Sentences with phrase «voiceover lines»

The survey ranges from items that would purely affect the aesthetics of the game, from player card emblems to voiceover lines and calling cards, to more impactful items such as double weapon XP to new weapons with unique gameplay and perks that do not exist in the normal Create - A-Class system.
The Location While no concrete locations have been revealed, the voiceover lines indicate the game's map will be spread across three states.

Not exact matches

When Mad Men Season Six opened with the first two lines of Inferno in voiceover, viewers who recalled Dante from college made of it... various things that seemed pretty clever.
By employing Tan's reflective voiceover throughout, Shirkers lines up with the first - person filmmaking tradition, offering up a conversational, frequently self - deprecating perspective on her younger exploits and efforts.
That prompts the most suggestive line in the film, as the voiceover reveals: «Inexplicably, she felt sullied in her love of Pierre.»
Or maybe it's because so much of Wilson's shtick has been witnessed in his previous pictures; «Starsky & Hutch,» «Wedding Crashers,» «Behind Enemy Lines,» «The Haunting,» even his voiceover in «Cars» offer him essentially the same role.
Meanwhile, the game itself looks to be stacked up pretty well against the competition as its supposed to have a much more open world than previous Lego games, tons of disguises, a lot more vehicles to use than in other games, great voiceover cast, and a great story line.
Jacques Ertaud and Jean - Jacques Languepin's Snows of Grenoble, shot at the 1968 Winter Games, is practically Godardian in its editing and voiceover, with philosophical lines about a female athlete «skiing with her mind more than instinct.»
Where the earlier films offer a single (more naïve than unreliable) narrator, The Thin Red Line dispenses with narration altogether, replacing it with multiple subjective voiceovers (sometimes accompanied by fleeting visual flashbacks) that insinuate themselves into the action as it proceeds.
No sooner does Harry's voiceover narration begin than lines like «I'll be your narrator this evening» immediately undercut it.
Disappointingly, Christian Berkel's authentic accent is the only one to grace the screen, apart from Cruise's three - line German voiceover and some extras.
As with Malick's recent films, «To the Wonder» is moved forward not so much by plot as it is by an intuitive emotional through line, Malick incorporating Marina's voiceover narration as a glue that holds everything together.
According to a statement from Amazon on the new features, this update will allow users of the Kindle app to access the read aloud over 1.8 million titles available in the Kindle Store using Apple's VoiceOver technology, navigate within their libraries or books using consistent title, menu and button names or navigate directly to a specific page within a book, read character - by - character, word - by - word, line - by - line, or continuously, as well as move forward or backward in the text, add or delete notes, bookmarks, and highlights, look up words in the dictionary and Wikipedia, and much more.
However, selecting with voiceovers didn't really have them reading the dialogue, just added some sound effects into the game, and the occasional line being said.
The only problem with the voiceovers is that when leaving the team management screen, one of your characters will say a line, and that line frequently gets cut off before it's over.
Marvel Ultimate Alliance features a lot of great voiceover work for the characters, their enemies, NPCs, and even some funny lines from an unseen receptionist at Tony Stark's place.
You could argue that this is intentional, that by stripping everything back players are forced to focus on the main narrative (and Square Enix itself has claimed this), but the fact is that this long stretch simply isn't fun, and accompanied by an omnipresent villainous voiceover which regularly repeats lines, the whole sequence feels rather rushed and cheap - an afterthought to the lush, exciting open plains of Leide and Duscae.
Torrance, Calif. — October 17, 2016 — XSEED Games, the independent - minded publishing brand of Marvelous USA, Inc., revealed during its panel at AkibaFest in Little Tokyo, Los Angeles on October 15, 2016 that developer ACQUIRE's highly - anticipated satirical JRPG headed to the PlayStation ® 4 computer entertainment system and PlayStation ® Vita handheld entertainment system, AKIBA»S BEAT, will receive dual audio voiceover support, including both English and Japanese language dialog options covering each of its nearly 22,000 spoken lines.
It has some very funny lines in it — Grandma doesn't dig conceptual art at all — and Provoust's voiceover is delivered in a barely audible, tantalising whisper as light and as sexily French as soufflé.
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