The writing is superb with plenty of self - aware humour sprinkled across the adventure, frequently breaking the fourth
wall in clever ways and displaying a genuinely quirky cast of colourful characters.
Not exact matches
BLAZING SADDLES was the latest
in a long line of cowboy comedies (CARRY ON COWBOY and CALAMITY JANE being other excellent examples), but not only did it send up the canon, it stepped out of the movie, literally breaking the fourth
wall, and becomes a comedy about cinema, ALL THE WHILE tackling racism
in a subversive,
clever and, most importantly, funny
way.
You'll paint moving
walls and try to time your ascent, you'll load sponge cubes with paint to make them expand into usable platforms and you'll come up against an array of Octarian foes and bosses that force you to use your paint guns
in different and
clever ways.
Thimbleweed Park revels
in nostalgia, filled to the brim with everything you'd expect from a LucasArts adventure game - witty dialogue, puzzle design that's creative,
clever, and occasionally obtuse, and a playful atmosphere unafraid to shatter the fourth
wall every chance it gets - but it also uses that nostalgia to play with your expectations
in some
clever ways, too.