Sentences with phrase «wastelands created»

The new wastelands created by man may be self - perpetuating.
The game is set in a post-apocalyptic version of a wasteland created by an asteroid impact, based on the real life asteroid 99942 Apophis, which will pass by Earth in 2036.
American Wasteland creates a near - perfect balance that all free roaming games strive to achieve.
The setup of both games are the same: you are in a wasteland created by an asteroid collision with Earth.

Not exact matches

Since 2006, Jeremy and Jason have been showing people like you how to create automated online income streams so that you can get out of the cubicle wasteland and enjoy a freedom lifestyle.
By comparison, the Genesis story boils down to In the beginning... the earth was a formless wasteland... Then God said, «Let the water teem with an abundance of living creatures... God created the great sea monsters and all kinds of swimming creatures with which the water teems and so on.
I will create rivers in the dry wasteland.
Micah Mattix analyzes the first line of The Wasteland: Eliot's «April is the cruellest month» is not so much about his conflicted response to spring (rooted in some forgotten childhood trauma) or about creating a linguistic puzzle to help us develop our skills of attention but about....
The dams that created this wasteland are coming down.
Just minutes from Wall Street, the Empire State Building and other landmarks that define New York City, a playground of sand and surf will be created out of a strip of fenced - off wasteland in the southern tip of the island.
Synopsis: «George Romero creates a harrowing vision of a modern - day world where the walking dead roam a vast uninhabited wasteland and the living try to lead «normal» lives behind the high walls of a fortified city.
The high octane Road War takes audiences on a ferocious chase across a stark desert wasteland as Miller pushes the limits of contemporary cinema to re-imagine the beauty and chaos of the post-apocalyptic world he created in the Mad Max trilogy 30 years ago.
The story is deceptively complex, not only dealing with how humans would survive in this wasteland, but how individuals and groups would rise above the barest of existence to create a new society.
The meticulously detailed wasteland that Anderson has created is rendered with his typical craft and care... Yet in ethnically delineating its humans, the film sets up a curious, racially coded divide between dogs and the Japanese.
«The Bloody Frontier: Creating the World of Priest» (12:49) discusses design, as it pertains to vampires, totalitarian Cathedral City, the wasteland, and stunts.
Sure, Immortan Joe ruled over the wasteland with an iron fist and kept a series of wives as sex slaves in order to create an heir, and sure, Old Nick imprisoned a teenager for seven years and forcefully impregnated her with a son in Room, but both of those utterly repugnant villains did not have as much focus or screen time as Fitzgerald gets in The Revenant.
Sure, Immortan Joe ruled over the wasteland with an iron fist and kept a series of wives as sex slaves in order to create an heir, and sure, Old Nick imprisoned a teenager for seven years and forcefully impregnated her with a son in
Tom Morello discusses his first comic book experience creating a wasteland with artist Scott Hepburn, whether «Orchid» will live on beyond its finale and using the series to tackle topics lke terrorism and rebellion.
And now it's time to share with you some of what we've been creating — our first series of add - ons: Automatron, Wasteland Workshop and Far Harbor.
In the opening hour or two it can create the sensation that you're eeking out an existence in the harsh wasteland just as Max must do in the movies, but the game quickly abandons the threat of running out of resources.
You can create your very own wasteland home any way you like, fortify it against raiders using turrets and traps powered by generators, and then invite traders to come and turn it into a base of operations.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
We started by creating a world called Wasteland, repository for all of Disney's forgotten creative efforts — characters cut from films, rides retired from theme parks, toys and licensed ephemera from years gone by — and then dropped Oswald there, as the first forgotten character.
Created by the Russian two - man indie game studio Do My Best Games, The Final Station puts players in the role of a train conductor who must shuttle survivors through an infected wasteland.
Creating a vast world that is a convincing representation of a dismal, post-nuclear wasteland while also being consistently compelling is no mean feat, but here it is.
Creating a new Wasteland will be a point of pride in the long history of games.
In April, we're expanding the capabilities of settlements with Wasteland Workshop, and in May, travel beyond the Commonwealth to Maine for Far Harbor — the largest landmass Bethesda Game Studios has ever created for post-release content.
Created by industry luminary Warren Spector and Disney Interactive's Junction Point game development studio, «Disney Epic Mickey 2: The Power of Two» returns Mickey Mouse and Oswald the Lucky Rabbit to Wasteland, an alternate world filled with 80 years of forgotten Disney characters and theme park attractions.
If you have then this is perfect for you as we have both of these created to high quality standards all ready for your use in this wasteland.
The popular Vault - building game sees players creating an underground Vault to protect survivors from the Wasteland above ground.
This color can be used in a variety of ways to interact with the environment, unblocking paths, attacking enemies, activating red floating lobs and creating a path for you to follow in the deadly pure white wasteland that surrounds the mountain.
Wasteland was originally created in a time when most PC RPGs consisted mostly of fantasy settings.
The different worlds that connect to the tower range from typical fantasy settings to post-apocalyptic wastelands, creating an interesting contrast.
This apocalyptic wasteland feels remarkably dynamic, with randomized characters and enemies roaming the world and creating emergent encounters.
During the final development months of LUFTRAUSERS, Vlambeer created Wasteland Kings as part of a Mojang - organized game jam.
Even if the earth were stripped of life and reduced to a barren wasteland, our imagination and desire to create would survive — beyond survival, it would provide hope that flowers may one day bloom again.
Also receive a Novella on the Wasteland 2 world created by Chris Avellone.
The title will evolve the destructible environments introduced in Battlefield 4, with war zones continually battered by hundreds of shells, creating crater - blasted wastelands.
Of the eight paintings on display, four have been created especially for the Turner Prize; The Devil Made Me Do It, an unusually pastoral image of woodland; The New Houses, an ironic depiction of a suburban wasteland; The Same old Crap, a murky night scene; and Shut up, a shop window with its shutters down, closed for business.
Now of course in your dsytopian outlook, the ultimate goal of the elite is to create another evil communistic wasteland where only one percent or less rule and benfit (think Russia and China, who both BTW are now in varying degrees embracing US style capitalism and will continue to do so barring some kind of very bad global depression).
In fact, he says, the oil sands, combined with Alberta's growing mania for extracting natural gas from coal seams by injecting toxic chemicals into the ground — thereby poisoning some of the dwindling supply of drinking water — threaten to create a parched, deforested, polluted wasteland.
The Canadians are creating a virtual wasteland of much of Alberta extractng oil from shale.
Words have the power to build empathic bridges between partners, and words also have the power to hurt and create a wasteland of distance between you.
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