I call the heavy
volume games between big name teams «high visiblity» games but the cut off rarely dips below your 35 % cutoff on either dogs or favs.
Not exact matches
Morrison Pub in Atwater Village is going to be broadcasting all NBA final
games between the Cleveland Cavaliers and the Golden State Warriors LIVE with the
volume up throughout the restaurant.
It's been lower -
volume than the first two
games, but
Game 3
between the Spurs and Warriors has gotten Oracle Arena to roar a few times.
However, we've also found that there's a direct correlation
between the
volume of bets placed on each
game and the value of fading the public.
Bundesliga VFL Wolfsburg vs. Arminia Bielefeld Strangely, the Bundesliga
game with the most
volume this week is the one
between relegation candidates Wolfsburg and Arminia Bielefeld.
Eintracht Frankfurt vs. Hertha Berlin Much like the Wolfsburg
game, this encounter
between two of last year's bottom - half - of - the - table teams has also attracted early
volume.
Michu 2013/14 - Similar shots per
game volume but greater proportion outside box and little in the previous «sweet spot» just to the right hand side of the goal in
between 6 yard box and penalty spot
A longitudinal test of video
game violence influences on dating and aggression: A 3 - year longitudinal study of adolescents Recent Issues -
Volume Six; Date Title Author (s) 08/12/10: The Effects of Humor and Gender on the Relationship
between Social Support and Psychological
Between the jokey dialog you uncover during missions, the opening thank - you screen, and the focus on user - created content,
Volume is a charming
game: it's the sort of
game that makes you feel as though if you ever met the lead designer, you'd pretend to like it just a little more than you actually did.
For example, students investigate the relationship
between surface area and
volume,
between two - dimensional and three - dimensional objects, and
between hexahedra and decahedra dice in a
game of chance.
While the
game's Japanese voicework is expectedly consummate, the sound mixing is problematic, with a large schism
between the
volume of the opening song, MariC and A.m.u.'s «Dream Chronicle» and the dialog of the first chapter.
On - headset ChatMix dial lets you adjust the balance
between game and chat
volume on the fly (PC and Mac only).
In
Volume, everybody just talks around the action, and while this sounds like the sensible choice — tried and true in just about every other
game under the sun — the difference
between this and the codec calls is really just the difference
between being forced into the iron maiden and being asked to voluntarily lock yourself in.
There's a built in 3.5 mm audio jack for headsets, and just like the Afterglow controller there's built in audio controls which you access by holding the button located next to the right thumbstick and using the D - pad to change the
volume and balance
between game and chat audio, a great addition to controllers, although there's no mic monitoring available.
Volume settings vary widely between the two games, and Dive In doesn't have any kind of master volume o
Volume settings vary widely
between the two
games, and Dive In doesn't have any kind of master
volume o
volume option.
The Arctis 7 also employs the Chat Mix technology with a wheel on ear cup which allows you to adjust the
volume between game and voice chat software — great if people are talking too loudly and ruining your
game and easy to adjust on the fly.
It has its own OLED screen display, which allows you to adjust the
volume, EQ curve, input, the Sidetone (how much you hear of yourself while talking on the mic), LED colors, and the ChatMix (the balance
between in
game and chat audio) without going through a software.
Better yet there's a super easy way to toggle
between the included movie, music and
game presets by simply pressing the
volume rocker to bring up the
volumes panel, followed by choosing the preset of choice.
A four - direction switch that can adjust
volume and balance
between game and voice audio with a round power button next to it sit on the right earcup, and a small switch for choosing
between Bass Mode (bass emphasis), Supreme Mode (flat balance), and Precision Mode (mid-high emphasis) sit on the edge of the cup.
If you wanted to adjust
volume on - the - fly, turn the headset on, balance
between in -
game and chat audio, or charge the headset, this is where you need to look at.
It has in - line controls for mic muting and
volume, but when combined with the official 3.5 mm audio adapter for Xbox One controllers, it gains mic feedback and greater control over the audio levels
between the active
game and party chat.
The app's Stream Port tab seems like a dream for broadcasters, as you can easily set a
volume balance
between game audio, chat audio, your microphone and whatever other audio sources you have plugged in via the auxiliary port.
It's a trapezoidal chunk of black plastic with the Polk logo, a Mute button for the microphone, and two rocker buttons for controlling headset
volume and the balance
between voice and
game audio.