Indeed, Epic Games co-founder Tim Sweeney told me at GDC he hoped that even Minecraft players, bored with rearranging
voxel blocks, would try Unreal Engine for themselves.
In Minecraft, you can build a model of the White House and I can build a model of the Enterprise, but we're still using the same
voxel blocks.
Not exact matches
The building
blocks from which Zhu and his colleagues assemble larger printable objects are clusters of
voxels.
It's a creative sandbox game that plays like the lovechild of Minecraft and Kerbal Space Program: use
blocks to build space stations and terrestrial bases with the help of your trusty
voxel - built spaceship.
• Multiplayer 3D FPS — Both FFA and Team Deathmatch (in pro version) • Single player vs bots • 100 % destructible environment • Place and destroy
blocks • Numerous guns • Several maps to play on: City, Desert, Facility, War Zones and MORE (in pro version) • First person shooter action •
Voxel,
block based graphics
Create the Environment: Just like any other
voxel - based game, players are free to construct their own arenas, characters, and weapons
block - by -
block.
Faced with screens filled with enemies, projectiles and detailed environments, most of which explode into neon showers of
voxel - style pixel
blocks, the last thing you need to worry about are the controls.
Immense potential, but on the other hand, I've seen how poorly
voxel games run such as Space Engineers, hell even minecraft
block style ones such as Spacemade making full use of culling can't maintain large objects in view without melting a CPU / GPU, and when you add physics, the server melts down too.
Minecraft has been developed with the intention of unleashing the creativity of players, who can freely change the game's virtual world made from
voxels (cubic
blocks).