You see yourself constantly, in all your musing glory, but only from a single angle, which is why
your voice sounds strange when you hear it playefd back.
Not exact matches
«While
strange sounding voices might be more memorable because they are novel, humans find «average»
sounding voices to be more attractive.
It's a lot like hearing your own
voice on a recording; it just
sounds strange even though it's your normal, everyday
voice.
«Give Life Back To Music» with its robot
voice and disco beat, «Giorgio by Moroder» with its spoken word story before kicking in with its ferocious live drumming and
strange sounds, the eighties feel of «Instant Crush» with the Strokes Julian Casablancas on vocals, the Television sitcom theme style of «Fragments of Time», the closer «Contact» which builds to a glorious crescendo there is so much here to love.
In front of the camera, he has the
voice, that
strange amalgam accent that
sounds sometimes like just airy ditzy - ness.
I find it
strange for these games to be using the Poor Qualitied Unfitting
Voices of Luigi, Peach, Toad and Wario from the Japanese Version of Mario Kart 64, which Nintendo of America did not like the
sounds of.
Moseley was no
stranger to
sounding like Murphy; he had already
voiced Mushu for Kingdom Hearts and on «House of Mouse» and he would also play Donkey in the Shrek sequel video games.
The soundtrack is diverse as are the
strange and sometimes amusing
sound effects plus some fun
voice acting as well.
The naked, almost frightening neediness — a tone he had never heard in his mother's
voice — made her
sound like a
stranger to him.
When hearing their names» being called the cats displayed «orientating behaviour» (moving their heads and ears about to locate where the
sound was coming from) and although they showed a greater response to their owner's
voices than
strangers», they declined to move when called by any of the volunteers.
These
sounds include such things as the barking of other dogs, the
sound of passing cars,
strange voices, thunder, and mechanical noises such as the ringing of the phone.
This is helped by a good
sound track and some very good
voice acting from Ashly Burch, known for her work as Chloe in Life Is
Strange.
And I'm happy the developers haven't used
voice actors to dub characters... it may
sound strange to think this way, but I felt the game is great without
voices.
Starr's 2010 project I am a Record, according to a website description, dissected and revealed «the artist's personal, geographic and imagined environment» and featured a wide variety of recordings made since age five including the rumbling of a broken radiator which she thought was «speaking to her,» «re-enactments of secretly recorded
stranger's conversation,» field recordings, singing
voices, paranormal telephony, family dinner conversations, «air eddies transformed into music,» and other unusual
sounds.
The idea of the two megacorps collaborating on AI and digital assistants still
sounds a little
strange, but if it leads to better
voice control for PC users, that's probably a good thing.
There are some impressive moments of surround movement at play here as well, and scenes like
Strange's first encounter with the Sorcerer Supreme are all the more trippy with the expansive
sound engaged, including moments like her
voice moving through the surround
sound, which was pinpointed nicely in different areas along the front
sound field.
Strange muffled
sounds were coming from downstairs, in what seemed to be a panicked, Venezuelan
voice.