The voice acting is done with the original
Japanese voices for characters on the show and has a lot of motion graphic cutscenes with story exposition and dialogue.
Justin produced and hosted the dolphin science podcast The Dolphin Pod, and has
provided voices for characters in a number of animated films (more info here).
This includes things like synthesizing podcasts, reading the news (think: Alexa's «Flash Briefing»), TV dub - ins,
voices for characters in video games and more.
Fans of the animated series Batman and Superman enjoyed the continuity of hearing many of the
same voices for each character, especially the villains, which included The Joker (Mark Hamill), Clancy Brown (Lex Luthor) and Clayface (Ron Perlman).
It becomes incredibly distracting and annoying hearing a
terrible voice for a character that speaks a lot during battle, let alone during cutscenes in the story mode.
Adopt a different
voice for each character.
Full voice acting has also been provided for the new editions of the game, with actors Alix Wilton Regan and Alec Newman to provide
their voices for characters in the game.
I had that premise, a lot of vaguely formed ideas, bits and pieces of dialogue and was trying to find
a voice for a character that was kind of a bit shapeless.
The duo also discusses coming up with
the voices for their characters and what they were like at ten - years - old.
It sounds like we won't see the colonel return in any of the future MGS titles, but of course it can always change, if Kojima does find someone who is able to provide
the voice for those characters.
Even though it is from the very early days of production, you'll also get to hear Eddie Murphy as Donkey, who's
voice for the character hasn't changed since 1997.
If I decide to read Buffy fanfic, I already have a deep knowledge of the world and
voice for the characters.
The use of a different
voice for each character's portion of the narrative (first, second, and third person) adds haunting perspectives to their powerful stories.
«I did in the last game
a voice for a character called Gaz and in this game I'm now voicing a guy called Ghost, who now just got a spin - off comic of his own (ed: see image above) and they're [Infinity Ward] talking about another little game to go with it so, I'm quite excited about it.
In my experience, I was only able to acquire things like skins and
voices for a character (what a bore!).
Yeah, it's cool that Bungie managed to get Peter Dinklage (Tyrion from Game of Thrones) to do
the voice for this character but the dude sounds like he's phoning in his performance.
David Hayter is Snake, and now he, and we, will have to hear a different
voice for the character.
The voices for characters are little more than mumbles or squeaky noises; this can be extremely irritating at first.
It felt way more natural than usual, and I generally liked all of the different
voices for the characters.
The voices for the characters were well done, but none of the characters were ever that interesting to me.
For the most part, all of
the voices for each character return in [i] The Twin Snakes [/ i].
Really cool little points in there too, about his thinking when creating
the voice for the character, and what Prime means to him.