The large and empty
wall area over your bed is probably the reason something's missing.
Not exact matches
:D My SINGLE plant took
over my entire 25» x 11»
area this spring, being turned back, at least 4 times each tendril, so it wouldn't get out into the lawn, and has now sneaked
over the back
wall into another section as well.
James Hinchcliffe is in stable condition in an intensive care unit of an
area hospital following a savage crash that saw him pound the Turn 3
wall and nearly flip
over during Monday practice for the upcoming Indianapolis 500.
Albion won a free - kick just outside the penalty
area and Mandroiu got the ball up and
over Stoke's
wall to find the bottom corner, which made it 3 - 0.
The frame will bounce off the
walls and keep your baby upright, allowing them to explore the surrounding
area without having to be afraid of falling or tipping
over the entire walker.
Fences and other
wall - like structures
over four feet high in front yards and close to roads in agricultural
areas were dangerous eyesores and should be prohibited, he said.
Balanced against those positives are a slight dip in consumer confidence in the metropolitan
area in March from a month earlier
over the recent trade dispute between the United States and China
over imports, and on the volatile ups and downs of
Wall Street, said pollster Doug Lonnstro of The Siena College Research Institute.
Take control
over where your robot cleans with a virtual
wall system, preventing it from venturing into off - limits
areas.
If you want more control
over where your 665 cleans, isolate it specific
areas using the virtual
wall barrier or halo mode.
The next day, Poinar knelt head down
over a trench in
area 2000, trying to excavate a jaw with teeth protruding from the
wall of the pit.
Over the next year, we would put in new lighter colored flooring, painted the
walls white, ripped out a dark stone fireplace, renovated the dark kitchen, and added in three solar lights in the main living
areas to brighten the space.
I do nt get what People like about this Game... you are in some
Walled Area, have to basicaly connect «Start Tube to End Tube» like a Pipeline in a Little Box, and then a new
Walled Area opens and you start the same
over again.I realy do nt get what People like at this Game..
A luminescent
wall known as «The Shimmer» — a mysterious phenomenon that resembles a cross between a forest fire and a lava lamp — has fallen
over part of an unidentified coastal
area, creating «Area X.» Several teams of explorers have been sent in to Area X to figure out what's going on, but only one person, Kane (Oscar Isaac), has returned al
area, creating «
Area X.» Several teams of explorers have been sent in to Area X to figure out what's going on, but only one person, Kane (Oscar Isaac), has returned al
Area X.» Several teams of explorers have been sent in to
Area X to figure out what's going on, but only one person, Kane (Oscar Isaac), has returned al
Area X to figure out what's going on, but only one person, Kane (Oscar Isaac), has returned alive.
A group of men stand on a
wall with their pants around their ankles and we see a brief glimpse of heavily shadowed
areas at their crotches: we are told that ropes are tied around their genitals and the other end is tied to a cinder block that will be dropped
over the side of the
wall.
This inspired another major change from the series so far — the player character can walk and drink a healing potion at the same time, something developers described as a necessity given that the «magic
wall» of a load screen into the next
area over has now been removed.
Though Carroll has been able to tap into a network of
Wall Street contacts, he believes that raising such funds,
over $ 2 million a year, is possible in markets like Albany, which has a metropolitan
area population of 1.1 million.
To transform the twelve - zoned high schools into
wall - to -
wall academies branded The Academies of Nashville, he worked with the Nashville
Area Chamber of Commerce and
over 350 business partners.
The upper
area of this
wall houses the steel roll -
over bars, whose elegantly rounded form marks another classic design theme.
The upper
area of this
wall houses the steel roll -
over bars.
That means visually inspecting under and
over all windows, beside windows and doors, and all transition
areas — where brick or siding meets trim and where
walls meets soffits and roof lines.
It can be placed
over a spot of carpet that is being chewed or up against an
area of
wall paper that your rabbit has been chewing or shredding.
You may find that tin or aluminum foil placed
over the
area or taped
over the affected
walls may work too.
At Fish Nook Pet Center in Acton, Mass., manager Sean Fitzgerald decided to expand the saltwater tank
area and the freshwater fish
wall, and add a pool with koi and pond fish in the front window after taking
over for retired owner Bill Bright.
The open - plan great room opens to the terrace via slide - back glass
walls, allowing ocean breezes to drift
over the sitting
area, formal dining
area and across the breakfast bar in the fully equipped kitchen.
It spreads
over a huge
area, fortified by three concentric
walls and laid out with an irrigation system and clusters of temples and shrines.
The open - concept living
area, on the top floor, has a
wall of windows looking out at the ocean, and its angled roof lets even more light pour
over the living and dining
areas.
The spacious living
area enjoys a
wall - to -
wall view
over the garden and pool through three French windows.
