acting, frightening and thrilling clash of battle sounds, thunderous spells and siege weapons all encompassed in a breathtaking and powerful musical soundtrack.
The story line and
voice acting aren't going to knock your shoes off, but provide enough powerful moments to keep you shooting, which is where the real fun is
here.
You'll be hard pressed to find a better looking console game on the market today, and there's no doubting that everyone involved with the
voice acting and the soundtrack are at the top of their game
here.
Some more miscellaneous bitching before I'm done
here: The
voice acting is horrible!
I also didn't find anything wrong with the
voice acting for the majority, sure a couple of things that could be tweaked
here or there with emotions, but nothing that ruined the experience for me.
Yes, there's little logic
here, but it's difficult to not be stimulated by the combination of orchestral swells, urgency in the
voice acting, and the title's brightly - hued graphical charms.
Are you implying everyone
here that seems to unanimously agree that it's a 2 - 3 hour game was just «speeding through the dialougue instead of listening to the
voice acting?»