MASTER SUITE: - King - sized bed on a raised platform - Beautiful views across garden and pool - Glass doors leading directly into a private six square metre plunge pool complete with thatched balé pavilion - Large dressing
area - Large ensuite bathroom with a wide vanity, walk - in rain shower, bathtub, private garden and outdoor shower - Satellite TV - Fridge - Air - conditioned and ceiling fan GUESTHOUSE: - Two identical guest suites within a private, partially
walled courtyard with ornamental pond - King - sized beds - Sliding louvre shutters
over glass doors, marble floors and high roofs - Air - conditioned and ceiling fans - Satellite TV - Dressing
area - Large ensuite bathroom with a wide twin vanity, walk - in rain shower, bathtub and private gardens
MASTER SUITE - Spacious master suite overlooks the beach and ocean - Has king - size bed, private balcony, walk - in dressing room and big, bright bathroom GUEST SUITES - Four guest suites arranged in pairs, with views
over the gardens or the ocean and sliding partition
walls that separate sleeping and sitting
areas - A lower floor guest suite with twin beds (convertible to king) that opens to the garden, featuring an ensuite bathroom with indoor and outdoor showers - Top of the range audio - visual equipment, bar fridges, dressing
areas and comfortable sitting
areas in all guest suites
Surrounded by 4 acres of lush, green Costa Rica jungle, this 6 - bedroom, 7.5 - bath estate will be your private oasis in paradise located in Manuel Antonio.The home was completed in 2008, has
over 7,000 square feet and has a sophisticated, contemporary design.The central
area of the home is surrounded by glass
walls that allow the beauty of nature to be enjoyed throughout the house.
This spectacular rock formation consists of dome shaped mountains, sheer
walls and deep gorges
over an
area of 500 square kilometres.
Cabin 1 contains a Q / S bed and a set of double bunks with a dividing
wall to the lounge / kitchen
area which has a D / S Futon lounge with a single bunk
over it.
Cabins 2 & 3 both have a D / S bed with a dividing
wall to the lounge / kitchen
area which has a D / S Futon lounge with a single bunk
over it.
A few steps up is a mezzanine media room where a glazed
wall looks down
over the living
area; tucked below is a guest bedroom.
The open - plan interiors open to the terrace through
wall - to -
wall sliding glass doors, letting ocean breezes drift
over the sitting
area, dining
area and fully equipped kitchen, and making the indoor and outdoor spaces feel like one.
My final night, I move
over to Orchid, a breathtaking light and airy bungalow with sitting
area, bistro table, balcony, outdoor patio, garden shower and an entire
wall of doors that open up allowing you to touch nature.
The bright and airy Aloha restaurant serves organic fare with surf images adorning the
walls and surfboards on the ceiling
over the bar
area.
Gili Air bungalows are set within a
walled garden
area approx 200 meters from the beach and on the Eastern side of Gili Air, which enjoys the sunrise
over Mt Rinjani.
The garden with gazebo
area spans
over 600 square meters, and the living, dining, and relaxing
areas are fitted with large plasma TVs, a sofa, dining tables,
wall panel and dining set.
A large deck with sunbeds looks
over a lush garden of unspoiled nature, where mature trees, flora and fauna climb elegantly
over old stone
walls and tropical birds chirp in the sunshine, all enjoyed from the indoor / outdoor lounge
area with teak table and dining chairs and an adjoining fully equipped kitchenette.
Not only that, but it becomes easier to vault to the higher
areas of maps (got ta get those secret rooms), stick to
walls and attack from
walls, or just slow - mo fly
over the combat.
With that promise came a delivery and the landscapes aren't just gigantic, they aren't linear, they don't leave players dwindling
over an edge when it comes down to hidden
areas, breakable
walls or even terrains that will offer tactical advantages whether players utilize the new spartan armour abilities or just plain firepower.
Go
over to the Above the Ice
Wall Checkpoint and capture the Ty - foo in that
area.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a
wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori
over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp
Areas and puzzles Added l - ife
area for Ife < 3 Added an extra landing stone in the wasteland
area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark
area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
- demo has been downloaded
over one million downloads -
over 45k survey responses - run by pushing the analog stick all the way - hold B to run even faster (although random enemy encounters go up to balance this)- fast travel option - adjustments to designs of the environment based on the issues with visibility, especially in dungeons - traversable
areas stand out, adjustments to
wall and floor color, and visible landmarks, and more - radar that points players towards entrances, exits and important places - improved visibility - adjust screen brightness - adjust HD - 2D filters - fixed issue where it was too easy to accidentally overwrite your save - 9 save slots and 1 autosave slot - adjusted text size and streamlined the UI - skip scene option - option to replay cutscenes - option to change text speed - game balance refinement so that battles provide a good challenge, but are not overly frustrating - battles with a full party of four and more important elements have not yet been shown
While the mechanic wasn't nearly as free as what I'm used to from, say, the Tribes series, having rockets that can take you
over walls made the level design more interesting (though after Lawbreakers, it's hard to keep innovating in that
area).
With your gravity boots enabled, you'll have to get Isaac from what was once the floor,
over to a
wall, and to an adjacent corner to get into another room and
area of the ship.
To encourage action - packed matches, a
wall of deadly fog continually rolls in from the edges of the map, condensing the play
area over time.
Sometimes more enemies will appear, platforms and
walls might be different, and you'll be able to access new
areas with an assortment of abilities you gather
over time.
For those who are unaware, Bulletstorm is a game devoid of a jump button; to compensate, the game's level design is riddled with chest - high
walls and objects to crawl or vault
over to transition to new
areas.